AFNuke mac (Wiz Bot Mac update: 12-02-04)

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

Moderator: MacroQuest Developers

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Cr4zyb4rd
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Posts: 1449
Joined: Tue Jul 20, 2004 11:46 am

Post by Cr4zyb4rd » Fri Dec 03, 2004 10:56 am

Even with that one, I've had a few problems with events not triggering things as they're supposed to :( But yeah, using the 10/25 (or at least the blech.h file from it) and making a new INI should resolve a lot of these issues. I'll try to poke Lax again today and see if he can't fix the events.

Sequoyah
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Joined: Fri Dec 03, 2004 12:51 am

Post by Sequoyah » Sat Dec 04, 2004 12:13 pm

In the 11/18 afnuke.mac version, in

sub event_togglemodrod
/if (${modrod}>0) {
/varset modrod 0
/echo Mod Rodding Disabled
} else /if (${modrod}<1) {
/varset modrod 1
/echo Mod Rodding Enabled
}
/ini "${IniFile}" Settings modrod ${concuss}
/return

Shouldn't it be...


/ini "${IniFile}" Settings modrod ${modrod}

I'm just teaching myself MQ2, so I sorry if I'm wrong. Maybe not having a modrod is the "no concuss" problem.

Looked some more... in the MEDLOOP:, the two closing "}" (bold below)are unbalanced... not sure what it should be, guessing just need to delete one.

/if (${SpawnCount[npc radius 40 zradius 20 noalert ${AlertList}]}>0) {
/varset npcnum ${SpawnCount[npc radius 40 zradius 20 noalert ${AlertList}]}
/for m 1 to ${npcnum} step 1
/if (${NearestSpawn[${m}, npc noalert ${AlertList}].LineOfSight}) {
/if (!${Me.Mount.ID} && ${Me.Sitting}) /sit off
}
}
else {
/next m
/if (!${Me.Mount.ID} && !${Me.Sitting} && !${Me.Moving} && ${Me.PctMana}<15) /sit on
}

Next one - in sub event_toggleass

sub event_toggleass
/if (${doassist}>0) {
/varset doassist 0
/echo Auto-Acquire Targets Enabled.
/goto :done
}
else /if (${doassist}<1) {
/varset doassist 1
/echo Auto-Assist Enabled
/if (${Spawn[${tankname}].ID}) {
/Echo Your Main Assist is ${tankname}
/echo Your SA is ${mainassist2} and TA is ${mainassist3}
}
else /if (!${Spawn[${tankname}].ID}) {
/Echo Your Main Assist is ${tankname}, but they are not currently in the zone.
/echo Your SA is ${mainassist2} and TA is ${mainassist3}
}
}
}
:done
/ini "${IniFile}" Settings doassist ${doassist}
/return

...I think this is another "just delete it"...

Sequoyah
decaying skeleton
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Posts: 4
Joined: Fri Dec 03, 2004 12:51 am

Another fix...

Post by Sequoyah » Wed Dec 08, 2004 10:43 am

I got some good feedback on the bug board about the misfiring events. Be sure you go into the AFNUKE.MAC and find the line

#event nukepause "[MQ2] nukepause #*#

There should be a double quote at the end of that line.

#event nukepause "[MQ2] nukepause #*# "

HUGE thanks to the Bug Board for pointing that out.

Sequoyah

Merlin
a lesser mummy
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iclick bug

Post by Merlin » Sun Dec 19, 2004 12:16 pm

with the new version of MQ the iclicks arent working

cut from nuke_Merlin.ini

Code: Select all

[Koadic's Robe of Heightened Focus] 
FullName=Koadic's Robe of Heightened Focus 
KeepUp=TRUE
BounceOff1=Maelin's Methodical Mind 
BounceOff2=Lunar Whispers 
BounceOff3=Aura of Eternity
[Green Flower of Functionality]
FullName=Green Flower of Functionality
KeepUp=TRUE
[Black Flower of Functionality]
FullName=Black Flower of Functionality
KeepUp=TRUE
BounceOff1=Talisman of the Tribunal
error is

