Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Fri Aug 19, 2005 11:42 am
Added some features to Drakah's Fantastic Warcraft UI
Stole everything from others on this board. Want to say thanks to Gimp, Frequency and prolly some other's I can't remember atm whose UI's i used as examples.
Group Window:
Name changed to red when group member's are invis. Plus lvl,class, distance and direction.
Player Window:
Name changed to red when toon is invis. Plus mana and HP regen.
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Created by Drakah -->
<TextureInfo item="drakah_wow_multigauge.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="drakah_wow_group_buttons.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="drakah_wow_group_tot.tga">
<Size>
<CX>256</CX>
<CY>128</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="GWGreen_gage">
<Cycle>false</Cycle>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>102</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GWOrange_gage">
<Cycle>false</Cycle>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>68</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GWYellow_gage">
<Cycle>false</Cycle>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>34</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GWBrown_gage">
<Cycle>false</Cycle>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="GWRed_gage">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>136</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<Duration>125</Duration>
</Frames>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>170</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<Duration>125</Duration>
</Frames>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>204</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<Duration>125</Duration>
</Frames>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>170</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<Duration>125</Duration>
</Frames>
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>0</X>
<Y>136</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<Duration>125</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_GroupBack01">
<Frames>
<Texture>drakah_wow_group_tot.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="drakah_GroupBack01_Static">
<ScreenID>drakah_GroupBack01_Static</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>-104</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<Animation>drakah_GroupBack01</Animation>
</StaticAnimation>
<Ui2DAnimation item="drakah_GroupBack01_01">
<Frames>
<Texture>drakah_wow_multigauge.tga</Texture>
<Location>
<X>221</X>
<Y>222</Y>
</Location>
<Size>
<CX>35</CX>
<CY>34</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="drakah_GroupBack01_01_Static">
<ScreenID>drakah_GroupBack01_01_Static</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>-98</Y>
</Location>
<Size>
<CX>35</CX>
<CY>34</CY>
</Size>
<Animation>drakah_GroupBack01_01</Animation>
</StaticAnimation>
<Ui2DAnimation item="drakah_GRP_PetHP_Back">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_group_tot.tga</Texture>
<Location>
<X>40</X>
<Y>79</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_GRP_HPGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_group_tot.tga</Texture>
<Location>
<X>0</X>
<Y>99</Y>
</Location>
<Size>
<CX>100</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_GRP_PetHPGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_group_tot.tga</Texture>
<Location>
<X>0</X>
<Y>99</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_GRP_ToTHPGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_group_tot.tga</Texture>
<Location>
<X>0</X>
<Y>99</Y>
</Location>
<Size>
<CX>100</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DisbandButtonNormal">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>92</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DisbandButtonHighlighted">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>115</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DisbandButtonDisabled">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>138</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DeclineButtonNormal">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>161</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DeclineButtonHighlighted">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>184</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_DeclineButtonDisabled">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>124</X>
<Y>207</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_FollowButtonNormal">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>161</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_FollowButtonHighlighted">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>184</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_FollowButtonDisabled">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>207</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_InviteButtonNormal">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>92</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_InviteButtonHighlighted">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>115</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_InviteButtonDisabled">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>0</X>
<Y>138</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_LFGButtonNormal">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>71</X>
<Y>92</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_LFGButtonHighlighted">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>71</X>
<Y>115</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_LFGButtonDisabled">
<Frames>
<Texture>drakah_wow_group_buttons.tga</Texture>
