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Modified kick macro /w Feral Swipe (beastlord)

Posted: Wed Jul 21, 2004 11:42 pm
by Sexy Troll
this was created for me by a friend, and is modified off of drumstix42 macro found here.

Code: Select all

Sub Main  
    /echo Auto-Kicking while Attacking  
    /declare fsTimer timer local 0s
 
    :WaitLoop  
    /if (!${Me.Combat}) {  
       /echo Waiting for another fight...  
       /delay 60s ${Me.Combat}  
       /goto :WaitLoop  
    }
  
    /echo Fighting -- ${Target.CleanName}  
    :CombatLoop  
    /if (${Me.Combat}) {  
        /if (${fsTimer.Value}==0 && !${Me.Casting.ID} && ${Target.ID}) {
           /alt activate 247
           /varset fsTimer 605
        }
        /delay 10s ${Me.AbilityReady["Kick"]}  
        /if (${Me.AbilityReady["Kick"]} && !${Me.Casting.ID} && ${Target.ID}) {  
           /doability "Kick"  
        }
    } 
    /if (${Me.Combat}) /goto :CombatLoop  
    /goto :WaitLoop  
 /return  

Posted: Thu Jul 22, 2004 6:28 pm
by Drumstix42
w00t lol. coulda just asked ;)

Posted: Thu Jul 22, 2004 11:01 pm
by yesman
The only flaw with this, and it is minor, is that you need to be within 50 ft of the target for Feral Swipe to work, otherwise you will get an error message.

So just put in

Code: Select all

${Target.Distance}<${Int[50]

Posted: Fri Jul 23, 2004 12:31 am
by Drumstix42
Nothing thing I never added to mine is when you get stunned, it spams like mad. Think you wanna put in a check something like !${Me.Stunned}