New buff bar still with timer

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

|| Napolion ||
a ghoul
a ghoul
Posts: 96
Joined: Sat Dec 28, 2002 7:45 am

New buff bar still with timer

Post by || Napolion || » Sat Nov 06, 2004 8:46 pm

As I don't play with MQ on all the time, I don't always hade the names with the old buffbar so I made this.
It's horsiontal and looks like :

time
|||||||
|||||||
buff
name

Code: Select all

<?xml version="1.0" encoding="us-ascii"?> 
<XML ID="EQInterfaceDefinitionLanguage"> 
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> 
  <Ui2DAnimation item="A_FrameNull"> 
    <Cycle>true</Cycle> 
    <Frames> 
      <Texture>window_pieces01.tga</Texture> 
      <Location> 
        <X>180</X> 
        <Y>160</Y> 
      </Location> 
      <Size> 
        <CX>0</CX> 
        <CY>0</CY> 
      </Size> 
      <Hotspot> 
        <X>0</X> 
        <Y>0</Y> 
      </Hotspot> 
      <Duration>1000</Duration> 
    </Frames> 
  </Ui2DAnimation> 
  <WindowDrawTemplate item="WDT_RoundedNoSides"> 
    <Background>wnd_bg_light_rock.tga</Background> 
    <VSBTemplate> 
      <UpButton> 
        <Normal>A_VSBUpNormal</Normal> 
        <Pressed>A_VSBUpPressed</Pressed> 
        <Flyby>A_VSBUpFlyby</Flyby> 
        <Disabled>A_VSBUpDisabled</Disabled> 
        <PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby> 
      </UpButton> 
      <DownButton> 
        <Normal>A_VSBDownNormal</Normal> 
        <Pressed>A_VSBDownPressed</Pressed> 
        <Flyby>A_VSBDownFlyby</Flyby> 
        <Disabled>A_VSBDownDisabled</Disabled> 
        <PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby> 
      </DownButton> 
      <Thumb> 
        <Top>A_VSBThumbTop</Top> 
        <Bottom>A_VSBThumbBottom</Bottom> 
        <Middle>A_VSBThumbMiddle</Middle> 
        <OverlapLeft>0</OverlapLeft> 
        <OverlapTop>0</OverlapTop> 
        <OverlapRight>0</OverlapRight> 
        <OverlapBottom>0</OverlapBottom> 
      </Thumb> 
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
      <MiddleTint> 
        <Alpha>255</Alpha> 
        <R>128</R> 
        <G>128</G> 
        <B>128</B> 
      </MiddleTint> 
    </VSBTemplate> 
    <HSBTemplate> 
      <UpButton> 
        <Normal>A_HSBLeftNormal</Normal> 
        <Pressed>A_HSBLeftPressed</Pressed> 
        <Flyby>A_HSBLeftFlyby</Flyby> 
        <Disabled>A_HSBLeftDisabled</Disabled> 
        <PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby> 
      </UpButton> 
      <DownButton> 
        <Normal>A_HSBRightNormal</Normal> 
        <Pressed>A_HSBRightPressed</Pressed> 
        <Flyby>A_HSBRightFlyby</Flyby> 
        <Disabled>A_HSBRightDisabled</Disabled> 
        <PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby> 
      </DownButton> 
      <Thumb> 
        <Right>A_HSBThumbRight</Right> 
        <Left>A_HSBThumbLeft</Left> 
        <Middle>A_HSBThumbMiddle</Middle> 
        <OverlapLeft>0</OverlapLeft> 
        <OverlapTop>0</OverlapTop> 
        <OverlapRight>0</OverlapRight> 
        <OverlapBottom>0</OverlapBottom> 
      </Thumb> 
      <MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo> 
      <MiddleTint> 
        <Alpha>255</Alpha> 
        <R>128</R> 
        <G>128</G> 
        <B>128</B> 
      </MiddleTint> 
    </HSBTemplate> 
    <CloseBox> 
      <Normal>A_CloseBtnNormal</Normal> 
      <Pressed>A_CloseBtnPressed</Pressed> 
      <Flyby>A_CloseBtnFlyby</Flyby> 
      <Disabled>A_CloseBtnDisabled</Disabled> 
      <PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby> 
    </CloseBox> 
    <MinimizeBox> 
      <Normal>A_MinimizeBtnNormal</Normal> 
      <Pressed>A_MinimizeBtnPressed</Pressed> 
      <Flyby>A_MinimizeBtnFlyby</Flyby> 
      <Disabled>A_MinimizeBtnDisabled</Disabled> 
      <PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby> 
    </MinimizeBox> 
    <TileBox> 
      <Normal>A_TileBtnNormal</Normal> 
      <Pressed>A_TileBtnPressed</Pressed> 
      <Flyby>A_TileBtnFlyby</Flyby> 
      <Disabled>A_TileBtnDisabled</Disabled> 
      <PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby> 
    </TileBox> 
    <Border> 
      <TopLeft>A_RoundedFrameTopLeft</TopLeft> 
      <Top>A_RoundedFrameTop</Top> 
      <TopRight>A_RoundedFrameTopRight</TopRight> 
      <RightTop>A_FrameNull</RightTop> 
      <Right>A_FrameNull</Right> 
      <RightBottom>A_FrameNull</RightBottom> 
      <BottomRight>A_FrameNull</BottomRight> 
      <Bottom>A_FrameNull</Bottom> 
      <BottomLeft>A_FrameNull</BottomLeft> 
      <LeftTop>A_FrameNull</LeftTop> 
      <Left>A_FrameNull</Left> 
      <LeftBottom>A_FrameNull</LeftBottom> 
      <OverlapLeft>0</OverlapLeft> 
      <OverlapTop>0</OverlapTop> 
      <OverlapRight>0</OverlapRight> 
      <OverlapBottom>0</OverlapBottom> 
    </Border> 
    <Titlebar> 
      <Right>A_RoundedFrameTitleRight</Right> 
      <Left>A_RoundedFrameTitleLeft</Left> 
      <Middle>A_RoundedFrameTitleMiddle</Middle> 
      <OverlapLeft>0</OverlapLeft> 
      <OverlapTop>0</OverlapTop> 
      <OverlapRight>0</OverlapRight> 
      <OverlapBottom>0</OverlapBottom> 
    </Titlebar> 
  </WindowDrawTemplate>
	
