Post
by jtanida » Tue Dec 07, 2004 12:21 pm
Seems to me that going through all that trouble is overkill (perhaps I'm just old fashioned in some ways). I solved the problem a simple way. There are several keys that aren't used or aren't needed while playing. Personally, I've made z,a,q,w,e,d,c,f and n available and remaped the keyboard so they point to hotkey pages with often used hotkeys on them. Any of those keys that has a function that is commonly used like "d" has been remaped to be closer to my movement keys (I use numpad most of the time so those keys are near there).
Now, for the tricky part.. all my characters are set up more or less the same (since the keyboard layout is universal). For example, the A key holds spell set hot keys, W is my standard keys (spells for casters, melee skills for melee.. etc), E is set up for pets (not really used for classes that can't have pets), N for common macro's.... you get the picture.
The reason this works so well for me is because it's second nature to hit the key to get to the page I need and all the keys I need are in one spot making it easy to get to them without looking at the keyboard.
I take it one step further and put the same hotkeys in the same spots (like my assist is always on the page bound to W, slot 9 and my corpse loot macro is always on page N, slot 7).
Set up can be lengthy, but since most people use some form of organization for their hot keys anyhow, it's just a matter of fine tuning it. And once you get used to it it's always there.. even if mq is down due to a patch.
Just my 2cp though.