The (Mostly) Complete Raiding Druid Package v7.23

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

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A_Druid_00
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Post by A_Druid_00 » Thu Jan 13, 2005 9:17 pm

5.4 is up, and /moveto logic is in. Compare it to the 5.3 RDEvents if you want to see how it was done, TNG. ${Me.X} and ${Me.Y} returns a float and not an int, so I had to set them as integers when I did ${MyY} and ${MyX} by using ${Int[${XXX}]}
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

fallon
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Post by fallon » Fri Jan 14, 2005 5:34 am

You do suck at reading the doc though. /fire and /cold switches to fire and cold nukes respectively, and also updates the ini. There's also instructions in the doc on how to configure a keybind to toggle fire and ice nukes with a simple keystroke.
Actuall, no he doesn't... I just updated the doc with those commands after reading your post.

I asked for a toggle earlier, not realizing there were these 2 commands already there for that function. Nice to track down that info finally. :-p
Any other suggestions as to what you guys want to see in RD next?
Leash & auto-follow commands (maybe auto-dismount for the follow)
Auto-accept group invites from authorized list of players.
Heal message toggle on/off (DruidBot tells the group, Quick Heal > %t)

BTW. I'm not updating the .zip as you didn't seem too excited about it. Let me know if you want me to try and keep it up to date.
Last edited by fallon on Fri Jan 14, 2005 5:36 am, edited 1 time in total.

ztrike
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Post by ztrike » Fri Jan 14, 2005 5:35 am

A_Druid_00 wrote:Any other suggestions as to what you guys want to see in RD next? I've added everything I could have possibly wanted, and I'm out of ideas. Maybe it's time to add my max crit heal and crit nuke after all! :P
/battle on The battle druid - druid engange with his ubar wepon
/pet on - Druid creates its ubar pet and send its to battle

:)
Ztrike out

TheNewGuy
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Post by TheNewGuy » Fri Jan 14, 2005 6:27 am

Only other addition I'd like to see is a way to report mana to the group, or in tells. To the group wouldn't have to be anything fancy - quite often I just say
/g 50m
but of course if I wanted to change whatever you choose I could just do that too. Yeah - mana reporting is about it.
[quote="dont_know_at_all"][quote="sybarite"]Um.. search works fine for me (used spell_routines.inc)... Try scrolling down you lazy fuck.

http://www.macroquest2.com/phpBB2/viewtopic.php?t=8964&highlight=spellroutines+inc[/quote]

That's great but he's looking for move.inc, you fucking spastic colon.[/quote]

A_Druid_00
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Post by A_Druid_00 » Fri Jan 14, 2005 8:23 am

Beta Mana Reporting code is in, I'll post it on my lunch break. I had to get out the door before I could get it up here.

I'll probably implement heal messages this afternoon.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

SumOne
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Post by SumOne » Fri Jan 14, 2005 9:17 am

First, thanks for the great macro! A friend of mine introduced me to it several weeks ago and I can't standing playing without it since..

I know you designed this for a "raiding druid" but this macro is my life's blood for two boxing in xp groups. Normally I play with a lot of pet casters. If it wasn't too hard, could you add in a toggled ability to heal pets? Also, maybe add the ability to control DC pets (/pet attack on engage)?

On the raiding side of it, possibly add a toggle that allows the bot to either watch /rsay, /group or a /tell for an "engage" message, for those situations where you have to wait for an engage call vs engaging at a percentage rate?

And again, thanks for the greatest thing since sliced bread! :D

A_Druid_00
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Post by A_Druid_00 » Fri Jan 14, 2005 9:22 am

I'll probably screw around with pet stuff this weekend. I don't generally use a pet, so I'll have spend a bit of time seeing how other pet class macros handle it. Same deal with pet healing.

I toyed with using an engage trigger, but I tossed it since it's pretty pointless anyway. Even when my guild used engage messages, I ignored them anyway and started casting when I felt enough aggro had been generated for me to engage; I'm just a rebel like that. Just set your engagehps low enough that you won't get yourself aggro. With Epic 1.5 and SCS3, I have to really work to pull aggro on raids.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

TheNewGuy
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Post by TheNewGuy » Fri Jan 14, 2005 6:11 pm

ANY type of Druid pet is simply /pet taunt off - /pet attack.