  <Button item="BW_Buff0_Button"> 
    <ScreenID>Buff0</ScreenID> 
    <Font>2</Font> 
    <Text /> 
    <Location> 
      <X>750</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
  </Button> 
  <Button item="BW_Buff1_Button"> 
    <ScreenID>Buff1</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>710</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
  </Button> 
  <Button item="BW_Buff2_Button"> 
    <ScreenID>Buff2</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>670</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
  </Button> 
  <Button item="BW_Buff3_Button"> 
    <ScreenID>Buff3</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>630</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <!--<TooltipReference/> --> 
    <Style_Checkbox>false</Style_Checkbox> 
    <RadioGroup /> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
  </Button> 
  <Button item="BW_Buff4_Button"> 
    <ScreenID>Buff4</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>590</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <TooltipReference /> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
  </Button> 
  <Button item="BW_Buff5_Button"> 
    <ScreenID>Buff5</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>550</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff6_Button"> 
    <ScreenID>Buff6</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>510</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <TooltipReference /> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff7_Button"> 
    <ScreenID>Buff7</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>470</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff8_Button"> 
    <ScreenID>Buff8</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>430</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff9_Button"> 
    <ScreenID>Buff9</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>390</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff10_Button"> 
    <ScreenID>Buff10</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>350</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff11_Button"> 
    <ScreenID>Buff11</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>310</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff12_Button"> 
    <ScreenID>Buff12</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>275</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>BlueIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff13_Button"> 
    <ScreenID>Buff13</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>237</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
  <Button item="BW_Buff14_Button"> 
    <ScreenID>Buff14</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>200</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
	<Button item="BW_Buff15_Button"> 
    <ScreenID>Buff15</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>160</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
	<Button item="BW_Buff16_Button"> 
    <ScreenID>Buff16</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>120</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
	<Button item="BW_Buff17_Button"> 
    <ScreenID>Buff17</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>80</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
	<Button item="BW_Buff18_Button"> 
    <ScreenID>Buff18</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>40</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 
	<Button item="BW_Buff19_Button"> 
    <ScreenID>Buff19</ScreenID> 
    <Font>3</Font> 
    <Text /> 
    <Location> 
      <X>0</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>50</CY> 
    </Size> 
    <Style_Checkbox>false</Style_Checkbox> 
    <ButtonDrawTemplate> 
      <Normal>RedIconBackground</Normal> 
      <NormalDecal>BuffIcons</NormalDecal> 
    </ButtonDrawTemplate> 
    <DecalOffset> 
      <X>2</X> 
      <Y>12</Y> 
    </DecalOffset> 
    <DecalSize> 
      <CX>34</CX> 
      <CY>34</CY> 
    </DecalSize> 
  </Button> 




