High skill tinkering

Macro requests from before the user variable changes that broke all macros

Moderator: MacroQuest Developers

Makai
decaying skeleton
decaying skeleton
Posts: 6
Joined: Sat Oct 12, 2002 7:41 am

High skill tinkering

Post by Makai » Fri Oct 18, 2002 6:57 am

Has anyone made a macro yet to do higher skill levels of tinkering? I have 100's of peices of acrylla, but my fingers can't handle that many clicks. If someone has a script to make some geerlok hammers or whatever it was that the acrylla made, please help me out. Thanks.

Samefudge
orc pawn
orc pawn
Posts: 20
Joined: Thu Sep 12, 2002 4:41 pm

Post by Samefudge » Fri Oct 18, 2002 9:52 am

Modifying existing scripts for new recipes is just damn near child's play. Do some work, post some problem code if you have issues, and then ask for help if you need it. Seriously, people need to stop asking for free handouts. Lots of people post plenty of free scripts as it is, please don't feed the trolls.

Lurker_005
a lesser mummy
a lesser mummy
Posts: 51
Joined: Thu Oct 17, 2002 12:08 pm

Post by Lurker_005 » Fri Oct 18, 2002 4:17 pm

One of the easiest things tho do is make an EQ social button for combine.

/macro combine tinkering "first items" "second item" "third item" " forth item"

It will do as many combines as you have items for. simple and easy. and it works best if you put the full item names in.

also make a socail button for selling

/sell "full item name"


It rocks!