MQ2 Latest Release -- MQ2-20210915(Test).zip

General announcements relating to the modularized MacroQuest2 system.

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ieatacid
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MQ2-20081105.zip

Post by ieatacid » Wed Nov 05, 2008 6:46 pm

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05 November 2008 by ieatacid
- Fixed caption crash that happened on some untargetables
- Added "Flyer" spawn type for spawns that appear in some zones with NaN location data, which will filter them from NPC spawns
- Fixed Me.Aura bug when passing a number to it

03 November 2008 by dkaa
- added Triple Attack to skills.h

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dont_know_at_all
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MQ2-20081210.zip

Post by dont_know_at_all » Wed Dec 10, 2008 4:00 am

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10 December 2008 by rswiders, ieatacid, dkaa
- updated for today's patch

10 December 2008 by dkaa
- Macro errors are now logged to a file

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MQ2-20081211.zip

Post by SwiftyMUSE » Thu Dec 11, 2008 11:48 am

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11 December 2008 by rswiders
- updated for today's patch
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dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...

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MQ2-20081211a.zip

Post by dont_know_at_all » Thu Dec 11, 2008 10:18 pm

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11 December 2008 by dkaa
- fixed a bug in the pet window with BuffFadeETA
- turned of macro error logging by default because it causes crashes if the log file is unwritable

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MQ2-20081223.zip

Post by dont_know_at_all » Tue Dec 23, 2008 3:19 pm

updated for 12/23

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MQ2-20081223a.zip

Post by dont_know_at_all » Tue Dec 23, 2008 6:36 pm

DO NOT USE /macro IN A MACRO. The parser sucks and it will skip the first line in the invoked macro. You have been warned.

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MQ2-20081225.zip

Post by ieatacid » Thu Dec 25, 2008 7:08 pm

One the extra memcheck addresses was wrong (found by rswiders).

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MQ2-20081229.zip

Post by ieatacid » Mon Dec 29, 2008 9:06 pm

Since this past October the client has been telling the server when the last mouse click occurred -- /notify, /itemnotify and mostly all /click options weren't resetting this timer like a real mouse click would. Now they do.

Also, source clean up. Mainly, all tabs have been converted to four spaces. Don't hate.

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MQ2-20090111.zip

Post by ieatacid » Sun Jan 11, 2009 10:58 pm

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11 January 2008 by ieatacid, rswiders
- Events will once again trigger on "You have entered <zone name>."
- Completed formatting corrections for using spaces vs. tabs
- Corrected bug with spawnsearch.  Spawn[id 0] WILL NO LONGER return the same values as ${Me}.  You have been warned.
- Corrected spell stacking bug with some new spells (.Stacks/.WillStack)

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MQ2-20090117.zip

Post by ieatacid » Sat Jan 17, 2009 2:27 pm

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17 January 2009 by ieatacid
- Added "/mqclear" command to MQ2ChatWnd which, you guessed it, clears the MQ2 chat window.  This does it the right way and removes all text from the window, unlike some plugins I've seen that just add 11ty new lines (\n) to the chat window
- Fixed "/setautorun".  It was saving incorrectly so AutoRun ini entries would never be processed (thanks pms)
- The "/dosocial" command should now work properly

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MQ2-20090120.zip

Post by ieatacid » Tue Jan 20, 2009 8:49 am

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20 January 2009 by ieatacid, dkaa
- Updated for today's patch

18 January 2009 by ieatacid
- Adjusted spawn types for banners.  The client lists the following races as banners: 500, 553-557, 586

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MQ2-20090120a.zip

Post by ieatacid » Tue Jan 20, 2009 8:29 pm

Raid struct fix.

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MQ2-20090131.zip

Post by dont_know_at_all » Sat Jan 31, 2009 4:34 am

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31 January 2009 by dkaa
- added "targetable" as a spawn search modifier

Please try to use "/target npc targetable ..." when appropriate. Every /target command sends a packet to the server which can be tracked if you are continually targeting untargetable mobs.

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Post by SwiftyMUSE » Mon Feb 09, 2009 5:05 pm

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9 February by rswiders
- Added exact match option to spawn searchs (use a "=" immediately preceeding the name being searched for)
- Updated named mob identification.  Named mobs will not exist in non-combat zones and warders, familiars, etc. have been demoted from their named status.
- Added /mapfilter option for named spawns (will toggle between named/normal npcs when npc filtering is active)
- Updated /mapfilter corpse as a master toggle for PC/NPC corpses.  When active, you can toggle PC/NPC filtering using PCCorpse/NPCCorpse respectively.
- Added Faycites, Chronobines as additional alternate currencies
- Changed Group.Member[#].Level to update as the group member dings
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dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...

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ieatacid
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MQ2-20090212.zip

Post by ieatacid » Thu Feb 12, 2009 1:02 am

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12 February by ieatacid, rswiders
- Updated for the patch on the 11th