<Location>
<X>71</X>
<Y>138</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Label item="GW_GRP_Name0">
<ScreenID>GW_GRP_Name0</ScreenID>
<EQType>28</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>-100</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Target</Text>
</Label>
<Label item="GW_GRP_Name1">
<ScreenID>GW_GRP_Name1</ScreenID>
<EQType>1</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>-48</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F1</Text>
</Label>
<Label item="GW_GRP_Name1_BLK">
<ScreenID>GW_GRP_Name1_BLK</ScreenID>
<EQType>1</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>-47</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F1</Text>
</Label>
<Label item="GW_GRP_Name2">
<ScreenID>GW_GRP_Name2</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Group.Member[1].Invis},${Group.Member[1].Name},]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>38</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F2</Text>
</Label>
<Label item="GW_GRP_Name3">
<ScreenID>GW_GRP_Name3</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Group.Member[2].Invis},${Group.Member[2].Name},]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>90</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F3</Text>
</Label>
<Label item="GW_GRP_Name4">
<ScreenID>GW_GRP_Name4</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Group.Member[3].Invis},${Group.Member[3].Name},]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>142</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F4</Text>
</Label>
<Label item="GW_GRP_Name5">
<ScreenID>GW_GRP_Name5</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Group.Member[4].Invis},${Group.Member[4].Name},]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>194</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F5</Text>
</Label>
<Label item="GW_GRP_Name6">
<ScreenID>GW_GRP_Name6</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Group.Member[5].Invis},${Group.Member[5].Name},]}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>246</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F6</Text>
</Label>
<Label item="GW_GRP_Name2_Invis">
<ScreenID>GW_GRP_Name2_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[1].Invis},${Group.Member[1].Name},]} </TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>38</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F2</Text>
</Label>
<Label item="GW_GRP_Name3_Invis">
<ScreenID>GW_GRP_Name3_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[2].Invis},${Group.Member[2].Name},]} </TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>90</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F3</Text>
</Label>
<Label item="GW_GRP_Name4_Invis">
<ScreenID>GW_GRP_Name4_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[3].Invis},${Group.Member[3].Name},]} </TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>142</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F4</Text>
</Label>
<Label item="GW_GRP_Name5_Invis">
<ScreenID>GW_GRP_Name5_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[4].Invis},${Group.Member[4].Name},]} </TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>194</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F5</Text>
</Label>
<Label item="GW_GRP_Name6_Invis">
<ScreenID>GW_GRP_Name6_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Group.Member[5].Invis},${Group.Member[5].Name},]} </TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>51</X>
<Y>246</Y>
</Location>
<Size>
<CX>89</CX>
<CY>21</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>False</AlignCenter>
<AlignRight>false</AlignRight>
<Text>Player F6</Text>
</Label>
<Button item="GW_InviteButton">
<ScreenID>InviteButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>12</X>
<Y>4</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Select a player and click to invite into the group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>drakah_InviteButtonNormal</Normal>
<Pressed>drakah_InviteButtonHighlighted</Pressed>
<Flyby>drakah_InviteButtonHighlighted</Flyby>
<Disabled>drakah_InviteButtonDisabled</Disabled>
<PressedFlyby>drakah_InviteButtonHighlighted</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="GW_DisbandButton">
<ScreenID>DisbandButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>86</X>
<Y>4</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Click to disband your target from the group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>drakah_DisbandButtonNormal</Normal>
<Pressed>drakah_DisbandButtonHighlighted</Pressed>
<Flyby>drakah_DisbandButtonHighlighted</Flyby>
<Disabled>drakah_DisbandButtonDisabled</Disabled>
<PressedFlyby>drakah_DisbandButtonHighlighted</PressedFlyby>
</ButtonDrawTemplate>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Button item="GW_FollowButton">
<ScreenID>FollowButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>12</X>
<Y>4</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Accept an invitation to group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>drakah_FollowButtonNormal</Normal>
<Pressed>drakah_FollowButtonHighlighted</Pressed>
<Flyby>drakah_FollowButtonHighlighted</Flyby>
<Disabled>drakah_FollowButtonDisabled</Disabled>
<PressedFlyby>drakah_FollowButtonHighlighted</PressedFlyby>
</ButtonDrawTemplate>
</Button>
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Fri Aug 19, 2005 11:51 am
Code: Select all
<Button item="GW_DeclineButton">
<ScreenID>DeclineButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>86</X>
<Y>4</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Refuse an invtitation to group</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>drakah_DeclineButtonNormal</Normal>
