UI Map request

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

UI Map request

Post by A_Druid_00 » Tue Jul 13, 2004 4:41 pm

Does anyone have a super sized version of the in-game map? I find the default map quite limited at 1600x1200 when I'm trying to scout a zone. I've checked around on other UI sites and all I've seen is more compact versions of the default one. Is there some kind of limitation to the map size due to the way the maps are loaded?
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

MacroFiend
a grimling bloodguard
a grimling bloodguard
Posts: 662
Joined: Mon Jul 28, 2003 2:47 am

Post by MacroFiend » Tue Jul 13, 2004 9:18 pm

The maps are vector based drawings, so there is no scaling limit. You just need to modify the map's UI file for the size you want. It isn't anything that MQ does.

A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Wed Jul 14, 2004 9:59 am

I screwed around with SIDL Fiddle last night and built me a new map window, I'll test it out tonight. It's not pretty, but my artistic skills are quite lacking.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]