Post
by Chrys73 » Mon Aug 01, 2005 9:17 pm
hello all
thx much understand whats hapenn and me cute the all ${String[]} on all line like you say but now i got error
No such 'bool' member 'equal'
here my hud if you can see something wrong thx
//Time
Time=3,5,35,255,234,8,The Time Is
Time2=3,120,35,255,234,8,${Time.Time12}
;//Date
;Datetext=3,5,95,255,234,8,Todays Date Is
;Date=3,120,95,255,234,8,${Time.Date}
;//Play Time This Session
;Played=3,5,95,255,234,8,Yove been Playing for
;Played2=3,120,95,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m /${Math.Calc[${MacroQuest.Running}/60000/60]}h
;//Running Macro
;Macro=3,5,55,255,255,0,Macro Running ? ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
;//Last Tell
;LastTellText=3,5,65,255,234,8,Last Tell From
;LastTellName=3,120,65,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//GM
GMInd1=3,5,45,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,45,255,234,8,${If[${Spawn[gm].ID},,GM]}
GMInd3=3,120,45,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,120,45,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
;//Character Name
;CharacterName=3,20,135,255,234,8,${Me} ${If[${Me.Surname.NotEqual["NULL"]},${Me.Surname},]}
;//Runspeed
;Speed=3,5,90,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
;//Your Location It is displayed as if you did /loc Y=North/South X=East/West
;LocationText=3,5,195,255,234,8,Your Loc. is
;Locationyxz=3,120,195,255,234,8,Y/ ${Me.Y} X/ ${Me.X} Z/ ${Me.Z}
;ZoneShortName=3,5,105,255,234,8,ZoneShortName
;ZoneText=3,120,105,25,255,0,${Zone.ShortName}
;//DamageShield Left
;DamageShieldText=3,5,115,255,234,8,Dmg Abs. Left
;DamageShield=3,120,115,255,234,8,${Me.Dar}
;//AttackSpeed
;AttackSpeedText=3,5,125,255,234,8,AttackSpeed
;AttackSpeed=3,120,125,255,234,8,${Me.AttackSpeed}
;//XP
;XPText=3,5,185,255,234,8,XP
;XP=3,120,185,255,234,8,${Me.PctExp}
;//AAXP
;AAXPText=3,5,195,255,234,8,AAXP
;AAXP=3,120,195,255,234,8,${Me.PctAAExp}
//ABILITEINFO
ABILITEINFOAreaText=3,20,60,255,255,255,*****ABILITE INFO*****
MGBAAtext=3,5,70,255,234,8,Mass Group Buff
MGBgreenreadytext=3,120,70,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff].Equal["TRUE"]},Ready,]}
MGBRednotready=3,120,70,255,0,0,${If[${Me.AltAbilityReady[Mass Group Buff].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}
RCtext=3,5,80,255,234,8,Resplendent Cure
RCgreenreadytext=3,120,80,0,255,0,${If[${Me.AltAbilityReady[Resplendent Cure].Equal["TRUE"]},Ready,]}
RCRednotready=3,120,80,255,0,0,${If[${Me.AltAbilityReady[Resplendent Cure].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Resplendent Cure].TimeHMS}]}
SCtext=3,5,90,255,234,8,Spirit Call
SCgreenreadytext=3,120,90,0,255,0,${If[${Me.AltAbilityReady[Spirit Call].Equal["TRUE"]},Ready,]}
SCRednotready=3,120,90,255,0,0,${If[${Me.AltAbilityReady[Spirit Call].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spirit Call].TimeHMS}]}
VP Roottext=3,5,100,255,234,8,Root
VPgreenreadytext=3,120,100,0,255,0,${If[${Me.AltAbilityReady[Virulent Paralysis].Equal["TRUE"]},Ready,]}
VPRednotready=3,120,100,255,0,0,${If[${Me.AltAbilityReady[Virulent Paralysis].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS}]}
Cannitext=3,5,110,255,234,8,Cani5
Canigreenreadytext=3,120,110,0,255,0,${If[${Me.AltAbilityReady[Cannibalization].Equal["TRUE"]},Ready,]}
CaniRednotready=3,120,110,255,0,0,${If[${Me.AltAbilityReady[Cannibalization].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Cannibalization].TimeHMS}]}
;Bearitext=3,5,405,255,234,8,Rabid Bear
;Beargreenreadytext=3,120,405,0,255,0,${If[${Me.AltAbilityReady[Rabid Bear].Equal["TRUE"]},Ready,]}
;BearRednotready=3,120,405,255,0,0,${If[${Me.AltAbilityReady[Rabid Bear].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Rabid Bear].TimeHMS}]}
;SMtext=3,5,415,255,234,8,Suspended Minion
;SMgreenreadytext=3,120,415,0,255,0,${If[${Me.AltAbilityReady[Suspended Minion].Equal["TRUE"]},Ready,]}
;SMRednotready=3,120,415,255,0,0,${If[${Me.AltAbilityReady[Suspended Minion].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Suspended Minion].TimeHMS}]}
;ASCtext=3,5,425,255,234,8,Advanced Spirit Calll
;ASCgreenreadytext=3,120,425,0,255,0,${If[${Me.AltAbilityReady[Advanced Spirit Call].Equal["TRUE"]},Ready,]}
;ASCRednotready=3,120,425,255,0,0,${If[${Me.AltAbilityReady[Advanced Spirit Call].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Advanced Spirit Call].TimeHMS}]}
;Otext=3,5,435,255,234,8.Origin
;Ogreenreadytext=3,120,435,0,255,0,${If[${Me.AltAbilityReady[Origin].Equal["TRUE"]},Ready,]}
;ORednotready=3,120,435,255,0,0,${If[${Me.AltAbilityReady[Origin].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Origin].TimeHMS}]}
