A forum for feature requests/discussions and user submitted patches that improve MQ2
Moderator: MacroQuest Developers
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di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
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by di28889 » Fri Nov 07, 2003 1:28 am
And no one knows what time it is in Arizona
hehe i live in EQ, hehe but my body is in Arizona, i know the time , its EQ time, hehe

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NotSoCSharp
- a ghoul

- Posts: 85
- Joined: Sat Oct 25, 2003 10:48 am
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by NotSoCSharp » Fri Nov 07, 2003 8:44 am
The above fixed my problem by the way.
I guess it pays to RTFM and use search!
Thanks again for all the great work!
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KhaosWolf
- a lesser mummy

- Posts: 41
- Joined: Wed Sep 10, 2003 11:34 pm
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by KhaosWolf » Fri Nov 07, 2003 3:28 pm
Just wondering, am I the only one who cant use /who, /whotarget, /echo, etc...
When I use them, CTD.
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MacroFiend
- a grimling bloodguard

- Posts: 662
- Joined: Mon Jul 28, 2003 2:47 am
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by MacroFiend » Fri Nov 07, 2003 3:58 pm
Umm ... yes? You're the only one.
Sounds like you have a bad offset or old code for the chat ui.
Edit your MacroQuest.ini file and change UseMQWindow= to 0 and see if you CTD. If you do, then try 1. Most likely if you crash with it at 0, you should download the most recent zip, compile it clean and try to run it from the release folder.
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KhaosWolf
- a lesser mummy

- Posts: 41
- Joined: Wed Sep 10, 2003 11:34 pm
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by KhaosWolf » Fri Nov 07, 2003 5:14 pm
i did and im still CTD, im going to go crazy....!
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KhaosWolf
- a lesser mummy

- Posts: 41
- Joined: Wed Sep 10, 2003 11:34 pm
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by KhaosWolf » Fri Nov 07, 2003 6:51 pm
whats using nmake...!?
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KhaosWolf
- a lesser mummy

- Posts: 41
- Joined: Wed Sep 10, 2003 11:34 pm
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by KhaosWolf » Fri Nov 07, 2003 8:05 pm
Got it working finally, weird, only thing I did different was give attention to the compilation window and watched what files it compiled... Before i read articles as usual while it compiled...!
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Furiousness
- a lesser mummy

- Posts: 62
- Joined: Tue Aug 26, 2003 3:48 pm
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by Furiousness » Sun Nov 09, 2003 6:28 am
/mapfilter seems broke again since last update. Anyone else got that too?
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Lax
- We're not worthy!

- Posts: 3524
- Joined: Thu Oct 17, 2002 1:01 pm
- Location: ISBoxer
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Contact:
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by Lax » Sun Nov 09, 2003 12:04 pm
Explain what is broke, please start a new thread for bugs instead of replying to the status thread
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Clone39
- a ghoul

- Posts: 91
- Joined: Mon Jul 07, 2003 7:26 pm
- Location: Montreal, Canada
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by Clone39 » Sun Nov 09, 2003 10:27 pm
Furiousness wrote:/mapfilter seems broke again since last update. Anyone else got that too?
i am using it right now with latest release and it's working fine. Did you do /mapfilter all show and enable every other options? I know i always jump when i use a new release as i always forget to enable all the options.. hehe.. errr. nyway.. thats just me
Clone39
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Jon100
- a hill giant

- Posts: 161
- Joined: Mon Sep 22, 2003 6:15 am
- Location: UK
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by Jon100 » Tue Nov 25, 2003 6:28 am
Patch 25th November, 3am PST
New eqgame.exe...
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gnome001
- a ghoul

- Posts: 109
- Joined: Fri Jan 24, 2003 1:01 am
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by gnome001 » Tue Nov 25, 2003 3:45 pm
mq1 is dead.. mq2 is what everyone is using now..
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Valerian
- a grimling bloodguard

- Posts: 709
- Joined: Sun Jul 28, 2002 3:29 am
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by Valerian » Wed Nov 26, 2003 12:44 am
MQ2 is bulky, impossible for the semi-advanced user to update themselves, and doesn't want to do what I want it to do. MQ1 is far from dead, thank you very much.
Or maybe I'm just a dinosaur, does anyone even remember me? probably not.