  <Label item="BW_Buff0_Time"> 
    <ScreenID>BW_Buff0_Time</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time},1]}</TooltipReference> 
    <Location> 
      <X>745</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
    <TopAnchorToTop>true</TopAnchorToTop> 
  </Label> 
  <Label item="BW_Buff1_Time"> 
    <ScreenID>BW_Buff1_Time</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time},2]}</TooltipReference> 
    <Location> 
      <X>706</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
  <Label item="BW_Buff2_Time"> 
    <ScreenID>BW_Buff2_Time</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[3]}]},${Me.Buff[3].Duration.Time},3]}</TooltipReference> 
    <Location> 
      <X>667</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
  <Label item="BW_Buff3_Time"> 
    <ScreenID>BW_Buff3_Time</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time},4]}</TooltipReference> 
    <Location> 
      <X>628</X> 
      <Y>1</Y> 
    </Location> 
    <Size> 
      <CX>38</CX> 
      <CY>12</CY> 
    </Size> 
    <Text>Katta's Song of Sword Dancing</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <AlignCenter>true</AlignCenter> 
  </Label> 
  <Label item="BW_Buff4_Time"> 
    <ScreenID>BW_Buff4_Time</ScreenID> 
    <Font>1</Font> 
    <EQType>9999</EQType> 
    <TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time},5]}</TooltipReference> 
    <Location> 
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		<Pieces>BW_Buff16_Button</Pieces> 
		<Pieces>BW_Buff17_Button</Pieces> 
		<Pieces>BW_Buff18_Button</Pieces> 
		<Pieces>BW_Buff19_Button</Pieces> 
    <Pieces>BW_Buff0_Label</Pieces> 
    <Pieces>BW_Buff1_Label</Pieces> 
    <Pieces>BW_Buff2_Label</Pieces> 
    <Pieces>BW_Buff3_Label</Pieces> 
    <Pieces>BW_Buff4_Label</Pieces> 
    <Pieces>BW_Buff5_Label</Pieces> 
    <Pieces>BW_Buff6_Label</Pieces> 
    <Pieces>BW_Buff7_Label</Pieces> 
    <Pieces>BW_Buff8_Label</Pieces> 
    <Pieces>BW_Buff9_Label</Pieces> 
    <Pieces>BW_Buff10_Label</Pieces> 
    <Pieces>BW_Buff11_Label</Pieces> 
    <Pieces>BW_Buff12_Label</Pieces> 
    <Pieces>BW_Buff13_Label</Pieces> 
    <Pieces>BW_Buff14_Label</Pieces> 
    <Pieces>BW_Buff15_Label</Pieces> 
    <Pieces>BW_Buff16_Label</Pieces> 
    <Pieces>BW_Buff17_Label</Pieces> 
    <Pieces>BW_Buff18_Label</Pieces> 
    <Pieces>BW_Buff19_Label</Pieces> 
    <Pieces>BW_Buff0_Time</Pieces> 
    <Pieces>BW_Buff1_Time</Pieces> 
    <Pieces>BW_Buff2_Time</Pieces> 
    <Pieces>BW_Buff3_Time</Pieces> 
    <Pieces>BW_Buff4_Time</Pieces> 
    <Pieces>BW_Buff5_Time</Pieces> 
    <Pieces>BW_Buff6_Time</Pieces> 
    <Pieces>BW_Buff7_Time</Pieces> 
    <Pieces>BW_Buff8_Time</Pieces> 
    <Pieces>BW_Buff9_Time</Pieces> 
    <Pieces>BW_Buff10_Time</Pieces> 
    <Pieces>BW_Buff11_Time</Pieces> 
    <Pieces>BW_Buff12_Time</Pieces> 
    <Pieces>BW_Buff13_Time</Pieces> 
    <Pieces>BW_Buff14_Time</Pieces> 
    <Pieces>BW_Buff15_Time</Pieces> 
    <Pieces>BW_Buff16_Time</Pieces> 
    <Pieces>BW_Buff17_Time</Pieces> 
    <Pieces>BW_Buff18_Time</Pieces> 
    <Pieces>BW_Buff19_Time</Pieces> 
  </Screen> 
</XML>
Enjoy
|| Napolion ||

Stilgar
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a lesser mummy
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Post by Stilgar » Sat Nov 20, 2004 10:25 am

Very nice UI :-)

One question though...I prefer the buffs going from left to right, your UI shows them from right to left.

I moved all labels and buttons to my preference, however, it only shows the duration and buff description. the icons are still going from right to left...

I moved all labels, timers and buttons so that error is out. I checked several times...any idea where the problem is?

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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 11:18 am


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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 11:19 am


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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 11:20 am


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Re: New buff bar still with timer

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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 11:23 am


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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 11:24 am


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Re: New buff bar still with timer

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Re: New buff bar still with timer

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Re: New buff bar still with timer

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Re: New buff bar still with timer

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Re: New buff bar still with timer

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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 12:42 pm


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Re: New buff bar still with timer

Post by xyilla » Mon Feb 24, 2025 12:43 pm