DC pets I guess we could equip with toys and whatnot, or beg for toys, then equip him - heh - nm, too complicated. Glad I didn't get DC yet - n need
[quote="dont_know_at_all"][quote="sybarite"]Um.. search works fine for me (used spell_routines.inc)... Try scrolling down you lazy fuck.

http://www.macroquest2.com/phpBB2/viewtopic.php?t=8964&highlight=spellroutines+inc[/quote]

That's great but he's looking for move.inc, you fucking spastic colon.[/quote]

A_Druid_00
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Post by A_Druid_00 » Fri Jan 14, 2005 7:38 pm

6.0 is up, and RaidDruid is now one chatty bitch. Take a look at the main post for the new toggles, etc. It's pretty damn bad ass if I do say so myself.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

Birdbrain
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Post by Birdbrain » Fri Jan 14, 2005 8:57 pm

anyone know why when i run this macro all it does is cure, it doesnt assist or heal or nuke etc?

A_Druid_00
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Post by A_Druid_00 » Fri Jan 14, 2005 9:07 pm

Have you set up your ini? If not, do so.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

Birdbrain
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Post by Birdbrain » Fri Jan 14, 2005 9:09 pm

yes i have, this is my ini.

Code: Select all

[Settings]
RDPause=0
NPCRadius=200
NPCZRadius=30
PCRadius=200
PCZRadius=30
AutoNinja=0
AutoSit=1
SitDelay=5s
UseMount=0
MountItem=Black chain Bridle
ClickRods=1
MedPct=50
OVHPs=50
RodMana=80
DoWolf=0
[GeneralStuff]
ColdSpellSet=Cold
FireSpellSet=Fire
AssistMA=1
MA1=someone
MA2=someone2
MA3=Main Assist 3
DoWoW=0
EngageHPs=90
StopHPs=10
StopNukingMana=50
UseEpic=0
ChatChannel=echo
ReportMana=0
ReportWoW=0
ReportEpic=0
SpamDelay=3s
[HealStuff]
GroupHealing=1
CheckGroupInterval=3s
AutoInterrupt=0
RampHealing=0
RampTank=Rampage Tank
AEHealing=0
AssistHealing=0
HealPct=70
HealFD=0
CancelPct=90
FastHeal=Chlorotrope
FastHealGem=gem2
UseCH=0
TankHealPct=50
TankHeal=Chlorotrope
TankHealGem=gem1
SotWAA=Spirit of the wood
DoSotW=0
SotWPct=75
RCAA=Radiant Cure
DoRC=1
RCDebuffs=Hand of Ro|Swarming Death|Black Plague|Deathly Chants|Planeshift|Torrent of Agony|Wind of Tashanian|Phantasmal Torment|Quivering Nightmares|Tallon's Balance|Vallon's Precision|Horrifying Affliction|Aura of Fear|Dragornian Malady|Chaos Claws|Destructive Will|Afterthoughts of Anger|Pyrilen Fury|Discordant Feedback|Chaos Affliction|Cloud of Attrition|Energy Siphon|Unholy Aura| 
ReportHeals=0
ReportInterrupts=0
WaitToCancel=0
ReportSotW=0
ReportRC=0

[SelfBuffStuff]
SelfBuffs=1
SelfBuffRecheck=60s
SelfBuffTotal=6

SelfBuff1=Twilight SHroud
SelfBuffIcon1=Lunar Whispers
SelfBuffGem1=Item
SelfBuffIndoors1=1
SelfBuffBlock1=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount1=15

SelfBuff2=Self Buff Item/Spell #2
SelfBuffIcon2=Self Buff #2 Buff Icon
SelfBuffGem2=Self Buff #2 Gem or put Item if an item
SelfBuffIndoors2=0
SelfBuffBlock2=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount2=15

SelfBuff3=Self Buff Item/Spell #3
SelfBuffIcon3=Self Buff #3 Buff Icon
SelfBuffGem3=Self Buff #3 Gem or put Item if an item
SelfBuffIndoors3=0
SelfBuffBlock3=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount3=15

SelfBuff4=Self Buff Item/Spell #4
SelfBuffIcon4=Self Buff #4 Buff Icon
SelfBuffGem4=Self Buff #4 Gem or put Item if an item
SelfBuffIndoors4=0
SelfBuffBlock4=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount4=15

SelfBuff5=Brackencoat 
SelfBuffIcon5=Brackencoat 
SelfBuffGem5=gem3 
SelfBuffIndoors5=1 
SelfBuffBlock5=None 
SelfBuffCount5=12 

SelfBuff6=Mask of the Forest 
SelfBuffIcon6=Mask of the Forest 
SelfBuffGem6=gem3 
SelfBuffIndoors6=1 
SelfBuffBlock6=Poisoned Flames|Withering Destruction 
SelfBuffCount6=16 

