TODO LIST:
- + Merchant markup calcultions
2003-11-13 from EQmule #2
yeah I know, I need to test more...
anyway $selecteditem() fixed
Added: $banker(open) to return TRUE or FALSE
2003-11-13 23:24 GMT from Mckorr
Added $macro, which will return the name of the currently running macro, or "None" if one is not running. Added UI numbers for $macro and $running, 4000 and 4001 respectively. (And yes, Mckorr actually coded this for a change! :) )
2003-11-13 from EQmule
Changed $selecteditem to $selecteditem() and added $selecteditem(count)
so we can sell stacks of items easier
example: /sellitem $selecteditem(count)
2003-11-12 04:40 GMT from Lax
Fixed the last crash problem from new chat functionality. enjoy!
2003-11-11 23:00 GMT from Lax
Updated FPS limiter to work with both EQW 2.35 and 2.35a, those having problems previously should no longer have them
2003-11-11 21:00 GMT from Lax
Un-broke aliases
Fixed that pesky register corruption bug for sure (but apparently not)
2003-11-11 17:30 GMT from Lax
Fixed MaxFPS 0 crash
Added DBG_FPS, uncomment the #define DBG_FPS 1 line in EQLib.h and turn on debug spew to determine whether the FPS limiter is correctly working on your system if you're having problems (like, dropping like a rock, slow responsiveness, etc). It should correctly determine whether you are running EQW, and whether EQ is foreground or background. If it does not, submit a bug report.
Changed the procedure for adding custom commands to the same as it would be done in EQLib_Interp.cpp
2003-11-11 08:50 GMT from Lax
Fixed $char(hp,regen) bug caused by sometimes not seeing the correct amount of health
*** Make sure your eqgame.ini is up to date.
Added plenty of debugging support
Cleaned up some unused code especially parts that could cause crashes
Allowed for MaxFPS to be set to 0. This is absolutely fastest, although 1 is absolutely slowest. If you have been having troubles possibly due to the FPS limiter, try this setting.
2003-11-09 08:50 GMT from Lax
Added $char(hp,regen) and $char(mana,regen). Note that heals and mana twitches will show up as "regen".
Added $char(aa,exp,val) and $char(exp,val). This is is the actual number, out of 330, rather than the percent.
2003-11-09 05:40 GMT from Plaz
MQChatWnd will now generate events.
Rewrote Pulse/zone handling, zoning "shouldn't" crash now...
Added "group" to /who, /target, etc...
Fixed invis spawns on /who
Added $gamestate, which will return CHARSELECT or INGAME depending on what the game state is.
Fixed GetAlert() finally
Added CustomModifications_Cleanup()
Fixed CleanGameUI to clear our map allocations to prevent crash
2003-11-09 05:40 GMT from Lax
Added MakeChatWindow() failsafe
Added $target(direction) (Kint)
2003-11-08 22:00 GMT
From Lax:
Added code to UI label hook to not show "NULL"s
Added $char(buff,x,durationsecs) to get duration in m:ss
Added $char(buff,x,mod) to get bard song modifier e.g. 2.4 or NULL for norma
Also those $char(buff) additions for $char(song)l
2003-11-08 09:28 GMT
From Plaz:
Added custom UI labels hook, can now display custom variables, macro stuff, etc (see new forum)
Modified system to make good use of tooltips (help from Lax)
2003-11-08 02:46 GMT (21:46 EST)
From Lax:
Updated structs c/o Amadeus
Fixed GetCXStr (chat window title now saved correctly)
Fixed MQ chat window "eating" windows, etc (no longer goes through the Chat Manager in the first place)
2003-11-07 14:12 GMT
Added toggle for concolor to /whofilter (MacroFiend)
2003-11-06 05:09 GMT
Zip and CVS updated, MQ working. (Lax)
2003-11-05 16:35 GMT
_CHARINFO updated in CVS (Amadeus)
eqgame.ini updated in CVS (ap50 and others)
#### CHANGE FOR 2003-11-05 ####
Ap50 did a great job and beat me to it: his offsets are working and are posted here:
http://macroquest2.com/phpBB2/viewtopic ... 5820#25820

donations for this month's patches.


