hello all i need your help plz

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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Chrys73
orc pawn
orc pawn
Posts: 12
Joined: Fri Apr 01, 2005 4:24 pm
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hello all i need your help plz

Post by Chrys73 » Sun Apr 03, 2005 2:15 pm

hello all


1) i have litel problem me used the one hud show many thinks AA , gm in zone date time distance loc of the target ect...... and more but on that hud me not whant some line i not us them then me just deleted it but now i got big hole because the line me deleted not be remplaced by the other still there me tryed to change the loc of the line to make it up litel but never mouve

can you make it more compacte with no free space in it and up litel more too because i whant it at top of my windows ..

i am french sorry if is hard to understand me =)
here the code i us


[shaman]

//Time
Time=3,5,85,255,234,8,The Time Is
Time2=3,120,85,255,234,8,${Time.Time12}

//Date
Datetext=3,5,95,255,234,8,Todays Date Is
Date=3,120,95,255,234,8,${Time.Date}

//Play Time This Session
Played=3,5,105,255,234,8,Yove been Playing for
Played2=3,120,105,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m /${Math.Calc[${MacroQuest.Running}/60000/60]}h

//Running Macro
Macro=3,5,115,255,255,0,Macro Running ? ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}

//Last Tell
LastTellText=3,5,125,255,234,8,Last Tell From
LastTellName=3,120,125,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}

//GM
GMInd1=3,5,135,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,135,255,234,8,${If[${Spawn[gm].ID},,GM]}
GMInd3=3,120,135,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,120,135,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}

//Character Name
CharacterName=3,20,175,255,234,8,${Me} ${If[${Me.Surname.NotEqual["NULL"]},${Me.Surname},]}

//Runspeed
Speed=3,5,185,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}

//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,195,255,234,8,Your Loc. is
Locationyxz=3,120,195,255,234,8,Y/ ${Me.Y} X/ ${Me.X} Z/ ${Me.Z}

ZoneShortName=3,5,205,255,234,8,ZoneShortName
ZoneText=3,120,205,25,255,0,${Zone.ShortName}


//DamageShield Left
DamageShieldText=3,5,225,255,234,8,Dmg Abs. Left
DamageShield=3,120,225,255,234,8,${Me.Dar}

//AttackSpeed
AttackSpeedText=3,5,235,255,234,8,AttackSpeed
AttackSpeed=3,120,235,255,234,8,${Me.AttackSpeed}

//XP
XPText=3,5,245,255,234,8,XP
XP=3,120,245,255,234,8,${Me.PctExp}

//AAXP
AAXPText=3,5,255,255,234,8,AAXP
AAXP=3,120,255,255,234,8,${Me.PctAAExp}


MGBAAtext=3,5,355,255,234,8,Mass Group Buff
MGBgreenreadytext=3,120,355,0,255,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},Ready,]}
MGBRednotready=3,120,355,255,0,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}

RC3text=3,5,365,255,234,8,Radiant Cure
RC3greenreadytext=3,120,365,0,255,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Ready,]}
RC3Rednotready=3,120,365,255,0,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}

SCtext=3,5,375,255,234,8,Spirit Call
SCgreenreadytext=3,120,375,0,255,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]},Ready,]}
SCRednotready=3,120,375,255,0,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spirit Call].TimeHMS}]}

VP Roottext=3,5,385,255,234,8,Root
VPgreenreadytext=3,120,385,0,255,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]},Ready,]}
VPRednotready=3,120,385,255,0,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS}]}

Cannitext=3,5,395,255,234,8,Cani5
Canigreenreadytext=3,120,395,0,255,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]},Ready,]}
CaniRednotready=3,120,395,255,0,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Cannibalization].TimeHMS}]}


CoTAtext=3,5,445,255,234,8,Call of the Ancients
CoTAgreenreadytext=3,120,445,0,255,0,${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]},Ready,]}
CoTARednotready=3,120,445,255,0,0,${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Ancients].TimeHMS}]}

