Image below shows the various elements. I should also mention I run this with a resolution of 1600x1200, but the bottom most element is at 680, so it should work at lower resolutions, but I have not tested it.
**8/13/06**
Added Armysoldier's modifications
Added Enchanter AAs, compliments of Armysoldier
**8/10/06**
Buff slots now display up to 21
Added places for class AAs (and soon the AAs also!)
Added Tribute info to PLayer Info
Added Numerical buff slot info to Player Info (buff slots taken / Total buff slots (free buff slots))
**8/6/06**
Changed Target.Name to Target.CleanName per request
Made Target's level and class green per request
Added a black background to section headers and changed them to white to make it easier to read
**Updated 8/5/06**
Moved LoS element down into Target Info
Added Distance to Target element to Target Info
Cleaned up my code a bit
Removed "NULL" when you don't have a target
Target Info elements are not shown when you don't have a target
If you have no target LoS is not displayed
If you are ungrouped, or leader of your group "Group Leader" is not displayed
**ToDo**
Add Class Specific AAs
Make elements readable against any background

Code: Select all
[MQ2HUD]
Last=bard
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[Elements]
//PlayerInfo
ZoneShortName=3,5,60,255,234,8,ZoneShortName:
ZoneText=3,90,60,0,240,0,${Zone.ShortName}
Time=3,5,72,255,234,8,The Time Is: Played:
Time2=3,70,72,0,240,0, ${Time.Time12} ${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m / ${Math.Calc[${MacroQuest.Running}/60000/60]}h
Speed=3,5,84,255,234,8,Your RunSpeed Is:
Speed2=3,100,84,0,240,0, ${Int[${Me.Speed}]}
GroupLeadertext=3,5,96,255,234,8,GL:
GroupLeader=3,15,96,0,240,0,${If[${Group},${Group.Leader},]}
RaidLeadertext=3,100,96,255,234,8,RL:
RaidLeader=3,110,96,0,255,0,${If[${Raid},${Raid.Leader},]}
LastTellText=3,5,108,255,234,8,Last Tell From:
LastTellName=3,80,108,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
XPText=3,5,120,255,234,8,XP:
XP=3,40,120,0,240,0,${Me.PctExp}
AAXPText=3,5,132,255,234,8,AAXP: Avail: Spent:
AAXP=3,40,132,0,240,0,${Me.PctAAExp} ${Me.AAPoints} ${Me.AAPointsSpent}
GLXPText=3,5,144,255,234,8,GLXP: RLXP:
GLXP=3,40,144,0,240,0,${Me.GroupLeaderExp} ${Me.RaidLeaderExp}
ManaRegtext=3,5,156,255,234,8,Mana Regen: of
ManaReginfo=3,70,156,0,240,0,${Me.ManaRegen}/Tic
ManaRawinfo=3,120,156,255,0,8,${Me.CurrentMana} ${Me.MaxMana}
HPRegtext=3,5,168,255,234,8,HP Regen: of
HPReginfo=3,70,168,0,240,0,${Me.HPRegen}/Tic
HPRawinfo=3,120,168,255,0,8,${Me.CurrentHPs} ${Me.MaxHPs}
BuffText=3,5,180,255,234,8,Buffs:
BuffInfo=3,70,180,0,255,8,${Me.CountBuffs} / ${Int[${Math.Calc[15+(${Me.AltAbility["Mystical Attuning"]}/5)+${If[${Me.AltAbility["Embrace of the Keepers"].ID},1,0]}+${If[${Me.AltAbility["Embrace of the Dark Reign"].ID},1,0]}]}]} (${Me.FreeBuffSlots} free slots)
TribText=3,5,192,255,234,8,Tribute:
TribInfo=3,70,192,0,255,0,[ ${If[${Me.TributeActive},On,]}${If[!${Me.TributeActive},Off,]} ] ${Me.CurrentFavor} pts.
LocationText=3,5,203,255,234,8,Your Loc. is
Locationy=3,70,203,0,255,0,${Me.Y} ${Me.X} ${Me.Z}
//LineBreaks
LineBreak1=3,0,205,255,255,255,______________________
LineBreak2=3,1,220,255,255,255, Target Info
LineBreak3=3,0,225,255,255,255,______________________
LineBreak4=3,0,25,255,255,255,______________________
LineBreak5=3,1,40,255,255,255, Player Info
LineBreak6=3,0,45,255,255,255,______________________
LineBreak7=3,0,310,255,255,255,______________________
LineBreak8=3,1,325,255,255,255, Buff Info
LineBreak9=3,0,330,255,255,255,______________________
LineBreak10=3,0,577,255,255,255,______________________
LineBreak11=3,1,592,255,255,255, Vet AA Info
LineBreak12=3,0,597,255,255,255,______________________
//AALineBreak
LineBreak13=3,0,690,255,255,255,________________________
LineBreak14=3,1,705,255,255,255, ${Me.Class} AAs
LineBreak15=3,0,710,255,255,255,________________________
//TargetInfo
TargetName=3,7,240,255,234,8,${If[${Target.ID},${Target.CleanName} - ,]}
TargetLeve=3,7,240,0,255,0,${If[${Target.ID},${Target.CleanName} - ${Target.Level} ${Target.Class},]}
GreenCon1=1,1,239,0,255,0,${If[${Target.ID},${If[${Target.ConColor.Equal["GREEN"]},||,]},]}