<Pressed>drakah_DeclineButtonHighlighted</Pressed>
<Flyby>drakah_DeclineButtonHighlighted</Flyby>
<Disabled>drakah_DeclineButtonDisabled</Disabled>
<PressedFlyby>drakah_DeclineButtonHighlighted</PressedFlyby>
</ButtonDrawTemplate>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Button>
<Gauge item="GW_Gauge_Target">
<ScreenID>GW_Gauge_Target</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>-103</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Target</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_Target_ToT">
<ScreenID>TOTGauge0</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>-74</Y>
</Location>
<Size>
<CX>100</CX>
<CY>22</CY>
</Size>
<TextOffsetY>8</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_ToTHPGaugeFill</Fill>
</GaugeDrawTemplate>
<Text>Target of Target</Text>
<Font>2</Font>
<TextOffsetX>2</TextOffsetX>
</Gauge>
<Gauge item="GW_Gauge_Target_ToT_BLK">
<ScreenID>TOTGauge0_BLK</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>-74</Y>
</Location>
<Size>
<CX>100</CX>
<CY>22</CY>
</Size>
<TextOffsetY>9</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>27</EQType>
<Text>Target of Target</Text>
<Font>2</Font>
<TextOffsetX>1</TextOffsetX>
</Gauge>
<Gauge item="GW_Gauge_Target_ToT_Back">
<ScreenID>GW_Gauge_Target_ToT_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>-75</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F1">
<ScreenID>GW_Gauge_F1</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>-51</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F1</Text>
<TextOffsetY>-300</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F1_Back">
<ScreenID>GW_Gauge_F1_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>-52</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
<TextOffsetY>-300</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F1_Pet">
<ScreenID>PetGauge0</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>-22</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F1_Pet_Back">
<ScreenID>PetGauge0_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>-23</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F2">
<ScreenID>GW_Gauge_F2</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>35</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F2</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F2_Back">
<ScreenID>GW_Gauge_F2_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>34</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Gauge item="GW_Gauge_F2_Pet">
<ScreenID>PetGauge1</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>64</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>17</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F2_Pet_Back">
<ScreenID>GW_Gauge_F2_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>63</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>17</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F3">
<ScreenID>GW_Gauge_F3</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>87</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F3</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F3_Back">
<ScreenID>GW_Gauge_F3_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>86</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Gauge item="GW_Gauge_F3_Pet">
<ScreenID>PetGauge2</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>116</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>18</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F3_Pet_Back">
<ScreenID>GW_Gauge_F3_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>115</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>18</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F4">
<ScreenID>GW_Gauge_F4</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>139</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F4</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F4_Back">
<ScreenID>GW_Gauge_F4_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>138</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Gauge item="GW_Gauge_F4_Pet">
<ScreenID>PetGauge3</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>168</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>19</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F4_Pet_Back">
<ScreenID>GW_Gauge_F4_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>167</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>19</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F5">
<ScreenID>GW_Gauge_F5</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>191</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F5</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F5_Back">
<ScreenID>GW_Gauge_F5_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>190</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Gauge item="GW_Gauge_F5_Pet">
<ScreenID>PetGauge4</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>220</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>20</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F5_Pet_Back">
<ScreenID>GW_Gauge_F5_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>219</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>20</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F6">
<ScreenID>GW_Gauge_F6</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>243</Y>
</Location>
<Size>
<CX>145</CX>
<CY>27</CY>
</Size>
<TextOffsetX>47</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<GaugeOffsetY>21</GaugeOffsetY>
<GaugeOffsetX>45</GaugeOffsetX>
<Text>Player F6</Text>
<TextOffsetY>4</TextOffsetY>
</Gauge>
<Gauge item="GW_Gauge_F6_Back">
<ScreenID>GW_Gauge_F6_Back</ScreenID>
<Font>2</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>242</Y>
</Location>
<Size>
<CX>152</CX>
<CY>49</CY>
</Size>
