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tribute points activated?
Posted: Thu Jul 22, 2004 11:06 am
by gameboy
Is there a way to find out if your tribute points are activated/deactivated?
Posted: Thu Jul 22, 2004 4:07 pm
by ieatacid
pCharInfo->LeadershipExpON
Posted: Thu Jul 22, 2004 4:12 pm
by Arune
Just looking at that doesn't it seem wrong ieatacid?
Leadership exp is totally different than tribute points being activated.
Posted: Thu Jul 22, 2004 5:41 pm
by gameboy
Right, I'm looking for tribute points not the leadership. Basically I'm trying to create a HUD that tells me if its active or not. I hate wasting tribute points when I'm doing stuff like tradeskills.
Posted: Thu Jul 22, 2004 5:43 pm
by Amadeus
ie is smoking some good stuff there

Posted: Thu Jul 22, 2004 6:58 pm
by ieatacid
Just looking at that doesn't it seem wrong ieatacid?
No, it makes perfect sense. But you're right, it's not what he's looking for.
ie is smoking some good stuff there
Drinking beer actually

. It was 90 degrees here today and seemed like a good idea. That's what I get for not paying attention.
Posted: Thu Jul 22, 2004 7:03 pm
by ieatacid
Oh, someone just asked this question in the VIP forums:
Code: Select all
${Window[TributeBenefitWnd].Child[TBW_DowngradeButton].Text}
Returns "Activate" if tribute is off, and "Deactivate" if it is on.
Posted: Wed Sep 15, 2004 7:57 pm
by jaq
This was broken in the September 15 patch do to a screen type change in the ui file.
below is working in my hud. Note the addition of the "P" in the button name.
Code: Select all
${Window[TributeBenefitWnd].Child[TBWP_DowngradeButton].Text}