LightBlueCon1=1,1,239,0,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["LIGHT BLUE"]},||,]},]}
BlueCon1=1,1,239,0,0,255,${If[${Target.ID},${If[${Target.ConColor.Equal["BLUE"]},||,]},]}
WhiteCon1=1,1,239,255,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["WHITE"]},||,]},]}
YellowCon1=1,1,239,255,255,0,${If[${Target.ID},${If[${Target.ConColor.Equal["YELLOW"]},||,]},]}
RedCon1=1,1,239,255,0,0,${If[${Target.ID},${If[${Target.ConColor.Equal["RED"]},|||,]},]}
GreenCon2=1,2,239,0,255,0,${If[${Target.ID},${If[${Target.ConColor.Equal["GREEN"]},||,]},]}
LightBlueCon2=1,2,239,0,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["LIGHT BLUE"]},||,]},]}
BlueCon2=1,2,239,0,0,255,${If[${Target.ID},${If[${Target.ConColor.Equal["BLUE"]},||,]},]}
WhiteCon2=1,2,239,255,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["WHITE"]},||,]},]}
YellowCon2=1,2,239,255,255,0,${If[${Target.ID},${If[${Target.ConColor.Equal["YELLOW"]},||,]},]}
RedCon2=1,2,239,255,0,0,${If[${Target.ID},${If[${Target.ConColor.Equal["RED"]},||,]},]}
TargetSpeed=3,5,255,255,234,8,${If[${Target.Name.NotEqual["NULL"]},RunSpeed is: ,]}
TargetSpeed2=3,90,255,0,255,0,${If[${Target.Name.NotEqual["NULL"]},${Target.Speed},]}
TargetPctHP=3,5,270,255,234,8,${If[${Target.Name.NotEqual["NULL"]},Percent HP: ,]}
TargetPctHP2=3,90,270,0,255,0,${If[${Target.Name.NotEqual["NULL"]},${Target.PctHPs},]}
LoStext=3,5,285,255,234,8,${If[${Target.Name.NotEqual["NULL"]},Line of Sight:,]}
LoSinfoF=3,90,285,200,25,200,${If[${Target.Name.NotEqual["NULL"]},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]},]}
TargetDist=3,5,300,255,234,8,${If[${Target.Name.NotEqual["NULL"]},Target Distance:,]}
TargetDist2=3,90,300,0,255,0,${Target.Distance}
//SpellBuffs
MyBuff1=3,1,345,255,234,8, ${If[${Me.Buff[1].Name.NotEqual["NULL"]}, ${Me.Buff[1]},]}
Timer1=3,1,345,000,255,000, ${If[${Me.Buff[1].Name.NotEqual["NULL"]},1 ${Me.Buff[1]},]} ${If[${Me.Buff[1].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[1].Duration.TimeHMS}],]}
MyBuff2=3,1,357,255,234,8, ${If[${Me.Buff[2].Name.NotEqual["NULL"]}, ${Me.Buff[2]},]}
Timer2=3,1,357,000,255,000, ${If[${Me.Buff[2].Name.NotEqual["NULL"]},2 ${Me.Buff[2]},]} ${If[${Me.Buff[2].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[2].Duration.TimeHMS}],]}
MyBuff3=3,1,369,255,234,8, ${If[${Me.Buff[3].Name.NotEqual["NULL"]}, ${Me.Buff[3]},]}
Timer3=3,1,369,000,255,000, ${If[${Me.Buff[3].Name.NotEqual["NULL"]},3 ${Me.Buff[3]},]} ${If[${Me.Buff[3].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[3].Duration.TimeHMS}],]}
MyBuff4=3,1,381,255,234,8, ${If[${Me.Buff[4].Name.NotEqual["NULL"]}, ${Me.Buff[4]},]}
Timer4=3,1,381,000,255,000, ${If[${Me.Buff[4].Name.NotEqual["NULL"]},4 ${Me.Buff[4]},]} ${If[${Me.Buff[4].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[4].Duration.TimeHMS}],]}
MyBuff5=3,1,393,255,234,8, ${If[${Me.Buff[5].Name.NotEqual["NULL"]}, ${Me.Buff[5]},]}
Timer5=3,1,393,000,255,000, ${If[${Me.Buff[5].Name.NotEqual["NULL"]},5 ${Me.Buff[5]},]} ${If[${Me.Buff[5].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[5].Duration.TimeHMS}],]}
MyBuff6=3,1,405,255,234,8, ${If[${Me.Buff[6].Name.NotEqual["NULL"]}, ${Me.Buff[6]},]}
Timer6=3,1,405,000,255,000, ${If[${Me.Buff[6].Name.NotEqual["NULL"]},6 ${Me.Buff[6]},]} ${If[${Me.Buff[6].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[6].Duration.TimeHMS}],]}
MyBuff7=3,1,417,255,234,8, ${If[${Me.Buff[7].Name.NotEqual["NULL"]}, ${Me.Buff[7]},]}
Timer7=3,1,417,000,255,000, ${If[${Me.Buff[7].Name.NotEqual["NULL"]},7 ${Me.Buff[7]},]} ${If[${Me.Buff[7].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[7].Duration.TimeHMS}],]}
MyBuff8=3,1,429,255,234,8, ${If[${Me.Buff[8].Name.NotEqual["NULL"]}, ${Me.Buff[8]},]}
Timer8=3,1,429,000,255,000, ${If[${Me.Buff[8].Name.NotEqual["NULL"]},8 ${Me.Buff[8]},]} ${If[${Me.Buff[8].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[8].Duration.TimeHMS}],]}
MyBuff9=3,1,441,255,234,8, ${If[${Me.Buff[9].Name.NotEqual["NULL"]}, ${Me.Buff[9]},]}
Timer9=3,1,441,000,255,000, ${If[${Me.Buff[9].Name.NotEqual["NULL"]},9 ${Me.Buff[9]},]} ${If[${Me.Buff[9].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[9].Duration.TimeHMS}],]}
MyBuff10=3,1,453,255,234,8,${If[${Me.Buff[10].Name.NotEqual["NULL"]}, ${Me.Buff[10]},]}
