Moderator: MacroQuest Developers
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25 May 2005 by Amadeus
- Added Me.CombatAbilityReady and Me.CombatAbilityTimer
- Added: /doability <combat ability>
- Added Me.Running
- Added the command "/inote" for those running the ItemDisplay plugin,
which is most everyone :)
- Currently AltAbilityReady returns TRUE when you inquire about
aa's you have not yet purchased. MQ2 now changes that behavior
to verify that you own the aa prior to saying its READY.
- Fixed Me.SpellReady

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26 May 2005 by DKAA
- Plugins must have compile time later than mq2main.dll or they won't load
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MQ2-20050702.zip
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02 Jul 2005 by dkaa
- String is still out
- fixed the AA stuff in CHARINFO
- CCustomWnd constructor now takes char * or CXStr *
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02 Jul 2005 by dkaa
- opcodes updated for zoning
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02 Jul 2005 by dkaa
- /aa list all should work now -- fixing AAs in progress
- CCustomWnd actually works with char * param in constructor
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03 Jul 2005 by dkaa
- prototypes for CSidlManager::FindScreenPieceTemplate and CComboWnd::InsertChoice changed
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04 Jul 2005 by dkaa
- prototypes for CListWnd::AddString changed (fixes mq2tracking)
- rswiders change to XMLRead
05 Jul 2005 by dkaa
- fixed the AltAbilityReady and AltAbility members

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11 Jul 2005 by dkaa
- fixed the AltAbilityTimer members
- fixed else processing if there is not a "{" on the else line

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16 Jul 2005 by dkaa
- further fixes for else
12 Jul 2005 by Lax
- Added Top-Level Object:
* int Select[value,...]
This replaces ${String[ x y z ].Find[ ${Stuff} ]}, like so: ${Select[${Stuff},x,y,z]}
The result will be 0 for none, 1 for the first, 2 for the second, ad infinitum (no limit)
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/if (${eval}) {
/echo stuff
} else
/echo stuff2

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- Lots of small changes and fixes.
- Item display updated (thanks to those who did this)