for some reason when my pole breaks and i have to summon a new one, afterwards it stops destroying the regular nonzone items
Code: Select all
| - Fish.mac -
|
#include routines.mac
Sub Main
/cleanup
:Fish
/call CheckPole
/if $return==1 /return
/call CheckBait
/if $return==1 /return
| Modify the following line to your correct Ability Key for Fishing
/doability 1
/delay 55
/if "$cursor(name)"=="Tattered Cloth Sandal" /click left destroy
/if "$cursor(name)"=="Rusty Dagger" /click left destroy
/if "$cursor(name)"=="Fish Scales" /click left destroy
/if "$cursor(name)"=="Fresh Fish" /click left destroy
/click left auto
/goto :Fish
/return
Sub CheckPole
/if "$equip(primary,name)"~~"Brell's Fishin' Pole" /return 0
/click right hotkey 6
/delay 110
/if "$cursor()"=="NULL" /return 1
/click left equip primary
/return 0
Sub CheckBait
/if "$equip(ammo,name)"~~"Bait" /return 0
/if "$equip(ammo,name)"~~"Lure" /return 0
/if "$cursor()"=="NULL" /sendkey down shift
/if "$cursor()"=="NULL" /finditem similar "Bait"
/if "$cursor()"=="NULL" /finditem similar "Lure"
/if "$cursor()"=="NULL" /sendkey up shift
/if "$cursor()"=="NULL" /return 1
/click left auto
/return 0

