Doing the shuffle...

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Hades0721
a lesser mummy
a lesser mummy
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Doing the shuffle...

Post by Hades0721 » Fri Apr 16, 2004 11:54 pm

Is there any way to keep your toon from looking like he is shuffling his feet when following a mob closes. Problem arises in macros such as GrimJack's hunter.mac Besides the shuffle which looks really suspicious the macro works great. Just trying to make it look real.
"I'm Goin' to Hell. Who's comin' with me?" - Eminem

Zazoot
a hill giant
a hill giant
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Joined: Sat Feb 07, 2004 11:02 am

Post by Zazoot » Sat Apr 17, 2004 3:21 pm

dunno how the movement code works in that one but.,..

the big problem i see with alot of peoples movement code for following mobs is the range for melee

they try and keep within 10 or 20 which is sometimes closer than nessesary and keep inching around and looking like they are a robot

instead

why not do something like this

make an event for "your target is too far away"

and in the event itself

check to make sure the mob is actually near you like say

/newif ${Target.Distance}<100

and then check to make sure this mob is one your on or is being/been hurt

like /newif ${Target.PchHp}<100

then do your movement code to get within 10 or 20 or whatever melee range you like to use for your macro.

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Hades0721
a lesser mummy
a lesser mummy
Posts: 31
Joined: Sun Apr 11, 2004 4:57 pm
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Post by Hades0721 » Sun Apr 18, 2004 10:25 am

Thanks, I'll give that a try and let you know how it goes.
"I'm Goin' to Hell. Who's comin' with me?" - Eminem