It's horsiontal and looks like :
time
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buff
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Code: Select all
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<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="A_FrameNull">
<Cycle>true</Cycle>
<Frames>
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<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<WindowDrawTemplate item="WDT_RoundedNoSides">
<Background>wnd_bg_light_rock.tga</Background>
<VSBTemplate>
<UpButton>
<Normal>A_VSBUpNormal</Normal>
<Pressed>A_VSBUpPressed</Pressed>
<Flyby>A_VSBUpFlyby</Flyby>
<Disabled>A_VSBUpDisabled</Disabled>
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_VSBDownNormal</Normal>
<Pressed>A_VSBDownPressed</Pressed>
<Flyby>A_VSBDownFlyby</Flyby>
<Disabled>A_VSBDownDisabled</Disabled>
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Top>A_VSBThumbTop</Top>
<Bottom>A_VSBThumbBottom</Bottom>
<Middle>A_VSBThumbMiddle</Middle>
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<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
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<Normal>A_HSBLeftNormal</Normal>
<Pressed>A_HSBLeftPressed</Pressed>
<Flyby>A_HSBLeftFlyby</Flyby>
<Disabled>A_HSBLeftDisabled</Disabled>
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_HSBRightNormal</Normal>
<Pressed>A_HSBRightPressed</Pressed>
<Flyby>A_HSBRightFlyby</Flyby>
<Disabled>A_HSBRightDisabled</Disabled>
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Right>A_HSBThumbRight</Right>
<Left>A_HSBThumbLeft</Left>
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<CloseBox>
<Normal>A_CloseBtnNormal</Normal>
<Pressed>A_CloseBtnPressed</Pressed>
<Flyby>A_CloseBtnFlyby</Flyby>
<Disabled>A_CloseBtnDisabled</Disabled>
<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
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<MinimizeBox>
<Normal>A_MinimizeBtnNormal</Normal>
<Pressed>A_MinimizeBtnPressed</Pressed>
<Flyby>A_MinimizeBtnFlyby</Flyby>
<Disabled>A_MinimizeBtnDisabled</Disabled>
<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
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<TileBox>
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<Pressed>A_TileBtnPressed</Pressed>
<Flyby>A_TileBtnFlyby</Flyby>
<Disabled>A_TileBtnDisabled</Disabled>
<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
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<Border>
<TopLeft>A_RoundedFrameTopLeft</TopLeft>
<Top>A_RoundedFrameTop</Top>
<TopRight>A_RoundedFrameTopRight</TopRight>
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<Right>A_FrameNull</Right>
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<BottomLeft>A_FrameNull</BottomLeft>
<LeftTop>A_FrameNull</LeftTop>
<Left>A_FrameNull</Left>
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<OverlapBottom>0</OverlapBottom>
</Border>
<Titlebar>
<Right>A_RoundedFrameTitleRight</Right>
<Left>A_RoundedFrameTitleLeft</Left>
<Middle>A_RoundedFrameTitleMiddle</Middle>
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<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Titlebar>
</WindowDrawTemplate>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<Font>2</Font>
<Text />
<Location>
<X>750</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<Font>3</Font>
<Text />
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<X>710</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
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<Style_Checkbox>false</Style_Checkbox>
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<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<Y>12</Y>
</DecalOffset>
<DecalSize>
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<CY>34</CY>
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<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>670</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>630</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<!--<TooltipReference/> -->
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<RadioGroup />
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<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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</DecalOffset>
<DecalSize>
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<CY>34</CY>
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<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
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<Text />
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<X>590</X>
<Y>1</Y>
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<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
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<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<CY>34</CY>
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<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
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<Text />
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<X>550</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
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<Style_Checkbox>false</Style_Checkbox>
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<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>510</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
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<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
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<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>470</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
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<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<CY>34</CY>
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<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
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<Text />
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<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
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<Style_Checkbox>false</Style_Checkbox>
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<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<X>2</X>
<Y>12</Y>
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<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>390</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<Y>12</Y>
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<DecalSize>
<CX>34</CX>
<CY>34</CY>
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</Button>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<Font>3</Font>
<Text />
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<X>350</X>
<Y>3</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
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<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>310</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>275</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>237</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>200</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff15_Button">
<ScreenID>Buff15</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>160</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff16_Button">
<ScreenID>Buff16</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>120</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff17_Button">
<ScreenID>Buff17</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>80</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff18_Button">
<ScreenID>Buff18</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>40</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Button item="BW_Buff19_Button">
<ScreenID>Buff19</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>12</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Time">
<ScreenID>BW_Buff0_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time},1]}</TooltipReference>
<Location>
<X>745</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<TopAnchorToTop>true</TopAnchorToTop>
</Label>
<Label item="BW_Buff1_Time">
<ScreenID>BW_Buff1_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time},2]}</TooltipReference>
<Location>
<X>706</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff2_Time">
<ScreenID>BW_Buff2_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[3]}]},${Me.Buff[3].Duration.Time},3]}</TooltipReference>
<Location>
<X>667</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff3_Time">
<ScreenID>BW_Buff3_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time},4]}</TooltipReference>
<Location>
<X>628</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff4_Time">
<ScreenID>BW_Buff4_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time},5]}</TooltipReference>
<Location>
<X>589</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff5_Time">
<ScreenID>BW_Buff5_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[6]}]},${Me.Buff[6].Duration.Time},6]}</TooltipReference>
<Location>
<X>550</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff6_Time">
<ScreenID>BW_Buff6_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[7]}]},${Me.Buff[7].Duration.Time},7]}</TooltipReference>
<Location>
<X>511</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff7_Time">
<ScreenID>BW_Buff7_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[8]}]},${Me.Buff[8].Duration.Time},8]}</TooltipReference>
<Location>
<X>472</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff8_Time">
<ScreenID>BW_Buff8_Time</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[9]}]},${Me.Buff[9].Duration.Time},9]}</TooltipReference>
<Location>
<X>433</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>12</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
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</XML>