Code: Select all

DoCommand - Couldn't parse '/iclick Koadic's Robe of Heightened Focus'
afnuke2.inc@222 (ClickBuffcheck): /docommand /iclick $(ialias)
afnuke.mac@285 (main): /if (!${clicktimer}) /call ClickBuffcheck


then its the same for the other 2 items as well, the errors just keep cycling thru

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Cr4zyb4rd
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Post by Cr4zyb4rd » Sun Dec 19, 2004 5:22 pm

Should be addressed in the next zip. The iteminfo structs went a little screwy.

Merlin
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Post by Merlin » Sun Dec 19, 2004 10:38 pm

yeah all toggles are fooked hehe

eqaussie
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Post by eqaussie » Mon Dec 20, 2004 11:07 pm

Having a problem switching nukes with latest build.

/nuke1 Icebane works fine, switches and mems Icebane

/nuke1 Gelidin Comet wont work at all, tho the ini file seems to be updated

Doesnt appear to be multi-word problem either as /nuke1 Ancient: Strike of Chaos works too.

Most strange

Merlin
a lesser mummy
a lesser mummy
Posts: 69
Joined: Tue Oct 26, 2004 2:33 am

errors with recently patch

Post by Merlin » Fri Jan 28, 2005 6:41 pm

DoCommand - Couldn't parse '/iclick Black Flower of Functionality'
afnuke2.inc@222 (ClickBuffcheck): /docommand /iclick ${ialias}
afnuke.mac@285 (main): /if (!${clicktimer}) /call ClickBuffCheck
The current macro has ended.


this is the error with iclicks

Merlin
a lesser mummy
a lesser mummy
Posts: 69
Joined: Tue Oct 26, 2004 2:33 am

Post by Merlin » Mon Jan 31, 2005 12:44 am

any news on the fix? none of the custom right clicks work, none of the commands like "/ma NewTank name" or "/addmaster" or "/afhelp" work

some news would be excellent, will pay for updated macro or a version of MQ2 that will allow this macro to function just as it did before the last patch

Merlin
a lesser mummy
a lesser mummy
Posts: 69
Joined: Tue Oct 26, 2004 2:33 am

Post by Merlin » Tue Feb 01, 2005 12:24 am

is this macro not broke? am I compiling MQ2 wrong?

cobalt.n
decaying skeleton
decaying skeleton
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Joined: Fri Oct 22, 2004 5:51 pm

Post by cobalt.n » Sun Feb 06, 2005 5:57 pm

try

/echo ma NewTank or
/echo addmaster or
/echo afhelp or
/echo nuke1 Gelidin Comet

Tieldar
decaying skeleton
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Post by Tieldar » Wed Apr 20, 2005 2:37 pm

I could have missed this problem in the previous 22 pages but for some reason i can not get the level 60 Greater Familiar to auto cast. I have not purchased an aa familiars yet and i have

myfamiliar=303

Merlin
a lesser mummy
a lesser mummy
Posts: 69
Joined: Tue Oct 26, 2004 2:33 am

spams omgzro

Post by Merlin » Sun May 15, 2005 2:56 pm

after this last patch, this macro spams you with "You haven't recovered yet..." messages in between nukes =(, and it continues to spam you with that same message forever more

MagicMan
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Posts: 14
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Re: spams omgzro

Post by MagicMan » Mon May 16, 2005 11:18 am

Merlin wrote:after this last patch, this macro spams you with "You haven't recovered yet..." messages in between nukes =(, and it continues to spam you with that same message forever more
See if this fixes it for you:

http://www.macroquest2.com/phpBB2/viewt ... 8269#88269

kzboray
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Post by kzboray » Thu May 19, 2005 5:51 pm

New to MQ2, and found this little gem about a month ago. Been playing with it on and off and am amazed at it's functionality. /bow Azam. Is Azam still around or did we lose this genius?