Guild Tribute for HUD ?

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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Keoki
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Guild Tribute for HUD ?

Post by Keoki » Sun Aug 14, 2005 3:14 pm

Was just wondering if anyone has got that figured out , or if it's at all possible ?

I tried editing the

Code: Select all

Tribute=3,5,437,255,255,255,Tribute Points: ${Me.CurrentFavor}
With various different things. Mainly subsitituteing the ${Me.CurrentFavor} for ${Guildpoints} , ${Guild.CurrentFavor} , etc. , etc. But it all shows NULL.

Considering I'm pretty suck ass at code , I figured I'd see if anyone might know a way to pull it off.


Thanks

feckxoff
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here you go

Post by feckxoff » Wed Aug 31, 2005 3:22 am

Code: Select all

Guildpoints=     3,428,163,255,255,255,${If[${Raid.Members}>0,${Window[TributeBenefitWnd].Child[TBWG_GuildPoolLabel].Text}]}

Keoki
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Joined: Sat Jul 02, 2005 7:27 am

Post by Keoki » Wed Sep 07, 2005 4:23 pm

TY Feck , I haven't been on in a bit , sorry for late reply :D

I couldn't manage to get the " ${If[${Raid.Members}>0" to work BUT thanx to the piece of code I managed to get

Code: Select all

//Guildpoints
Guildpoints=3,160,675,255,255,255,Guild Points: ${Window[TributeBenefitWnd].Child[TBWG_GuildPoolLabel].Text} 
It's just a constant report on GuildPoints , wich I'm fine with. Thanks a ton :D

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Night Hawk
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Post by Night Hawk » Wed Sep 07, 2005 4:35 pm

It's because the second comma was left out of the If.

Code: Select all

${If[${Raid.Members}>0,${Window[TributeBenefitWnd].Child[TBWG_GuildPoolLabel].Text},]}
That should work, if you want to use it :)

feckxoff
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Post by feckxoff » Wed Sep 07, 2005 9:54 pm

In my hud this dosent work inless the window is open.. any way for it to update without the window being open.

Keoki
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Joined: Sat Jul 02, 2005 7:27 am

Post by Keoki » Tue Sep 20, 2005 6:18 pm

feckx,

Yeah i noticed I have to open my tribute window and select the "Guild" Tab , but afterwards I'm able to close the window and retain the information.

I haven't tried Night's suggestion , but gonna see if it's any better , thank you Night :P