<TextOffsetX>-200</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Background>drakah_GroupBack01</Background>
</GaugeDrawTemplate>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Gauge item="GW_Gauge_F6_Pet">
<ScreenID>PetGauge5</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>272</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Fri Aug 19, 2005 11:52 am
Code: Select all
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>21</EQType>
<GaugeDrawTemplate>
<Fill>drakah_GRP_PetHPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_Gauge_F6_Pet_Back">
<ScreenID>GW_Gauge_F6_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>271</Y>
</Location>
<Size>
<CX>111</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>True</DrawLinesFill>
<EQType>21</EQType>
<GaugeDrawTemplate>
<Lines>drakah_GRP_PetHP_Back</Lines>
</GaugeDrawTemplate>
</Gauge>
<Label item="GW_HP_Target">
<ScreenID>HP_Target</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>-85</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPerc_Target">
<ScreenID>HPPerc_Target</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>-84</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<EQType>29</EQType>
<Font>1</Font>
</Label>
<Label item="GW_HP_Player">
<ScreenID>HP_Player</ScreenID>
<EQType>19</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>-33</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPerc_Player">
<ScreenID>HPPerc_Player</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>-32</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<EQType>19</EQType>
<Font>1</Font>
</Label>
<Label item="GW_HPLabel1">
<ScreenID>HPLabel1</ScreenID>
<EQType>35</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>53</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPercLabel1">
<ScreenID>HPPercLabel1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>54</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<EQType>35</EQType>
<Font>1</Font>
</Label>
<Label item="GW_HPLabel2">
<ScreenID>HPLabel2</ScreenID>
<EQType>36</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>105</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPercLabel2">
<ScreenID>HPPercLabel2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>106</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
<EQType>36</EQType>
</Label>
<Label item="GW_HPLabel3">
<ScreenID>HPLabel3</ScreenID>
<EQType>37</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>157</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPercLabel3">
<ScreenID>HPPercLabel3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>158</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
<EQType>37</EQType>
</Label>
<Label item="GW_HPLabel4">
<ScreenID>HPLabel4</ScreenID>
<EQType>38</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>209</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPercLabel4">
<ScreenID>HPPercLabel4</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>210</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
<EQType>38</EQType>
</Label>
<Label item="GW_HPLabel5">
<ScreenID>HPLabel5</ScreenID>
<EQType>39</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>81</X>
<Y>261</Y>
</Location>
<Size>
<CX>36</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
</Label>
<Label item="GW_HPPercLabel5">
<ScreenID>HPPercLabel5</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>262</Y>
</Location>
<Size>
<CX>37</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<Font>1</Font>
<EQType>39</EQType>
</Label>
<Gauge item="GW_drakah_gaugeHPG0">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>-98</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO0">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>-98</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY0">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>-98</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB0">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>-98</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG1">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>-46</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO1">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>-46</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY1">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>-46</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB1">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>-46</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG2">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>40</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO2">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>40</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY2">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>40</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB2">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>40</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG3">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>92</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO3">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>92</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY3">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>92</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB3">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>92</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG4">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>144</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO4">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>144</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY4">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>144</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB4">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>144</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG5">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>196</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Fri Aug 19, 2005 11:54 am