Timer10=3,1,453,000,255,000,${If[${Me.Buff[10].Name.NotEqual["NULL"]},10 ${Me.Buff[10]},]} ${If[${Me.Buff[10].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[10].Duration.TimeHMS}],]}
MyBuff11=3,1,465,255,234,8,${If[${Me.Buff[11].Name.NotEqual["NULL"]}, ${Me.Buff[11]},]}
Timer11=3,1,465,000,255,000,${If[${Me.Buff[11].Name.NotEqual["NULL"]},11 ${Me.Buff[11]},]} ${If[${Me.Buff[11].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[11].Duration.TimeHMS}],]}
MyBuff12=3,1,477,255,234,8,${If[${Me.Buff[12].Name.NotEqual["NULL"]}, ${Me.Buff[12]},]}
Timer12=3,1,477,000,255,000,${If[${Me.Buff[12].Name.NotEqual["NULL"]},12 ${Me.Buff[12]},]} ${If[${Me.Buff[12].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[12].Duration.TimeHMS}],]}
MyBuff13=3,1,489,255,234,8,${If[${Me.Buff[13].Name.NotEqual["NULL"]}, ${Me.Buff[13]},]}
Timer13=3,1,489,000,255,000,${If[${Me.Buff[13].Name.NotEqual["NULL"]},13 ${Me.Buff[13]},]} ${If[${Me.Buff[13].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[13].Duration.TimeHMS}],]}
MyBuff14=3,1,501,255,234,8,${If[${Me.Buff[14].Name.NotEqual["NULL"]}, ${Me.Buff[14]},]}
Timer14=3,1,501,000,255,000,${If[${Me.Buff[14].Name.NotEqual["NULL"]},14 ${Me.Buff[14]},]} ${If[${Me.Buff[14].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[14].Duration.TimeHMS}],]}
MyBuff15=3,1,513,255,234,8,${If[${Me.Buff[15].Name.NotEqual["NULL"]}, ${Me.Buff[15]},]}
Timer15=3,1,513,000,255,000,${If[${Me.Buff[15].Name.NotEqual["NULL"]},15 ${Me.Buff[15]},]} ${If[${Me.Buff[15].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[15].Duration.TimeHMS}],]}
MyBuff16=3,1,525,255,234,8,${If[${Me.Buff[16].Name.NotEqual["NULL"]}, ${Me.Buff[16]},]}
Timer16=3,1,525,000,255,000,${If[${Me.Buff[16].Name.NotEqual["NULL"]},16 ${Me.Buff[16]},]} ${If[${Me.Buff[16].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[16].Duration.TimeHMS}],]}
MyBuff17=3,1,537,255,234,8,${If[${Me.Buff[17].Name.NotEqual["NULL"]}, ${Me.Buff[17]},]}
Timer17=3,1,537,000,255,000,${If[${Me.Buff[17].Name.NotEqual["NULL"]},17 ${Me.Buff[17]},]} ${If[${Me.Buff[17].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[17].Duration.TimeHMS}],]}
MyBuff18=3,1,549,255,234,8,${If[${Me.Buff[18].Name.NotEqual["NULL"]}, ${Me.Buff[18]},]}
Timer18=3,1,549,000,255,000,${If[${Me.Buff[18].Name.NotEqual["NULL"]},18 ${Me.Buff[18]},]} ${If[${Me.Buff[18].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[18].Duration.TimeHMS}],]}
MyBuff19=3,1,551,255,234,8,${If[${Me.Buff[19].Name.NotEqual["NULL"]}, ${Me.Buff[19]},]}
Timer19=3,1,551,000,255,000,${If[${Me.Buff[19].Name.NotEqual["NULL"]},19 ${Me.Buff[19]},]} ${If[${Me.Buff[19].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[19].Duration.TimeHMS}],]}
MyBuff20=3,1,563,255,234,8,${If[${Me.Buff[20].Name.NotEqual["NULL"]}, ${Me.Buff[20]},]}
Timer20=3,1,563,000,255,000,${If[${Me.Buff[20].Name.NotEqual["NULL"]},20 ${Me.Buff[20]},]} ${If[${Me.Buff[20].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[20].Duration.TimeHMS}],]}
MyBuff21=3,1,575,255,234,8,${If[${Me.Buff[21].Name.NotEqual["NULL"]}, ${Me.Buff[21]},]}
Timer21=3,1,575,000,255,000,${If[${Me.Buff[21].Name.NotEqual["NULL"]},21 ${Me.Buff[21]},]} ${If[${Me.Buff[21].Duration.TimeHMS.NotEqual["NULL"]},[${Me.Buff[21].Duration.TimeHMS}],]}
//VetAAs
LotDtext=3,5,610,255,234,8,${If[${Me.AltAbility[Lesson of the Devoted].ID},Lesson,]}
LotDready=3,95,610,0,255,0,${If[${Me.AltAbility[Lesson of the Devoted].ID},${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]},]}
LotDnotready=3,95,610,255,0,0,${If[${Me.AltAbility[Lesson of the Devoted].ID},${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]},]}
IotFtext=3,5,620,255,234,8,${If[${Me.AltAbility[Infusion of the Faithful].ID},Infusion,]}
IotFready=3,95,620,0,255,0,${If[${Me.AltAbility[Infusion of the Faithful].ID},${If[${Me.AltAbilityReady[Infusion of the Faithful]},Ready,]},]}
IotFnotready=3,95,620,255,0,0,${If[${Me.AltAbility[Infusion of the Faithful].ID},${If[!${Me.AltAbilityReady[Infusion of the Faithful]},${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]},]}
ExpRectext=3,5,640,255,234,8,${If[${Me.AltAbility[Expedient Recovery].ID},Expedient (Rez),]}
ExpRecready=3,95,640,0,255,0,${If[${Me.AltAbility[Expedient Recovery].ID},${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]},]}
