Post
by Chrys73 » Sun Apr 03, 2005 2:15 pm
hello all
1) i have litel problem me used the one hud show many thinks AA , gm in zone date time distance loc of the target ect...... and more but on that hud me not whant some line i not us them then me just deleted it but now i got big hole because the line me deleted not be remplaced by the other still there me tryed to change the loc of the line to make it up litel but never mouve
can you make it more compacte with no free space in it and up litel more too because i whant it at top of my windows ..
i am french sorry if is hard to understand me =)
here the code i us
[shaman]
//Time
Time=3,5,85,255,234,8,The Time Is
Time2=3,120,85,255,234,8,${Time.Time12}
//Date
Datetext=3,5,95,255,234,8,Todays Date Is
Date=3,120,95,255,234,8,${Time.Date}
//Play Time This Session
Played=3,5,105,255,234,8,Yove been Playing for
Played2=3,120,105,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m /${Math.Calc[${MacroQuest.Running}/60000/60]}h
//Running Macro
Macro=3,5,115,255,255,0,Macro Running ? ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
//Last Tell
LastTellText=3,5,125,255,234,8,Last Tell From
LastTellName=3,120,125,255,0,8,${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
//GM
GMInd1=3,5,135,255,234,8,${If[${Spawn[gm].ID},GM,]}
GMInd2=3,5,135,255,234,8,${If[${Spawn[gm].ID},,GM]}
GMInd3=3,120,135,255,25,0,${If[${Spawn[gm].ID},GM is in zone,]}
GMInd4=3,120,135,25,255,0,${If[${Spawn[gm].ID},,None In Zone]}
//Character Name
CharacterName=3,20,175,255,234,8,${Me} ${If[${Me.Surname.NotEqual["NULL"]},${Me.Surname},]}
//Runspeed
Speed=3,5,185,255,234,8,Your RunSpeed Is ${Int[${Me.Speed}]}
//Your Location It is displayed as if you did /loc Y=North/South X=East/West
LocationText=3,5,195,255,234,8,Your Loc. is
Locationyxz=3,120,195,255,234,8,Y/ ${Me.Y} X/ ${Me.X} Z/ ${Me.Z}
ZoneShortName=3,5,205,255,234,8,ZoneShortName
ZoneText=3,120,205,25,255,0,${Zone.ShortName}
//DamageShield Left
DamageShieldText=3,5,225,255,234,8,Dmg Abs. Left
DamageShield=3,120,225,255,234,8,${Me.Dar}
//AttackSpeed
AttackSpeedText=3,5,235,255,234,8,AttackSpeed
AttackSpeed=3,120,235,255,234,8,${Me.AttackSpeed}
//XP
XPText=3,5,245,255,234,8,XP
XP=3,120,245,255,234,8,${Me.PctExp}
//AAXP
AAXPText=3,5,255,255,234,8,AAXP
AAXP=3,120,255,255,234,8,${Me.PctAAExp}
MGBAAtext=3,5,355,255,234,8,Mass Group Buff
MGBgreenreadytext=3,120,355,0,255,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},Ready,]}
MGBRednotready=3,120,355,255,0,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}
RC3text=3,5,365,255,234,8,Radiant Cure
RC3greenreadytext=3,120,365,0,255,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Ready,]}
RC3Rednotready=3,120,365,255,0,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}
SCtext=3,5,375,255,234,8,Spirit Call
SCgreenreadytext=3,120,375,0,255,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]},Ready,]}
SCRednotready=3,120,375,255,0,0,${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spirit Call].TimeHMS}]}
VP Roottext=3,5,385,255,234,8,Root
VPgreenreadytext=3,120,385,0,255,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]},Ready,]}
VPRednotready=3,120,385,255,0,0,${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS}]}
Cannitext=3,5,395,255,234,8,Cani5
Canigreenreadytext=3,120,395,0,255,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]},Ready,]}
CaniRednotready=3,120,395,255,0,0,${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Cannibalization].TimeHMS}]}
CoTAtext=3,5,445,255,234,8,Call of the Ancients
CoTAgreenreadytext=3,120,445,0,255,0,${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]},Ready,]}
CoTARednotready=3,120,445,255,0,0,${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Ancients].TimeHMS}]}
CoTWtext=3,5,465,255,234,8,Call of the Wild
CoTWgreenreadytext=3,120,465,0,255,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]},Ready,]}
CoTWRednotready=3,120,465,255,0,0,${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]}
SChantext=3,5,475,255,234,8,Spiritual Channeling
SChangreenreadytext=3,120,475,0,255,0,${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]},Ready,]}
SChanRednotready=3,120,475,255,0,0,${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spiritual Channeling].TimeHMS}]}
BoTAtext=3,5,485,255,234,8,Boon of the Ancients
BoTAgreenreadytext=3,120,485,0,255,0,${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]},Ready,]}
BoTARednotready=3,120,485,255,0,0,${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Boon of the Ancients].TimeHMS}]}
AAtext=3,5,495,255,234,8,Ancestral Aid
AAgreenreadytext=3,120,495,0,255,0,${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]},Ready,]}
AARednotready=3,120,495,255,0,0,${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Ancestral Aid].TimeHMS}]}
//TargetInfo
TargetInfoAreaText=3,20,425,255,234,8,*****Target Info*****
TargetName=3,20,435,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,20,445,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,20,455,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
TargetSpeed=3,20,465,255,234,8,RunSpeed is ${Target.Speed} MPH
TargetLocation=3,20,475,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}
CursorItem=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}
[xxxxxxxx_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
[xxxxxxx_rallos]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
2) why he say ready to some AA me not have ??
TH MUCH all
Last edited by
Chrys73 on Sun Apr 03, 2005 5:24 pm, edited 2 times in total.