Code: Select all
<Gauge item="GW_drakah_gaugeHPO5">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>196</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY5">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>196</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB5">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>196</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPG6">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-96</X>
<Y>248</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>125</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>GWGreen_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPO6">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-61</X>
<Y>248</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>130</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>GWOrange_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPY6">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-26</X>
<Y>248</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>GWYellow_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="GW_drakah_gaugeHPB6">
<ScreenID>drakah_gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>248</Y>
</Location>
<Size>
<CX>140</CX>
<CY>34</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Background>GWRed_gage</Background>
<Fill>GWBrown_gage</Fill>
</GaugeDrawTemplate>
</Gauge>
<Button item="GW_LFGButton">
<ScreenID>LFGButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>69</X>
<Y>4</Y>
</Location>
<Size>
<CX>16</CX>
<CY>20</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Open LFG Window</TooltipReference>
<ButtonDrawTemplate>
<Normal>drakah_LFGButtonNormal</Normal>
<Pressed>drakah_LFGButtonHighlighted</Pressed>
<Flyby>drakah_LFGButtonHighlighted</Flyby>
<Disabled>drakah_LFGButtonDisabled</Disabled>
<PressedFlyby>drakah_LFGButtonHighlighted</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="GW_Unclickable">
<ScreenID>GW_Unclickable</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>214</X>
<Y>27</Y>
</Location>
<Size>
<CX>99</CX>
<CY>69</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate />
</Button>
<Label item="Member5Distance">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>105</X>
<Y>275</Y>
</Location>
<TooltipReference>${Group.Member[5].Distance.Int}</TooltipReference>
</Label>
<Label item="Member4Distance">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>105</X>
<Y>223</Y>
</Location>
<TooltipReference>${Group.Member[4].Distance.Int}</TooltipReference>
</Label>
<Label item="Member3Distance">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>105</X>
<Y>171</Y>
</Location>
<TooltipReference>${Group.Member[3].Distance.Int}</TooltipReference>
</Label>
<Label item="Member2Distance">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>105</X>
<Y>119</Y>
</Location>
<TooltipReference>${Group.Member[2].Distance.Int}</TooltipReference>
</Label>
<Label item="Member1Distance">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>105</X>
<Y>67</Y>
</Location>
<TooltipReference>${Group.Member[1].Distance.Int}</TooltipReference>
</Label>
<Label item="Member5Direction">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>77</X>
<Y>275</Y>
</Location>
<TooltipReference>${Group.Member[5].Heading}</TooltipReference>
</Label>
<Label item="Member4Direction">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>77</X>
<Y>223</Y>
</Location>
<TooltipReference>${Group.Member[4].Heading}</TooltipReference>
</Label>
<Label item="Member3Direction">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>77</X>
<Y>171</Y>
</Location>
<TooltipReference>${Group.Member[3].Heading}</TooltipReference>
</Label>
<Label item="Member2Direction">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>77</X>
<Y>119</Y>
</Location>
<TooltipReference>${Group.Member[2].Heading}</TooltipReference>
</Label>
<Label item="Member1Direction">
<ScreenID>A_ScreenID</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<Size>
<CX>45</CX>
<CY>12</CY>
</Size>
<AlignRight>true</AlignRight>
<Location>
<X>77</X>
<Y>67</Y>
</Location>
<TooltipReference>${Group.Member[1].Heading}</TooltipReference>
</Label>
<Label item="GW_Class1">
<ScreenID>ClassLabel1</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[1].Class.ShortName}</TooltipReference>
<TooltipReference>$spawn($group(1),class)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>67</Y>
</Location>
<Size>
<CX>75</CX>
<CY>112</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="GW_Level1">
<ScreenID>ClassLabel1</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[1].Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>41</X>
<Y>67</Y>
</Location>
<Size>
<CX>22</CX>
<CY>112</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="GW_Class2">
<ScreenID>ClassLabel2</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[2].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>119</Y>
</Location>
<Size>
<CX>75</CX>
<CY>135</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="GW_Level2">
<ScreenID>ClassLabel2</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[2].Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>41</X>
<Y>119</Y>
</Location>
<Size>
<CX>22</CX>
<CY>135</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="GW_Class3">
<ScreenID>ClassLabel3</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[3].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>171</Y>
</Location>
<Size>
<CX>75</CX>
<CY>157</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="GW_Level3">