ExpRecnotready=3,95,640,255,0,0,${If[${Me.AltAbility[Expedient Recovery].ID},${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]},]}
Jesttext=3,5,630,255,234,8,${If[${Me.AltAbility[Chaotic Jester].ID},Jester,]}
Jestready=3,95,630,0,255,0,${If[${Me.AltAbility[Chaotic Jester].ID},${If[${Me.AltAbilityReady[Chaotic Jester]},Ready,]},]}
Jestnotready=3,95,630,255,0,0,${If[${Me.AltAbility[Chaotic Jester].ID},${If[!${Me.AltAbilityReady[Chaotic Jester]},${Me.AltAbilityTimer[Chaotic Jester].TimeHMS},]},]}
StdServtext=3,5,650,255,234,8,${If[${Me.AltAbility[Steadfast Servant].ID},Servant,]}
StdServready=3,95,650,0,255,0,${If[${Me.AltAbility[Steadfast Servant].ID},${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]},]}
StdServnotready=3,95,650,255,0,0,${If[${Me.AltAbility[Steadfast Servant].ID},${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]},]}
StaunchRectext=3,5,660,255,234,8,${If[${Me.AltAbility[Staunch Recovery].ID},Staunch (CH),]}
StaunchRecready=3,95,660,0,255,0,${If[${Me.AltAbility[Staunch Recovery].ID},${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]},]}
StaunchRecnotready=3,95,660,255,0,0,${If[${Me.AltAbility[Staunch Recovery].ID},${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]},]}
IotRtext=3,5,670,255,234,8,${If[${Me.AltAbility[Intensity of the Resolute].ID},Intesity,]}
IotRready=3,95,670,0,255,0,${If[${Me.AltAbility[Intensity of the Resolute].ID},${If[${Me.AltAbilityReady[Intensity of the Resolute]},Ready,]},]}
IotRnotready=3,95,670,255,0,0,${If[${Me.AltAbility[Intensity of the Resolute].ID},${If[!${Me.AltAbilityReady[Intensity of the Resolute]},${Me.AltAbilityTimer[Intensity of the Resolute].TimeHMS},]},]}
ToHtext=3,5,680,255,234,8,${If[${Me.AltAbility[Throne of Heroes].ID},Throne,]}
ToHready=3,95,680,0,255,0,${If[${Me.AltAbility[Throne of Heroes].ID},${If[${Me.AltAbilityReady[Throne of Heroes]},Ready,]},]}
ToHnotready=3,95,680,255,0,0,${If[${Me.AltAbility[Throne of Heroes].ID},${If[!${Me.AltAbilityReady[Throne of Heroes]},${Me.AltAbilityTimer[Throne of Heroes].TimeHMS},]},]}
//BackGrounds
BG1=3,0,220,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG1a=3,0,215,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG1b=3,0,225,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG1c=3,1,220,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG1d=3,1,215,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG1e=3,1,225,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2=3,0,40,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2a=3,0,35,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2b=3,0,45,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2c=3,1,40,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2d=3,1,35,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG2e=3,1,45,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3=3,0,325,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3a=3,0,330,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3b=3,0,320,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3c=3,1,325,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3d=3,1,330,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG3e=3,1,320,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4=3,0,590,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4a=3,0,585,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4b=3,0,595,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4c=3,1,590,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4d=3,1,585,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG4e=3,1,595,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5=3,0,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5a=3,0,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5b=3,0,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5c=3,1,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5d=3,1,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BG5e=3,1,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[Bard]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Beastlord]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Berserker]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
