A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy
Moderator: MacroQuest Developers
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smally
- decaying skeleton

- Posts: 7
- Joined: Sun Oct 03, 2004 1:32 am
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by smally » Sun Oct 03, 2004 5:04 am
Is there anyone here who has managed to figure out the new offsets and have updated their eqgame.h file with these new offsets?
Or is there a location on this site that is specificly dedicated to the updated eqmain.h file and related files besides off of the main download page for the complete MQ2 package?
Thanks for any helpfull information.
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Amadeus
- The Maestro

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- Joined: Sat Jun 29, 2002 3:51 pm
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by Amadeus » Sun Oct 03, 2004 6:07 am
What in the hell are you talking about?
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magictiger
- a snow griffon

- Posts: 450
- Joined: Sun Mar 21, 2004 2:24 pm
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by magictiger » Sun Oct 03, 2004 8:48 am
Maybe he means the Saturday Morning "Screw You Guys With Custom UIs, But We're Not Pushing A New EXE" patch.
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smally
- decaying skeleton

- Posts: 7
- Joined: Sun Oct 03, 2004 1:32 am
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by smally » Sun Oct 03, 2004 4:23 pm
By what I have found going through the source code, the eqgame.h file has the memory offsets for where the eqgame.dll from EverQuest has the data for mobs, inventory, spells and other items.
Sony had a patch on 10/2/2004 for the eqgame.dll and now macro's and other items are not working since that patch.
So what I was asking is if anyone had gotten those new memory offsets and updated the eqgame.h file for recompiling MQ2.
Or if there is a specific location on this site that the devs actually post their new findings on the offsets with the updated eqgame.h code.
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fearless
- Not a Psychic
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- Joined: Wed Mar 10, 2004 3:52 pm
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by fearless » Sun Oct 03, 2004 4:45 pm
bwahahahahahahaha
omg I have tears rolling down my face
classic
Reading . . . it's not just for me.
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
[quote="Ccomp5950"]Fearless showed me the light, you too shall learn.[/quote]
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TheUnholy
- a hill giant

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- Joined: Wed Mar 03, 2004 11:59 pm
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by TheUnholy » Sun Oct 03, 2004 5:13 pm
as I posted on the other thread. Check the eqlive boards...
I must be blind. I haven't seen the offsets posted on eqlive.
What is the subsection that this information is published?
It's been a while, I can't remember. Easiest thing to do is make a post on any section asking about it. Eventually a mod will see it and be like "wtf this is out of place" and will move it to the right section. Then you just log in, search for posts you've made, and it'll be listed in the right section.
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Amadeus
- The Maestro

- Posts: 2036
- Joined: Sat Jun 29, 2002 3:51 pm
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by Amadeus » Mon Oct 04, 2004 3:02 am
I really feel like I'm in the twilight zone reading this thread .... does this make sense to ANYONE?
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TheNewGuy
- a snow griffon

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Contact:
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by TheNewGuy » Mon Oct 04, 2004 3:11 am
Although you didn't directly request it Armadeus, I have taken the liberty to go ahead and "Bunny" this thread.

[quote="dont_know_at_all"][quote="sybarite"]Um.. search works fine for me (used spell_routines.inc)... Try scrolling down you lazy fuck.
http://www.macroquest2.com/phpBB2/viewtopic.php?t=8964&highlight=spellroutines+inc[/quote]
That's great but he's looking for move.inc, you fucking spastic colon.[/quote]
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dont_know_at_all
- Developer

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- Location: Florida, USA
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Contact:
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by dont_know_at_all » Mon Oct 04, 2004 3:25 am
Amadeus wrote:I really feel like I'm in the twilight zone reading this thread .... does this make sense to ANYONE?
It makes perfect sense to me.
You have become better at Newbie Taunt! (201)
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TheUnholy
- a hill giant

- Posts: 269
- Joined: Wed Mar 03, 2004 11:59 pm
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by TheUnholy » Mon Oct 04, 2004 3:47 am
Amadeus, read
this. It should make more sense then.
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Night Hawk
- a grimling bloodguard

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by Night Hawk » Mon Oct 04, 2004 2:14 pm
I still say the bunny has TWO pancakes on his head.

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fearless
- Not a Psychic
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- Joined: Wed Mar 10, 2004 3:52 pm
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by fearless » Mon Oct 04, 2004 2:17 pm
/agree on the two pancakes
Reading . . . it's not just for me.
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
[quote="Ccomp5950"]Fearless showed me the light, you too shall learn.[/quote]
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mekaniak
- a hill giant

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- Joined: Thu Sep 18, 2003 3:21 pm
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by mekaniak » Mon Oct 04, 2004 7:56 pm
clearly if you just follow the simple instructions I posted on the thread that TheUnholy linked to, you will be able to find yourself heading in the right direction.
I love the Power Glove, it's so bad
Say hello to M.C. Smurf!
[quote]<mekaniak> adios guys.
<dont_know_at_all> idiot
* mekaniak is now known as mekaniak_dinner
<Jacensolo> me?
<dont_know_at_all> not this time
[/quote]
[quote]
<dont_know_at_all> A_Enchanter_00, how the fuck should i know? it's your code[/quote]
I love quoting IRC chat.
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fice
- a hill giant

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by fice » Tue Oct 05, 2004 1:34 am
sometimes I think he's just someone trying to make us laugh
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smally
- decaying skeleton

- Posts: 7
- Joined: Sun Oct 03, 2004 1:32 am
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by smally » Tue Oct 05, 2004 4:43 am
Well at least some one is getting a laugh out of this. :)
This is my first time using any form of memory hooking programs to access a online games memory information to display maps or give new commands or macro's.
I do know how to use VC++ 6 and program some.
The part that gets me is trying to keep up on the new memory offsets that get updated when a new eqmain.dll file is downloaded from SOE.
Though I have never tried hacking a game before to learn the structer of how it stores its information for use in another program.
I am just new to this type of software and need time to learn.
Just trying to learn what does what where and when without stepping on anyones toes. So poke all the fun you want at me, but please help :)