<ScreenID>ClassLabel3</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[3].Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>41</X>
<Y>171</Y>
</Location>
<Size>
<CX>22</CX>
<CY>157</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="GW_Class4">
<ScreenID>ClassLabel4</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[4].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>223</Y>
</Location>
<Size>
<CX>75</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="GW_Level4">
<ScreenID>ClassLabel4</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[4].Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>41</X>
<Y>223</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="GW_Class5">
<ScreenID>ClassLabel5</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[5].Class.ShortName}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>275</Y>
</Location>
<Size>
<CX>75</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="GW_Level5">
<ScreenID>ClassLabel5</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${Group.Member[5].Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>41</X>
<Y>275</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Screen item="GroupWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>78</Y>
</Location>
<Size>
<CX>152</CX>
<CY>295</CY>
</Size>
<Text>Group Window</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>This is the party window.</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>GW_Unclickable</Pieces>
<Pieces>GW_InviteButton</Pieces>
<Pieces>GW_DisbandButton</Pieces>
<Pieces>GW_FollowButton</Pieces>
<Pieces>GW_DeclineButton</Pieces>
<Pieces>GW_LFGButton</Pieces>
<Pieces>drakah_GroupBack01_Static</Pieces>
<Pieces>drakah_GroupBack01_01_Static</Pieces>
<Pieces>GW_Gauge_F1_Back</Pieces>
<Pieces>GW_Gauge_F2_Back</Pieces>
<Pieces>GW_Gauge_F3_Back</Pieces>
<Pieces>GW_Gauge_F4_Back</Pieces>
<Pieces>GW_Gauge_F5_Back</Pieces>
<Pieces>GW_Gauge_F6_Back</Pieces>
<Pieces>GW_Gauge_Target</Pieces>
<Pieces>GW_Gauge_F1</Pieces>
<Pieces>GW_Gauge_F2</Pieces>
<Pieces>GW_Gauge_F3</Pieces>
<Pieces>GW_Gauge_F4</Pieces>
<Pieces>GW_Gauge_F5</Pieces>
<Pieces>GW_Gauge_F6</Pieces>
<Pieces>GW_GRP_Name0</Pieces>
<Pieces>GW_GRP_Name1_BLK</Pieces>
<Pieces>GW_GRP_Name1</Pieces>
<Pieces>GW_GRP_Name2</Pieces>
<Pieces>GW_GRP_Name3</Pieces>
<Pieces>GW_GRP_Name4</Pieces>
<Pieces>GW_GRP_Name5</Pieces>
<Pieces>GW_GRP_Name6</Pieces>
<Pieces>GW_GRP_Name2_Invis</Pieces>
<Pieces>GW_GRP_Name3_Invis</Pieces>
<Pieces>GW_GRP_Name4_Invis</Pieces>
<Pieces>GW_GRP_Name5_Invis</Pieces>
<Pieces>GW_GRP_Name6_Invis</Pieces>
<Pieces>GW_HPPerc_Target</Pieces>
<Pieces>GW_HPPerc_Player</Pieces>
<Pieces>GW_HPPercLabel1</Pieces>
<Pieces>GW_HPPercLabel2</Pieces>
<Pieces>GW_HPPercLabel3</Pieces>
<Pieces>GW_HPPercLabel4</Pieces>
<Pieces>GW_HPPercLabel5</Pieces>
<Pieces>GW_HP_Target</Pieces>
<Pieces>GW_HP_Player</Pieces>
<Pieces>GW_HPLabel1</Pieces>
<Pieces>GW_HPLabel2</Pieces>
<Pieces>GW_HPLabel3</Pieces>
<Pieces>GW_HPLabel4</Pieces>
<Pieces>GW_HPLabel5</Pieces>
<Pieces>GW_drakah_gaugeHPB0</Pieces>
<Pieces>GW_drakah_gaugeHPY0</Pieces>
<Pieces>GW_drakah_gaugeHPO0</Pieces>
<Pieces>GW_drakah_gaugeHPG0</Pieces>
<Pieces>GW_drakah_gaugeHPB1</Pieces>
<Pieces>GW_drakah_gaugeHPY1</Pieces>
<Pieces>GW_drakah_gaugeHPO1</Pieces>
<Pieces>GW_drakah_gaugeHPG1</Pieces>
<Pieces>GW_drakah_gaugeHPB2</Pieces>
<Pieces>GW_drakah_gaugeHPY2</Pieces>
<Pieces>GW_drakah_gaugeHPO2</Pieces>
<Pieces>GW_drakah_gaugeHPG2</Pieces>
<Pieces>GW_drakah_gaugeHPB3</Pieces>
<Pieces>GW_drakah_gaugeHPY3</Pieces>
<Pieces>GW_drakah_gaugeHPO3</Pieces>
<Pieces>GW_drakah_gaugeHPG3</Pieces>
<Pieces>GW_drakah_gaugeHPB4</Pieces>
<Pieces>GW_drakah_gaugeHPY4</Pieces>
<Pieces>GW_drakah_gaugeHPO4</Pieces>
<Pieces>GW_drakah_gaugeHPG4</Pieces>
<Pieces>GW_drakah_gaugeHPB5</Pieces>
<Pieces>GW_drakah_gaugeHPY5</Pieces>
<Pieces>GW_drakah_gaugeHPO5</Pieces>
<Pieces>GW_drakah_gaugeHPG5</Pieces>
<Pieces>GW_drakah_gaugeHPB6</Pieces>
<Pieces>GW_drakah_gaugeHPY6</Pieces>
<Pieces>GW_drakah_gaugeHPO6</Pieces>
<Pieces>GW_drakah_gaugeHPG6</Pieces>
<Pieces>GW_Gauge_Target_ToT_Back</Pieces>
<Pieces>GW_Gauge_Target_ToT_BLK</Pieces>
<Pieces>GW_Gauge_Target_ToT</Pieces>
<Pieces>GW_Gauge_F1_Pet_Back</Pieces>
<Pieces>GW_Gauge_F2_Pet_Back</Pieces>
<Pieces>GW_Gauge_F3_Pet_Back</Pieces>
<Pieces>GW_Gauge_F4_Pet_Back</Pieces>
<Pieces>GW_Gauge_F5_Pet_Back</Pieces>
<Pieces>GW_Gauge_F6_Pet_Back</Pieces>
<Pieces>GW_Gauge_F1_Pet</Pieces>
<Pieces>GW_Gauge_F2_Pet</Pieces>
<Pieces>GW_Gauge_F3_Pet</Pieces>
<Pieces>GW_Gauge_F4_Pet</Pieces>
<Pieces>GW_Gauge_F5_Pet</Pieces>
<Pieces>GW_Gauge_F6_Pet</Pieces>
<Pieces>Member1Distance</Pieces>
<Pieces>Member2Distance</Pieces>
<Pieces>Member3Distance</Pieces>
<Pieces>Member4Distance</Pieces>
<Pieces>Member5Distance</Pieces>
<Pieces>Member1Direction</Pieces>
<Pieces>Member2Direction</Pieces>
<Pieces>Member3Direction</Pieces>
<Pieces>Member4Direction</Pieces>
<Pieces>Member5Direction</Pieces>
<Pieces>GW_Class1</Pieces>
<Pieces>GW_Level1</Pieces>
<Pieces>GW_Class2</Pieces>
<Pieces>GW_Level2</Pieces>
<Pieces>GW_Class3</Pieces>
<Pieces>GW_Level3</Pieces>
<Pieces>GW_Class4</Pieces>
<Pieces>GW_Level4</Pieces>
<Pieces>GW_Class5</Pieces>
<Pieces>GW_Level5</Pieces>
</Screen>
</XML>
-
pasini
- a ghoul

- Posts: 97
- Joined: Thu Jun 09, 2005 3:19 pm
Post
by pasini » Fri Aug 19, 2005 1:39 pm
I use the wow one too. Going to try that out this evening.
-
A_Druid_00
- Macro Maker Extraordinaire
- Posts: 2378
- Joined: Tue Jul 13, 2004 12:45 pm
- Location: Rolling on the Lawn Farting
Post
by A_Druid_00 » Fri Aug 19, 2005 1:48 pm
Good stuff, it's always nice to see newer members who actually give something back. Now, if only someone would put up a MQed Quartz!
