"EQPlayNice" (was EQCPU) download - Updated 3-25

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Arseno
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Post by Arseno » Sat Nov 29, 2003 4:54 am

Is it impossible to fix ? :(

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Post by Lax » Sat Nov 29, 2003 9:24 am

Dont know yet. I tried yesterday but couldn't figure out wtf was the problem. EQ crashes somewhere unrelated entirely, and EQCPU doesnt even have to do anything for it to happen. For now, just run it after you're in game
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* EQPlayNice, WinEQ 2.0

Arseno
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Post by Arseno » Sat Nov 29, 2003 12:14 pm

Doesn't work fpr me. If I start it after Im allrdy in the game, I will crash very soon. With both instances of EQ / EQW.

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Post by Elric » Sat Nov 29, 2003 2:32 pm

Maybe... maybe change the names of some of the calls that EQCPU does?

Maybe SOE got smart and patched against the process from running?
-Elric

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Post by Mpatient1 » Sat Nov 29, 2003 4:22 pm

running once in doesn't work as soon as I zone *pfft* it hangs

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EQCPU fix past EQ patch, Nov 25th

Post by Arseno » Sun Nov 30, 2003 1:18 pm

Wish I could help with the fix, EQCPU was such an awesome program !

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Post by Mpatient1 » Sun Nov 30, 2003 5:05 pm

it's what let's me play & surf without my ISP crashing constantly :cry:

Arseno
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EQCPU

Post by Arseno » Tue Dec 02, 2003 6:57 pm

Wonder what this dang SOE guys did to screw up EQCPU so bad. Wish they would have included it instead, bah. :x

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Post by skang01 » Wed Dec 03, 2003 6:59 pm

yeah, i have the same problem. starting eqcpu in game makes it crash soon after.

any idea on when a fix is possible? is the source for eqcpu available? thanks for all your work!

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Post by Arseno » Fri Dec 05, 2003 9:19 pm

Is there any new version yet ? And thanks for the good work as well.

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Post by Arseno » Sun Dec 07, 2003 4:13 am

Since EQCPU is just a small subset from MQ, is MQ not working anymore either ?

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Post by Lax » Sun Dec 07, 2003 5:03 am

MQ works fine. I have EQCPU on the back burner sorry, been busy with other stuff. I'll get EQCPU working soon ;)
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Purveyor of premium, EULA-safe MMORPG Multiboxing Software
* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0

Mpatient1
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Post by Mpatient1 » Sun Dec 07, 2003 7:52 pm

thanks for the update... I ran across this about 5 days before it got nuked, it was a godsend to my connection... all I can figure is AoL isn't smart enough to hold back enough CPU for times of extreme stress (raid situations) which would get EQ out of sync somehow packet nu,bers would drop back, but I'd be lagged a good minute behind realtime, till I finally lost all connection... zoning or camping off helps get things sync'd back but not for long when it really matters.

anywho, regardless of what the cause is, EQCPU solved it, at least as far as I could tell in those 4~5 days... I look forward to giving it a good test once the conflict is solved, and hope the upcoming melee patch doesn't un-fix it again heh.

sorry I rambled on there... just wanted to say thanks for letting us know it's not been scrapped just yet :lol:

Arseno
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Post by Arseno » Sun Dec 07, 2003 9:16 pm

Thanks Lex, you're da man =)

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Post by Mckorr » Mon Dec 08, 2003 8:53 am

Arseno wrote:Thanks Lex, you're da man =)
No, Lex is a galactic sex slave, Lax is da man :)