CoTAtext=3,5,120,255,234,8,Call of the Ancients
CoTAgreenreadytext=3,120,120,0,255,0,${If[${Me.AltAbilityReady[Call of the Ancients].Equal["TRUE"]},Ready,]}
CoTARednotready=3,120,120,255,0,0,${If[${Me.AltAbilityReady[Call of the Ancients].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Ancients].TimeHMS}]}
;RC3text=3,5,165,255,234,8,Radiant Cure
;RC3greenreadytext=3,120,165,0,255,0,${If[${Me.AltAbilityReady[Radiant Cure].Equal["TRUE"]},Ready,]}
;RC3Rednotready=3,120,165,255,0,0,${If[${Me.AltAbilityReady[Radiant Cure].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}
CoTWtext=3,5,130,255,234,8,Call of the Wild
CoTWgreenreadytext=3,120,130,0,255,0,${If[${Me.AltAbilityReady[Call of the Wild].Equal["TRUE"]},Ready,]}
CoTWRednotready=3,120,130,255,0,0,${If[${Me.AltAbilityReady[Call of the Wild].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]}
;SChantext=3,5,475,255,234,8,Spiritual Channeling
;SChangreenreadytext=3,120,475,0,255,0,${If[${Me.AltAbilityReady[Spiritual Channeling].Equal["TRUE"]},Ready,]}
;SChanRednotready=3,120,475,255,0,0,${If[${Me.AltAbilityReady[Spiritual Channeling].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spiritual Channeling].TimeHMS}]}
;BoTAtext=3,5,485,255,234,8,Boon of the Ancients
;BoTAgreenreadytext=3,120,485,0,255,0,${If[${Me.AltAbilityReady[Boon of the Ancients].Equal["TRUE"]},Ready,]}
;BoTARednotready=3,120,485,255,0,0,${If[${Me.AltAbilityReady[Boon of the Ancients].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Boon of the Ancients].TimeHMS}]}
AAtext=3,5,140,255,234,8,Ancestral Aid
AAgreenreadytext=3,120,140,0,255,0,${If[${Me.AltAbilityReady[Ancestral Aid].Equal["TRUE"]},Ready,]}
AARednotready=3,120,140,255,0,0,${If[${Me.AltAbilityReady[Ancestral Aid].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Ancestral Aid].TimeHMS}]}
VeternHud= 3,005,150,255,255,255,~~~~~~ Vetern's Rewards ~~~~~
ExpRezHud= 3,005,160,255,255,000,100% Rez - - - - - - -
ExpRezReady= 3,120,160,000,255,000,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpReznotready= 3,120,160,255,000,000,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
DExpHud= 3,005,170,255,255,000,Double Exp - - - - - - -
DExpRready= 3,120,170,000,255,000,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
DExpnotready= 3,120,170,255,000,000,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the devoted].TimeHMS},]}
ServantHud= 3,005,180,255,255,000,Heal Bot - - - - - - -
Servantready= 3,120,180,000,255,000,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Servantnotready= 3,120,180,255,000,000,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
;HealmeHud= 3,005,360,255,255,000,Full Mana - - - - - - -
;HealmeRready= 3,120,360,000,255,000,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
;Healmenotready= 3,120,360,255,000,000,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}
//TargetInfo
TargetInfoAreaText=3,20,195,255,255,255,*****Target Info*****
TargetName=3,20,205,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,20,215,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,20,225,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
;TargetSpeed=3,20,295,255,234,8,RunSpeed is ${Target.Speed} MPH
;TargetLocation=3,20,295,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}
CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}
//Named Spawns
NS=3,5,240,255,255,255,~~~~ Named Spawns ~~~
Spawn1=3,5,255,255,255,0,${If[${Bool[${NearestSpawn[1,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[1,npc named].CleanName} (${NearestSpawn[1,npc named].HeadingTo}),No Named]}
Spawn2=3,5,265,255,255,0,${If[${Bool[${NearestSpawn[2,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[2,npc named].CleanName} (${NearestSpawn[2,npc named].HeadingTo}),No Named]}
Spawn3=3,5,275,255,255,0,${If[${Bool[${NearestSpawn[3,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[3,npc named].CleanName} (${NearestSpawn[3,npc named].HeadingTo}),No Named]}
Spawn4=3,5,285,255,255,0,${If[${Bool[${NearestSpawn[4,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[4,npc named].CleanName} (${NearestSpawn[4,npc named].HeadingTo}),No Named]}
Spawn5=3,5,295,255,255,0,${If[${Bool[${NearestSpawn[5,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[5,npc named].CleanName} (${NearestSpawn[5,npc named].HeadingTo}),No Named]}
Spawn6=3,5,305,255,255,0,${If[${Bool[${NearestSpawn[6,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[6,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[6,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[6,npc named].CleanName} (${NearestSpawn[6,npc named].HeadingTo}),No Named]}
thx much for your time =)