CoTWtext=3,5,465,255,234,8,Call of the Wild
CoTWgreenreadytext=3,120,465,0,255,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]},Ready,]}
CoTWRednotready=3,120,465,255,0,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]}

SChantext=3,5,475,255,234,8,Spiritual Channeling
SChangreenreadytext=3,120,475,0,255,0,${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]},Ready,]}
SChanRednotready=3,120,475,255,0,0,${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spiritual Channeling].TimeHMS}]}

BoTAtext=3,5,485,255,234,8,Boon of the Ancients
BoTAgreenreadytext=3,120,485,0,255,0,${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]},Ready,]}
BoTARednotready=3,120,485,255,0,0,${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Boon of the Ancients].TimeHMS}]}

AAtext=3,5,495,255,234,8,Ancestral Aid
AAgreenreadytext=3,120,495,0,255,0,${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]},Ready,]}
AARednotready=3,120,495,255,0,0,${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Ancestral Aid].TimeHMS}]}


//TargetInfo
TargetInfoAreaText=3,20,425,255,234,8,*****Target Info*****
TargetName=3,20,435,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,20,445,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,20,455,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}

TargetSpeed=3,20,465,255,234,8,RunSpeed is ${Target.Speed} MPH
TargetLocation=3,20,475,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}


CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}


[xxxxxxxx_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
[xxxxxxx_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on

2) why he say ready to some AA me not have ??

TH MUCH all
Last edited by Chrys73 on Sun Apr 03, 2005 5:24 pm, edited 2 times in total.

User avatar
grandgrowl
orc pawn
orc pawn
Posts: 19
Joined: Mon Mar 14, 2005 2:14 pm

Post by grandgrowl » Sun Apr 03, 2005 2:59 pm

[C********_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
[D****_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
you may wanna edit out your character names before someone else edits out your characters :p

Woosh
a lesser mummy
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Posts: 46
Joined: Mon Aug 02, 2004 7:57 pm

Post by Woosh » Sun Apr 03, 2005 2:59 pm

probably want to edit your toon names out of that.

dedpoet
a hill giant
a hill giant
Posts: 247
Joined: Sat Aug 14, 2004 12:22 pm

Post by dedpoet » Mon Apr 04, 2005 7:58 am

The easiest thing to do is just comment out the lines for the AA you don't have, by putting a ; in front of the lines for that AA. Then you can move the other lines up to fill the empty spaces by chnaging the 3rd number in the line (that's the Y axis screen value).

The nice thing about the hud INI file is that it updates to your screen immediately when you save it, so make a backup of your INI, window out of EQ, make a change, window back in, and see what happened.

Let's say you have Spirit Call and Canni, but not VP. You could edit it like so:

Code: Select all

SCtext=3,5,375,255,234,8,Spirit Call
SCgreenreadytext=3,120,375,0,255,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]},Ready,]}
SCRednotready=3,120,375,255,0,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spirit Call].TimeHMS}]}

[color=red];[/color]VP Roottext=3,5,385,255,234,8,Root
[color=red];[/color]VPgreenreadytext=3,120,385,0,255,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]},Ready,]}
[color=red];[/color]VPRednotready=3,120,385,255,0,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS}]}

Cannitext=3,5,[color=red]385[/color],255,234,8,Cani5
Canigreenreadytext=3,120,[color=red]385[/color],0,255,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]},Ready,]}
CaniRednotready=3,120,[color=red]385[/color],255,0,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]},,${Me.AltAbilityTimer[Cannibalization].TimeHMS}]}
Then move the lines below it up the same amount of pixels. Later, if you get those AA, you can just uncomment them and change those numbers again to make it fit.

Chrys73
orc pawn
orc pawn
Posts: 12
Joined: Fri Apr 01, 2005 4:24 pm
Contact:

Post by Chrys73 » Mon Apr 04, 2005 8:48 am

thx thx thx much =)) i trey in min mle at house now me at worck thx again =))

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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:51 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:53 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:54 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:55 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:56 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:57 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:58 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 4:59 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 5:01 am


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Re: hello all i need your help plz

Post by xyilla » Mon May 05, 2025 5:02 am