BattleCry=3,200,725,255,234,8,Battle Cry
BattleCryready=3,200,725,0,255,0,Battle Cry ${If[${Me.CombatAbilityReady[Battle Cry]},Ready,]}
BattleCrynotready=3,200,725,255,0,0,Battle Cry ${If[!${Me.CombatAbilityReady[Battle Cry]},${Me.CombatAbilityTimer[Battle Cry].TimeHMS},]}
Resistant=3,200,735,255,234,8,Resistant Disc
Resistantready=3,200,735,0,255,0,Resistant Disc ${If[${Me.CombatAbilityReady[Resistant Discipline]},Ready,]}
Resistantnotready=3,200,735,255,0,0,Resistant Disc ${If[!${Me.CombatAbilityReady[Resistant Discipline]},${Me.CombatAbilityTimer[Resistant Discipline].TimeHMS},]}
//AA
Ramp=3,5,725,255,234,8,Rampage
Rampready=3,75,725,0,255,0, ${If[${Me.AltAbilityReady[Rampage]},Ready,]}
Rampnotready=3,75,725,255,0,0, ${If[!${Me.AltAbilityReady[Rampage]},${Me.AltAbilityTimer[Rampage].TimeHMS},]}
[Cleric]
//AA
[Enchanter]
//AA
DCText = 3,5,725,255,234,8,${If[${Me.AltAbility[Dire Charm]},Dire Charm,]}
DCReady = 3,110,725,0,255,0,${If[${Me.AltAbility[Dire Charm]},${If[${Me.AltAbilityReady[Dire Charm]},Ready,]},]}
DCNotReady = 3,110,725,255,0,0,${If[${Me.AltAbility[Dire Charm]},${If[!${Me.AltAbilityReady[Dire Charm]},${Me.AltAbilityTimer[Dire Charm].TimeHMS},]},]}
OriginText = 3,5,735,255,234,008,${If[${Me.AltAbility[Origin]},Origin,]}
OriginReady = 3,110,735,000,255,000,${If[${Me.AltAbility[Origin]},${If[${Me.AltAbilityReady[Origin]},Ready,]},]}
OriginNotReady = 3,110,735,255,000,000,${If[${Me.AltAbility[Origin]},${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]},]}
GatherText = 3,5,745,255,234,008,${If[${Me.AltAbility[Gather Mana]},Gather Mana,]}
GatherReady = 3,110,745,000,255,000,${If[${Me.AltAbility[Gather Mana]},${If[${Me.AltAbilityReady[Gather Mana]},Ready,]},]}
GatherNotReady = 3,110,745,255,000,000,${If[${Me.AltAbility[Gather Mana]},${If[!${Me.AltAbilityReady[Gather Mana]},${Me.AltAbilityTimer[Gather Mana].TimeHMS},]},]}
SuspText = 3, 5, 755,255,234,008,${If[${Me.AltAbility[Suspended Minion]},Suspended Minion,]}
SuspReady = 3, 110, 755,000,255,000,${If[${Me.AltAbility[Suspended Minion]},${If[${Me.AltAbilityReady[Suspended Minion]},Ready,]},]}
SuspNotReady = 3, 110, 755,255,000,000,${If[${Me.AltAbility[Suspended Minion]},${If[!${Me.AltAbilityReady[Suspended Minion]},${Me.AltAbilityTimer[Suspended Minion].TimeHMS},]},]}
ProjectText = 3, 5, 765,255,234,008,${If[${Me.AltAbility[Project Illusion]},Project Illusion,]}
ProjectReady = 3, 110, 765,000,255,000,${If[${Me.AltAbility[Project Illusion]},${If[${Me.AltAbilityReady[Project Illusion]},Ready,]},]}
ProjectNotReady = 3, 110, 765,255,000,000,${If[${Me.AltAbility[Project Illusion]},${If[!${Me.AltAbilityReady[Project Illusion]},${Me.AltAbilityTimer[Project Illusion].TimeHMS},]},]}
DoppText = 3, 5, 775,255,234,008,${If[${Me.AltAbility[Doppelganger]},Doppelganger,]}
DoppReady = 3, 110, 775,000,255,000,${If[${Me.AltAbility[Doppelganger]},${If[${Me.AltAbilityReady[Doppelganger]},Ready,]},]}
DoppNotReady = 3, 110, 775,255,000,000,${If[${Me.AltAbility[Doppelganger]},${If[!${Me.AltAbilityReady[Doppelganger]},${Me.AltAbilityTimer[Doppelganger].TimeHMS},]},]}
StasisText = 3, 5, 785,255,234,008,${If[${Me.AltAbility[Stasis]},Stasis,]}
StasisReady = 3, 110, 785,000,255,000,${If[${Me.AltAbility[Doppelganger]},${If[${Me.AltAbilityReady[Stasis]},Ready,]},]}
StasisNotReady = 3, 110, 785,255,000,000,${If[${Me.AltAbility[Doppelganger]},${If[!${Me.AltAbilityReady[Stasis]},${Me.AltAbilityTimer[Stasis].TimeHMS},]},]}
CSText = 3, 5, 795,255,234,008,${If[${Me.AltAbility[Color Shock]},Color Shock,]}
CSReady = 3, 110, 795,000,255,000,${If[${Me.AltAbility[Color Shock]},${If[${Me.AltAbilityReady[Color Shock]},Ready,]},]}
CSNotReady = 3, 110, 795,255,000,000,${If[${Me.AltAbility[Color Shock]},${If[!${Me.AltAbilityReady[Color Shock]},${Me.AltAbilityTimer[Color Shock].TimeHMS},]},]}
MoMText = 3, 5, 805,255,234,008,${If[${Me.AltAbility[Mind Over Matter]},Mind Over Matter,]}
MoMReady = 3, 110, 805,000,255,000,${If[${Me.AltAbility[Mind Over Matter]},${If[${Me.AltAbilityReady[Mind Over Matter]},Ready,]},]}
MoMNotReady = 3, 110, 805,255,000,000,${If[${Me.AltAbility[Mind Over Matter]},${If[!${Me.AltAbilityReady[Mind Over Matter]},${Me.AltAbilityTimer[Mind Over Matter].TimeHMS},]},]}