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Sat Aug 20, 2005 3:12 pm
Player window
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Created by Drakah -->
<TextureInfo item="Player_Portrait.tga">
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
</TextureInfo>
<TextureInfo item="drakah_wow_player.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_AttackIndicator">
<Cycle>false</Cycle>
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>0</X>
<Y>128</Y>
</Location>
<Size>
<CX>195</CX>
<CY>64</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_AttackIndicatorAnim">
<ScreenID>A_AttackIndicatorAnim</ScreenID>
<Animation>A_AttackIndicator</Animation>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
</StaticAnimation>
<Ui2DAnimation item="drakah_PlayerPicture">
<Frames>
<Texture>Player_Portrait.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_PlayerGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>Player_Portrait.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_PlayerBack01">
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>195</CX>
<CY>77</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_PlayerSmCircle_Anim">
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>215</X>
<Y>0</Y>
</Location>
<Size>
<CX>31</CX>
<CY>30</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="drakah_PlayerSmCircle">
<ScreenID>drakah_PlayerSmCircle</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>46</Y>
</Location>
<Size>
<CX>31</CX>
<CY>30</CY>
</Size>
<Animation>drakah_PlayerSmCircle_Anim</Animation>
</StaticAnimation>
<!-- Start Stat Bars -->
<Ui2DAnimation item="drakah_HPGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>22</X>
<Y>222</Y>
</Location>
<Size>
<CX>117</CX>
<CY>9</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Start Pet Bars -->
<Ui2DAnimation item="drakah_PLR_PetHPBack">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>0</X>
<Y>242</Y>
</Location>
<Size>
<CX>139</CX>
<CY>14</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="drakah_PLR_PetHPFill">
<Cycle>true</Cycle>
<Frames>
<Texture>drakah_wow_player.tga</Texture>
<Location>
<X>6</X>
<Y>232</Y>
</Location>
<Size>
<CX>124</CX>
<CY>9</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="drakah_PlayerPicture_Back">
<ScreenID>drakah_PlayerPicture_Back</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>6</Y>
</Location>
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
<Animation>drakah_PlayerPicture</Animation>
</StaticAnimation>
<StaticAnimation item="drakah_Player_Back1">
<ScreenID>drakah_Player_Back1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>195</CX>
<CY>77</CY>
</Size>
<Animation>drakah_PlayerBack01</Animation>
</StaticAnimation>
<Label item="PW_PlayerNumberHP">
<ScreenID>PW_PlayerNumberHP</ScreenID>
<EQType>70</EQType>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>108</Y>
</Location>
<Size>
<CX>117</CX>
<CY>17</CY>
</Size>
<Text>10000/10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="PW_PlayerNumberHP2">
<ScreenID>PW_PlayerNumberHP2</ScreenID>
<EQType>70</EQType>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>229</X>
<Y>109</Y>
</Location>
<Size>
<CX>122</CX>
<CY>14</CY>
</Size>
<Text>10000/10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="PW_FirstName">
<ScreenID>PW_FirstName</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Me.Invis},${Me.Name},]}</TooltipReference>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>69</X>
<Y>17</Y>
</Location>
<Size>
<CX>125</CX>
<CY>20</CY>
</Size>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<Text>Drakah</Text>
</Label>
<Label item="PW_FirstName_Invis">
<ScreenID>PW_FirstName_Invis</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Me.Invis},${Me.Name},]}</TooltipReference>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>69</X>
<Y>17</Y>
</Location>
<Size>
<CX>125</CX>
<CY>20</CY>
</Size>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<Text>Drakah</Text>
</Label>
<Label item="PW_FirstNameShadow">
<ScreenID>PW_FirstNameShadow</ScreenID>
<EQType>1</EQType>
<Font>4</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>68</X>
<Y>18</Y>
</Location>
<Size>
<CX>125</CX>
<CY>20</CY>
</Size>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<Text>Drakah</Text>
</Label>
<Label item="PW_PlayerLevelNum">
<ScreenID>PW_PlayerLevelNum</ScreenID>
<EQType>2</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>52</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<Text>65</Text>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="PW_HPPercentBLK">
<ScreenID>PW_HPPercentLabelBLK</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>34</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<EQType>19</EQType>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<Text>100</Text>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="PW_ManaPercent">
<ScreenID>PW_ManaPercentLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>117</X>
<Y>44</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<EQType>20</EQType>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<Text>100</Text>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="PW_ManaPercentBLK">
<ScreenID>PW_ManaPercentBLK</ScreenID>
