Release: 03-08-05

A forum for reporting bugs NOT related to custom plugins.

Moderator: MacroQuest Developers

mq2user77
a hill giant
a hill giant
Posts: 160
Joined: Thu Dec 16, 2004 11:31 am
Contact:

Release: 03-08-05

Post by mq2user77 » Wed Mar 09, 2005 6:22 pm

Compiled the 03-08-05 version straight out of the zip without any modifications and am receiving a non-stop stream of the following messages in the MQ2 window:

No such group member 'Class'
No such group member 'Level'
No such group member 'Distance'

The Class and Level messages repeat more often than the Distance one does. It goes too fast for me to see if there's anythng else; only way I found what this was saying was by doing a screenshot.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Wed Mar 09, 2005 6:31 pm

have a custom UI with lvl / class / distance?

Code: Select all

7 March 2005 by dkaa
- Fixed the Buff and Song ID members

6 March 2005 by Lax
- Added group datatype. members are as follows:
  * groupmember Member[n]: n is 1 to 5 (0 gives self)
  * int Member[name]: Gives the number, as used above
  * int Members: Total group members, excluding self
  * groupmember Leader: The leader of the group
- Added groupmember datatype. inherits spawn. members are as follows:
  * string Name: Name of the group member.  Should work regardless of whether they are in zone
  * spawn Spawn: Direct access to the group member's spawn type
  * bool Leader: Is this the group leader?
- Dropped GroupLeader TLO, now you should use Group.Leader
- Dropped GroupLeaderName TLO, now you should use Group.Leader.Name
- Group TLO now gives group datatype

3 March 2005 by Lax
- Fixed character.CurrentHPS, character.MaxHPS, character.PctHPS to use the "stable" versions..
- Added character members STR, STA, AGI, DEX, WIS, INT, CHA, svMagic, svFire, svCold, svPoison,
  svDisease, CurrentWeight .. all of them ints
- Fixed buff slot counts

mq2user77
a hill giant
a hill giant
Posts: 160
Joined: Thu Dec 16, 2004 11:31 am
Contact:

Post by mq2user77 » Wed Mar 09, 2005 6:41 pm

JimJohnson wrote:have a custom UI with lvl / class / distance?
I wouldn't think UI errors would show up in the mq2 window..

Clueless_Coder
a hill giant
a hill giant
Posts: 192
Joined: Wed Aug 25, 2004 3:18 pm

Post by Clueless_Coder » Wed Mar 09, 2005 6:46 pm

DOH I never thought of the lvl/vlass/distance issue being the problem

I'm assuming the errors generated by the id info called in the HUD or UI would still be reported as MQ2 errors even though they're a UI error and not a macro or plugin error?

Time to edit the UI files :P

User avatar
ieatacid
Developer
Developer
Posts: 2727
Joined: Wed Sep 03, 2003 7:44 pm

Post by ieatacid » Wed Mar 09, 2005 7:03 pm

I wouldn't think UI errors would show up in the mq2 window..
Regular EQ UI errors won't. MQ2Data errors will if you're using it in the UI and the syntax is incorrect (or data types changed).

Terramantian
a ghoul
a ghoul
Posts: 120
Joined: Thu May 13, 2004 6:20 pm

Post by Terramantian » Wed Mar 09, 2005 10:05 pm

Check out the mar 6th update, Group is a datatype now and not a TLO. I added these to the wiki: [[DataType:group]] & [[DataType:groupmember]]. Basically, you need to replace ${Group[n* with ${Group.Member[n* . However ${Group.Member[n].Name} is broken, at least for me, so you need to use ${Group.Member[n].Spawn.Name}. If anyone else can get ${Group.Member[n].Name} to work please delete my bug note in the wiki.

Agripa
a ghoul
a ghoul
Posts: 97
Joined: Tue Nov 23, 2004 10:16 pm

Post by Agripa » Wed Mar 09, 2005 10:38 pm

I had the same problem with ${Group.Member[n].Name} returning nothing when I converted over but ${Group.Member[n].CleanName} works as well as ${Group.Member[n].Spawn.Name}.

xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 3:23 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 3:25 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 3:26 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 3:27 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 4:04 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 4:05 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 4:06 pm


xyilla
naggy
naggy
Posts: 33673
Joined: Sun Feb 23, 2025 5:36 am

Re: Release: 03-08-05

Post by xyilla » Tue Apr 29, 2025 4:07 pm