SwText = 3, 5, 815,255,234,008,${If[${Me.AltAbility[Soothing Words]},Soothing Words,]}
SWReady = 3, 110, 815,000,255,000,${If[${Me.AltAbility[Soothing Words]},${If[${Me.AltAbilityReady[Soothing Words]},Ready,]},]}
SWNotReady = 3, 110, 815,255,000,000,${If[${Me.AltAbility[Soothing Words]},${If[!${Me.AltAbilityReady[Soothing Words]},${Me.AltAbilityTimer[Soothing Words].TimeHMS},]},]}
SCText = 3, 5, 825,255,234,008,${If[${Me.AltAbility[Silent Casting]},Silent Casting,]}
SCReady = 3, 110, 825,000,255,000,${If[${Me.AltAbility[Silent Casting]},${If[${Me.AltAbilityReady[Silent Casting]},Ready,]},]}
SCNotReady = 3, 110, 825,255,000,000,${If[${Me.AltAbility[Silent Casting]},${If[!${Me.AltAbilityReady[Silent Casting]},${Me.AltAbilityTimer[Silent Casting].TimeHMS},]},]}
EoCWText = 3, 5, 835,255,234,008,${If[${Me.AltAbility[Edict of Command]},Edict of Command,]}
EoCWReady = 3, 110, 835,000,255,000,${If[${Me.AltAbility[Edict of Command]},${If[${Me.AltAbilityReady[Edict of Command]},Ready,]},]}
EoCWNotReady = 3, 110, 835,255,000,000,${If[${Me.AltAbility[Edict of Command]},${If[!${Me.AltAbilityReady[Edict of Command]},${Me.AltAbilityTimer[Edict of Command].TimeHMS},]},]}
MGBText = 3, 5, 845,255,234,008,${If[${Me.AltAbility[Mass Group Buff]},Mass Group Buff,]}
MGBReady = 3, 110, 845,000,255,000,${If[${Me.AltAbility[Mass Group Buff]},${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]},]}
MGBNotReady = 3, 110, 845,255,000,000,${If[${Me.AltAbility[Mass Group Buff]},${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]},]}
RuneText = 3, 5, 855,255,234,008,${If[${Me.AltAbility[Rune of Shadows]},Rune of Shadows,${If[${Me.AltAbility[Eldritch Rune]},Eldritch Rune,]}]}
RuneReady = 3, 110, 855,000,255,000,${If[${Me.AltAbility[Rune of Shadows]},${If[${Me.AltAbilityReady[Rune of Shadows]},Ready,]},${If[${Me.AltAbility[Eldritch Rune]},${If[${Me.AltAbilityReady[Eldritch Rune]},Ready,]},]}]}
RuneNotReady = 3, 110, 855,255,000,000,${If[${Me.AltAbility[Rune of Shadows]},${If[!${Me.AltAbilityReady[Rune of Shadows]},${Me.AltAbilityTimer[Rune of Shadows].TimeHMS},]},${If[${Me.AltAbility[Eldritch Rune]},${If[!${Me.AltAbilityReady[Eldritch Rune]},${Me.AltAbilityTimer[Eldritch Rune].TimeHMS},]},]}]}
[Druid]
//AA
DCText = 3,5,725,255,234,8,${If[${Me.AltAbility[Dire Charm]},Dire Charm,]}
DCReady = 3,110,725,0,255,0,${If[${Me.AltAbility[Dire Charm]},${If[${Me.AltAbilityReady[Dire Charm]},Ready,]},]}
DCNotReady = 3,110,725,255,0,0,${If[${Me.AltAbility[Dire Charm]},${If[!${Me.AltAbilityReady[Dire Charm]},${Me.AltAbilityTimer[Dire Charm].TimeHMS},]},]}
OriginText = 3,5,735,255,234,008,${If[${Me.AltAbility[Origin]},Origin,]}
OriginReady = 3,110,735,000,255,000,${If[${Me.AltAbility[Origin]},${If[${Me.AltAbilityReady[Origin]},Ready,]},]}
OriginNotReady = 3,110,735,255,000,000,${If[${Me.AltAbility[Origin]},${If[!${Me.AltAbilityReady[Origin]},${Me.AltAbilityTimer[Origin].TimeHMS},]},]}
SRecallText = 3,5,745,255,234,008,${If[${Me.AltAbility[Secondary Recall]},Secondary Recall,]}
SRecallReady = 3,110,745,000,255,000,${If[${Me.AltAbility[Secondary Recall]},${If[${Me.AltAbilityReady[Secondary Recall]},Ready,]},]}
SRecallNotReady = 3,110,745,255,000,000,${If[${Me.AltAbility[Secondary Recall]},${If[!${Me.AltAbilityReady[Secondary Recall]},${Me.AltAbilityTimer[Secondary Recall].TimeHMS},]},]}
CotWText = 3, 5, 755,255,234,008,${If[${Me.AltAbility[Call of the Wild]},Call of the Wild,]}
CotWReady = 3, 110, 755,000,255,000,${If[${Me.AltAbility[Call of the Wild]},${If[${Me.AltAbilityReady[Call of the Wild]},Ready,]},]}
CotWNotReady = 3, 110, 755,255,000,000,${If[${Me.AltAbility[Call of the Wild]},${If[!${Me.AltAbilityReady[Call of the Wild]},${Me.AltAbilityTimer[Call of the Wild].TimeHMS},]},]}
SCText = 3, 5, 765,255,234,008,${If[${Me.AltAbility[Silent Casting]},Silent Casting,]}
SCReady = 3, 110, 765,000,255,000,${If[${Me.AltAbility[Silent Casting]},${If[${Me.AltAbilityReady[Silent Casting]},Ready,]},]}
SCNotReady = 3, 110, 765,255,000,000,${If[${Me.AltAbility[Silent Casting]},${If[!${Me.AltAbilityReady[Silent Casting]},${Me.AltAbilityTimer[Silent Casting].TimeHMS},]},]}
NGText = 3, 5, 775,255,234,008,${If[${Me.AltAbility[Nature's Guardian]},Nature's Guardian,]}