<EQType>20</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>45</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Gauge item="PW_Player_HP_Blank1">
<ScreenID>PW_PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>57</X>
<Y>16</Y>
</Location>
<Size>
<CX>130</CX>
<CY>28</CY>
</Size>
<TextOffsetX>-300</TextOffsetX>
<GaugeOffsetY>32</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>210</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<EQType>1</EQType>
<GaugeDrawTemplate />
<TextOffsetY>0</TextOffsetY>
<Font>3</Font>
</Gauge>
-
mclee
- a lesser mummy

- Posts: 42
- Joined: Sun Apr 10, 2005 11:09 pm
Post
by mclee » Sat Aug 20, 2005 3:22 pm
Code: Select all
<Gauge item="PW_Player_HP_Blank2">
<ScreenID>PW_PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>-25</X>
<Y>-27</Y>
</Location>
<Size>
<CX>93</CX>
<CY>92</CY>
</Size>
<TextOffsetX>-300</TextOffsetX>
<GaugeOffsetY>32</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>210</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<EQType>1</EQType>
<GaugeDrawTemplate />
<TextOffsetY>0</TextOffsetY>
<Font>3</Font>
</Gauge>
<Gauge item="PW_Gauge_Player_PetBack">
<ScreenID>PW_Gauge_Player_Pet_Back</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>58</Y>
</Location>
<Size>
<CX>139</CX>
<CY>14</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Lines>drakah_PLR_PetHPBack</Lines>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="PW_CastingTime">
<ScreenID>PW_CastGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>6</Y>
</Location>
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>50</R>
<G>100</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>drakah_PlayerGaugeFill</Fill>
</GaugeDrawTemplate>
<TopAnchorOffset>0</TopAnchorOffset>
<GaugeOffsetX>0</GaugeOffsetX>
</Gauge>
<Label item="Player_HPLabel">
<ScreenID>HPLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>117</X>
<Y>33</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<EQType>19</EQType>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<Text>100</Text>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
</Label>
<Label item="Player_HPPercLabel">
<ScreenID>HPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>153</X>
<Y>139</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Mana_Regen">
<ScreenID>MQ_M_ManaRegen</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${Me.ManaRegen}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>193</X>
<Y>44</Y>
</Location>
<Size>
<CX>34</CX>
<CY>14</CY>
</Size>
<Text>1234</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="HP_Regen">
<ScreenID>MQ_H_HPRegen</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${Me.HPRegen}</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>193</X>
<Y>33</Y>
</Location>
<Size>
<CX>34</CX>
<CY>14</CY>
</Size>
<Text>1234</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_HP">
<ScreenID>PlayerHP</ScreenID>
<TextColor>
<R>240</R>
<G>193</G>
<B>4</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>72</X>
<Y>36</Y>
</Location>
<Size>
<CX>117</CX>
<CY>9</CY>
</Size>
<TextOffsetX>-300</TextOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>180</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>drakah_HPGaugeFill</Fill>
</GaugeDrawTemplate>
<TextOffsetY>0</TextOffsetY>
<Font>3</Font>
</Gauge>
<Gauge item="Pet_HP">
<ScreenID>PetHP</ScreenID>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>56</X>
<Y>58</Y>
</Location>
<Size>
<CX>124</CX>
<CY>9</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>drakah_PLR_PetHPFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="Player_Mana">
<ScreenID>PlayerMana</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>72</X>
<Y>47</Y>
</Location>
<Size>
<CX>117</CX>
<CY>9</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Fill>drakah_HPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="Player_Fatigue">
<ScreenID>PlayerFatigue</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>70</X>
<Y>97</Y>
</Location>
<Size>
<CX>117</CX>
<CY>9</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>200</R>
<G>200</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Fill>drakah_HPGaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Screen item="PlayerWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>250</Y>
</Location>
<Size>
<CX>210</CX>
<CY>78</CY>
</Size>
<!--<Text>Target Window</Text>-->
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>drakah_PlayerPicture_Back</Pieces>
<Pieces>PW_CastingTime</Pieces>
<Pieces>drakah_Player_Back1</Pieces>
<Pieces>PW_FirstNameShadow</Pieces>
<Pieces>PW_FirstName</Pieces>
<Pieces>PW_FirstName_Invis</Pieces>
<Pieces>PW_Player_HP_Blank1</Pieces>
<Pieces>PW_Player_HP_Blank2</Pieces>
<Pieces>Player_HP</Pieces>
<Pieces>PW_PlayerNumberHP2</Pieces>
<Pieces>PW_PlayerNumberHP</Pieces>
<Pieces>PW_Gauge_Player_PetBack</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>PW_HPPercentBLK</Pieces>
<Pieces>Player_Fatigue</Pieces>
<Pieces>Player_Mana</Pieces>
<Pieces>PW_ManaPercentBLK</Pieces>
<Pieces>PW_ManaPercent</Pieces>
<Pieces>drakah_PlayerSmCircle</Pieces>
<Pieces>PW_PlayerLevelNum</Pieces>
<Pieces>Player_HPLabel</Pieces>
<Pieces>Player_HPPercLabel</Pieces>
<Pieces>A_AttackIndicatorAnim</Pieces>
<Pieces>Mana_Regen</Pieces>
<Pieces>HP_Regen</Pieces>
</Screen>
</XML>