Should I Install?

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Aakanaar
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Should I Install?

Post by Aakanaar » Tue Jun 16, 2009 12:51 pm

Hi all. I made a login for the forums, cause I have a few questions before I attempt to install MQ2. I tend to be picky and look over software for long periods of time before I break down and install them. Usually deciding if the benifits gained outweigh the risks of installing new software.

Anyway, First thing I notice, is in the wiki and manual it talks about sensible use. What constitutes sensible? It is my understanding that soe cannot detect the usage of MQ2 directly but can only detect certain behaviors, such as a PC zoning between two non-connected zones, or warping across a zone quickly, etc. Does this mean the more passive uses, such as practicing spell skills, or tradeskills, or seeing spawns on a map are harder to detect? Or even impossible to detect?

Also, is MQ2 still supported? I see a couple posts on the forums dated as recently as a couple days ago, but I also notice that within a couple posts below the stickies in almost every forum, you quickly get into last post dates of 2006 or earlier. This doesn't appear to be a very active board at all.

So I am asking, is this program worth downloading, compiling and donating to, or has MQ2 been outdated by some other software such as the InnerSpace program I keep seeing refference to?

Thanks in advance for your replies.

P.S. oh, and yes, "should I install" isn't the kind of question that should be in the wiki.

dewey2461
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Post by dewey2461 » Tue Jun 16, 2009 1:11 pm

The MQ2 boards don't see as much traffic as they used to but MQ2 is still supported.

MQ2 is still the main software used to automate tasks in EQ.

SOE/players are not likely to notice you using if you do passive things. The more active your use the higher the likely hood of bad things happening.

Things I've seen (on other boards) folks banned for.
#1 - AFK macros running over long periods.
#2 - Active hacks that make you able to do things like warp, chain zone, etc (btw - this site frowns on active hacks so you will not find anything like that here)

If all you want to do is take the RSI out of tradeskills your fine. If you want to automate a group of characters to assist your most likely fine.

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Post by dewey2461 » Tue Jun 16, 2009 1:13 pm

And most of the board traffic is in the VIP area which you gain access to with a small donation to the developers.

Aakanaar
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Post by Aakanaar » Tue Jun 16, 2009 1:40 pm

that sounds great. Yea, I've considered MQ2 for a long time, and would use only for more passive uses such as tradeskilling or skill ups. the more active hacks are not my thing, anyway.

Thanks for the reply, I will go ahead and download then.. and most certainly will donate for the vip access.

DaxxTrias
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Post by DaxxTrias » Tue Jun 16, 2009 5:51 pm

There are some other little things that can potentially get you into hot water

for example even with bare MQ2 you could say...target an npc thats far out of eyesight (think 6000 distance)

if something like this happened while a gm was monitoring you they could see your target and potentially the distance between you two.


the instant camp feature probably triggers it the same way aswell, normally you'd have some lines of text counting down til camp and if you instantly camp out and never get the text (yet immediately login to another character) they can assume thats exploiting aswell.

So pure MQ2 depending on your uses can still cause trouble (although I've never heard of anyone ever getting in trouble for the reasons I just listed.)

Aakanaar
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Post by Aakanaar » Tue Jun 16, 2009 6:10 pm

sounds good, but also go with what i was saing before. The GM's can't really detect MQ2, but instead look for behaviors, or things that would not be possible otherwise.

I'll definately be cafefull, however the only thing I really am wanting from MQ2 that i wouldn't normally have is ability to watch for spawns and track mobs easier, as well as a better /who despite annonymous or roleplay.. Other than that, MQ2 will just be used to relieve some continuous clicking strain and even then I probably won't use it without being at the computer watching.

I may also try to find some macro that will flash a window or make a sound when health gets below a certain percentage, as watching my own health is a habbit i've not gotten very good at.

Thanks again. I followed directions for VC++ 2008 Express and installed on vista 64 bit ultimate edition, with no problems. I like VC++ 2008 express, cause I use it for my own programming fun. and I notice a link in the wiki to cplusplus.com so someone here goes there. So yes, that Aakanaar who posted articles there is same here. :-)

boxalot
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Post by boxalot » Tue Jun 16, 2009 7:39 pm

ability to watch for spawns better would fall into the 6000ft away target a mob type thing to be careful with.

great thing for mq2 to do for you, just be sensible with it.

Aakanaar
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Post by Aakanaar » Tue Jun 16, 2009 8:03 pm

hrm.. ok.. i thought i saw something about a macro that would just alert you when spawns popped, rather than targetting them.

And for some reason i think I was also attributing some of the ShowEQ features to MQ2.. such as a map that showed where npc's wehre.. heh. Confused two programs at once.

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Post by ieatacid » Tue Jun 16, 2009 8:51 pm

Aakanaar wrote:hrm.. ok.. i thought i saw something about a macro that would just alert you when spawns popped, rather than targetting them.

And for some reason i think I was also attributing some of the ShowEQ features to MQ2.. such as a map that showed where npc's wehre.. heh. Confused two programs at once.
There are macros that do this (as well as plugins), for example: http://www.macroquest2.com/phpBB2/viewtopic.php?t=14766

Also, the MQ2Map plugin does show spawns on the EQ map.

wizbomb
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Post by wizbomb » Sat Aug 15, 2009 8:07 pm

so just using say /who npc #
could be flaged as something SOE would see? I though that was just all loaded to the client and your just searching it?

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pms
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Post by pms » Sat Aug 15, 2009 8:11 pm

wizbomb wrote:so just using say /who npc #
could be flaged as something SOE would see?
No.
I though that was just all loaded to the client and your just searching it?
You are correct. It is actually changing your target to something in that list and that is not nearby that could be noticed.