NGReady = 3, 110, 775,000,255,000,${If[${Me.AltAbility[Nature's Guardian]},${If[${Me.AltAbilityReady[Nature's Guardian]},Ready,]},]}
NGNotReady = 3, 110, 775,255,000,000,${If[${Me.AltAbility[Nature's Guardian]},${If[!${Me.AltAbilityReady[Nature's Guardian]},${Me.AltAbilityTimer[Nature's Guardian].TimeHMS},]},]}
NBText = 3, 5, 785,255,234,008,${If[${Me.AltAbility[Boon of the Forest]},Boon of the Forest,${If[${Me.AltAbility[Nature's Boon]},Nature's Boon,]}]}
NBReady = 3, 110, 785,000,255,000,${If[${Me.AltAbility[Boon of the Forest]},${If[${Me.AltAbilityReady[Boon of the Forest]},Ready,]},${If[${Me.AltAbility[Nature's Boon]},${If[${Me.AltAbilityReady[Nature's Boon]},Ready,]},]}]}
NBNotReady = 3, 110, 785,255,000,000,${If[${Me.AltAbility[Boon of the Forest]},${If[!${Me.AltAbilityReady[Boon of the Forest]},${Me.AltAbilityTimer[Boon of the Forest].TimeHMS},]},${If[${Me.AltAbility[Nature's Boon]},${If[!${Me.AltAbilityReady[Nature's Boon]},${Me.AltAbilityTimer[Nature's Boon].TimeHMS},]},]}]}
CamoText = 3, 5, 795,255,234,008,${If[${Me.AltAbility[Shared Camouflage]},Shared Camouflage,${If[${Me.AltAbility[Innate Camouflage]},Innate Camouflage,]}]}
CamoReady = 3, 110, 795,000,255,000,${If[${Me.AltAbility[Shared Camouflage]},${If[${Me.AltAbilityReady[Shared Camouflage]},Ready,]},${If[${Me.AltAbility[Innate Camouflage]},${If[${Me.AltAbilityReady[Innate Camouflage]},Ready,]},]}]}
CamoNotReady = 3, 110, 795,255,000,000,${If[${Me.AltAbility[Shared Camouflage]},${If[!${Me.AltAbilityReady[Shared Camouflage]},${Me.AltAbilityTimer[Shared Camouflage].TimeHMS},]},${If[${Me.AltAbility[Innate Camouflage]},${If[!${Me.AltAbilityReady[Innate Camouflage]},${Me.AltAbilityTimer[Innate Camouflage].TimeHMS},]},]}]}
WotWText = 3, 5, 805,255,234,008,${If[${Me.AltAbility[Wrath of the Wild]},Wrath of the Wild,]}
WotWReady = 3, 110, 805,000,255,000,${If[${Me.AltAbility[Wrath of the Wild]},${If[${Me.AltAbilityReady[Wrath of the Wild]},Ready,]},]}
WotWNotReady = 3, 110, 805,255,000,000,${If[${Me.AltAbility[Wrath of the Wild]},${If[!${Me.AltAbilityReady[Wrath of the Wild]},${Me.AltAbilityTimer[Wrath of the Wild].TimeHMS},]},]}
ExodusText = 3, 5, 815,255,234,008,${If[${Me.AltAbility[Exodus]},Exodus,]}
ExodusReady = 3, 110, 815,000,255,000,${If[${Me.AltAbility[Exodus]},${If[${Me.AltAbilityReady[Exodus]},Ready,]},]}
ExodusNotReady = 3, 110, 815,255,000,000,${If[${Me.AltAbility[Exodus]},${If[!${Me.AltAbilityReady[Exodus]},${Me.AltAbilityTimer[Exodus].TimeHMS},]},]}
RCText = 3, 5, 825,255,234,008,${If[${Me.AltAbility[Resplendent Cure]},Resplendent Cure,${If[${Me.AltAbility[Radiant Cure]},Radiant Cure,]}]}
RCReady = 3, 110, 825,000,255,000,${If[${Me.AltAbility[Resplendent Cure]},${If[${Me.AltAbilityReady[Resplendent Cure]},Ready,]},${If[${Me.AltAbility[Radiant Cure]},${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]},]}]}
RCNotReady = 3, 110, 825,255,000,000,${If[${Me.AltAbility[Resplendent Cure]},${If[!${Me.AltAbilityReady[Resplendent Cure]},${Me.AltAbilityTimer[Resplendent Cure].TimeHMS},]},${If[${Me.AltAbility[Radiant Cure]},${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]},]}]}
SotWText = 3, 5, 835,255,234,008,${If[${Me.AltAbility[Convergence of Spirits]},Convergence of Spirits,${If[${Me.AltAbility[Spirit of the Grove]},Spirit of the Grove,${If[${Me.AltAbility[Spirit of the Wood]},Spirit of the Wood,]}]}]}
SotWReady = 3, 110, 835,000,255,000,${If[${Me.AltAbility[Convergence of Spirits]},${If[${Me.AltAbilityReady[Convergence of Spirits]},Ready,]},${If[${Me.AltAbility[Spirit of the Grove]},${If[${Me.AltAbilityReady[Spirit of the Grove]},Ready,]},${If[${Me.AltAbility[Spirit of the Wood]},${If[${Me.AltAbilityReady[Spirit of the Wood]},Ready,]},]}]}]}
SotWNotReady = 3, 110, 835,255,000,000,${If[${Me.AltAbility[Convergence of Spirits]},${If[!${Me.AltAbilityReady[Convergence of Spirits]},${Me.AltAbilityTimer[Convergence of Spirits].TimeHMS},]},${If[${Me.AltAbility[Spirit of the Grove]},${If[!${Me.AltAbilityReady[Spirit of the Grove]},${Me.AltAbilityTimer[Spirit of the Grove].TimeHMS},]},${If[${Me.AltAbility[Spirit of the Wood]},${If[!${Me.AltAbilityReady[Spirit of the Wood]},${Me.AltAbilityTimer[Spirit of the Wood].TimeHMS},]},]}]}]}
MGBText = 3, 5, 845,255,234,008,${If[${Me.AltAbility[Mass Group Buff]},Mass Group Buff,]}
MGBReady = 3, 110, 845,000,255,000,${If[${Me.AltAbility[Mass Group Buff]},${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]},]}
MGBNotReady = 3, 110, 845,255,000,000,${If[${Me.AltAbility[Mass Group Buff]},${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]},]}
[Magician]
//AA
SwarmText =3,5,725,255,234,008,${If[${Me.AltAbility[Elemental Swarm]},Elemental Swarm,${If[${Me.AltAbility[Host of Elements]},Host of Elements,]}]}
SwarmReady =3,110,725,000,255,000,${If[${Me.AltAbility[Elemental Swarm]},${If[${Me.AltAbilityReady[Elemental Swarm]},Ready,]},${If[${Me.AltAbility[Host of Elements]},${If[${Me.AltAbilityReady[Host of Elements]},Ready,]}]}]}
SwarmNotReady =3,110,725,255,000,000,${If[${Me.AltAbility[Elemental Swarm]},${If[!${Me.AltAbilityReady[Elemental Swarm]},${Me.AltAbilityTimer[Elemental Swarm].TimeHMS},]},${If[${Me.AltAbility[Host of Elements]},${If[!${Me.AltAbilityReady[Host of Elements]},${Me.AltAbilityTimer[Host of Elements].TimeHMS},]}]}]}
FlappyText =3,5,735,255,234,008,${If[${Me.AltAbility[Guardian of Ro]},Guardian of Ro,${If[${Me.AltAbility[Servant of Ro]},Servant of Ro,]}]}
FlappyReady =3,110,735,000,255,000,${If[${Me.AltAbility[Guardian of Ro]},${If[${Me.AltAbilityReady[Guardian of Ro]},Ready,]},${If[${Me.AltAbility[Servant of Ro]},${If[${Me.AltAbilityReady[Servant of Ro]},Ready,]}]}]}
FlappyNotReady =3,110,735,255,000,000,${If[${Me.AltAbility[Guardian of Ro]},${If[!${Me.AltAbilityReady[Guardian of Ro]},${Me.AltAbilityTimer[Guardian of Ro].TimeHMS},]},${If[${Me.AltAbility[Servant of Ro]},${If[!${Me.AltAbilityReady[Servant of Ro]},${Me.AltAbilityTimer[Servant of Ro].TimeHMS},]}]}]}
SharedHP =3,5,745,255,234,8,${If[${Me.AltAbility[Shared Health]},Shared Health,]}
SharedHPready =3,110,745,0,255,0,${If[${Me.AltAbilityReady[Shared Health]},Ready,]}
SharedHPnotready=3,110,745,255,0,0,${If[!${Me.AltAbilityReady[Shared Health]},${Me.AltAbilityTimer[Shared Health].TimeHMS},]}
MendPet =3,5,755,255,234,8,${If[${Me.AltAbility[Mend Companion]},Mend Companion,]}
MendPetready =3,110,755,0,255,0,${If[${Me.AltAbilityReady[Mend Companion]},Ready,]}
MendPetnotready =3,110,755,255,0,0,${If[!${Me.AltAbilityReady[Mend Companion]},${Me.AltAbilityTimer[Mend Companion].TimeHMS},]}
FrenzPet =3,5,765,255,234,8,${If[${Me.AltAbility[Frenzied Burnout]},Frenzied Burnout,]}
FrenzPetready =3,110,765,0,255,0,${If[${Me.AltAbilityReady[Frenzied Burnout]},Ready,]}
FrenzPetnotready=3,110,765,255,0,0,${If[!${Me.AltAbilityReady[Frenzied Burnout]},${Me.AltAbilityTimer[Frenzied BUrnout].TimeHMS},]}
TurnSum =3,5,775,255,234,8,${If[${Me.AltAbility[Turn Summoned]},Turn Summoned,]}
TurnSumready =3,110,775,0,255,0,${If[${Me.AltAbilityReady[Turn Summoned]},Ready,]}
TurnSumnotready =3,110,775,255,0,0,${If[!${Me.AltAbilityReady[Turn Summoned]},${Me.AltAbilityTimer[Turn Summoned].TimeHMS},]}
MGBText =3,5,785,255,234,008,${If[${Me.AltAbility[Mass Group Buff]},Mass Group Buff,]}
MGBReady =3,110,785,000,255,000,${If[${Me.AltAbility[Mass Group Buff]},${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]},]}
MGBNotReady =3,110,785,255,000,000,${If[${Me.AltAbility[Mass Group Buff]},${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]},]}
[Monk]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Necromancer]
//AA
[Paladin]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Ranger]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Rogue]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Shaman]
//AA
[Shadow Knight]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Warrior]
//CombatAbilitiesLineBreaks
LineBreakCA1=3,190,690,255,255,255,________________________
LineBreakCA2=3,191,705,255,255,255, ${Me.Class} Combat Abilities
LineBreakCA3=3,190,710,255,255,255,________________________
BGCA=3,190,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAa=3,190,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAb=3,190,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAc=3,191,705,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAd=3,191,700,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
BGCAe=3,191,710,0,0,0,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
//CombatAbilities
//AA
[Wizard]
//AA
CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}