SelfBuff7=Steeloak Skin 
SelfBuffIcon7=Steeloak Skin 
SelfBuffGem7=gem3 
SelfBuffIndoors7=1 
SelfBuffBlock7=Cataclysm of Ro|Blessing of Steeloak 
SelfBuffCount7=17 

SelfBuff8=Protection of Seasons 
SelfBuffIcon8=Protection of Seasons 
SelfBuffGem8=gem3 
SelfBuffIndoors8=1 
SelfBuffBlock8=Mala 
SelfBuffCount8=15 

SelfBuff9=Spirit of Eagle 
SelfBuffIcon9=Spirit of Eagle 
SelfBuffGem9=gem3 
SelfBuffIndoors9=0 
SelfBuffBlock9=Flight of Eagles|Form of the Hunter 
SelfBuffCount9=19 

SelfBuff10=Self Buff Item/Spell #10
SelfBuffIcon10=Self Buff #10 Buff Icon
SelfBuffGem10=Self Buff #10 Gem or put Item if an item
SelfBuffIndoors10=0
SelfBuffBlock10=Put Spells that Block This Buff Here, in between | and |
SelfBuffCount10=15
ReportSelfBuffs=0
[DoBuffStuff]
DoBuffs=1
DoBuffTotal=6

DoBuff1=Do Buff Item/Spell #1
DoBuffGem1=Do Buff #1 Gem or put Item if an item
DoBuffIcon1=Do Buff #1 Buff Icon
DoBuffIndoors1=0
DoBuffAliases1=Put the keywords you want to respond to for this buff

DoBuff2=Steeloak Skin 
DoBuffGem2=gem3 
DoBuffIcon2=Steeloak Skin 
DoBuffIndoors2=1 
DoBuffAliases2=Oak|9|nine|Steeloak|Skin|oak|Steel| 

DoBuff3=Protection of Seasons 
DoBuffGem3=gem3 
DoBuffIcon3=Protection of Seasons 
DoBuffIndoors3=1 
DoBuffAliases3=seasons|cos|pos| 

DoBuff4=Do Buff Item/Spell #4
DoBuffGem4=Do Buff #4 Gem or put Item if an item
DoBuffIcon4=Do Buff #4 Buff Icon
DoBuffIndoors4=0
DoBuffAliases4=Put the keywords you want to respond to for this buff

DoBuff5=Do Buff Item/Spell #5
DoBuffGem5=Do Buff #5 Gem or put Item if an item
DoBuffIcon5=Do Buff #5 Buff Icon
DoBuffIndoors5=0
DoBuffAliases5=Put the keywords you want to respond to for this buff

DoBuff6=Circle of Summer 
DoBuffGem6=gem3 
DoBuffIcon6=Circle of Summer 
DoBuffIndoors6=1 
DoBuffAliases6=summer|circle| 

DoBuff7=Spirit of Eagle 
DoBuffGem7=gem3 
DoBuffIcon7=Spirit of Eagle 
DoBuffIndoors7=0 
DoBuffAliases7=soe|eagle| 

DoBuff8=Do Buff Item/Spell #8
DoBuffGem8=Do Buff #8 Gem or put Item if an item
DoBuffIcon8=Do Buff #8 Buff Icon
DoBuffIndoors8=0
DoBuffAliases8=Put the keywords you want to respond to for this buff
DoBuff9=Pure Blood 
DoBuffGem9=gem3 
DoBuffIcon9=Pure Blood 
DoBuffIndoors9=1 
DoBuffAliases9=pb|poison|disease|pure| 

DoBuff10=Remove Greater Curse 
DoBuffGem10=gem3 
DoBuffIcon10=Remove Greater Curse 
DoBuffIndoors10=1 
DoBuffAliases10=grc|rgc|curse| 
ReportDoBuffs=0

[DebuffStuff] 
DoDebuffs=1 
DebuffRecasts=3 
DebuffTotal=3 
DebuffHPs=98
Debuff1=Debuff Item/Spell #1
DebuffIcon1=Debuff #1 Effect Name
DebuffGem1=Debuff #1 Spell Gem or put Item if an item
DebuffSpellSet1=0
Debuff2=Debuff Item/Spell #2
DebuffIcon2=Debuff #2 Effect Name
DebuffGem2=Debuff #2 Spell Gem or put Item if an item
DebuffSpellSet2=0
Debuff3=Debuff Item/Spell #3
DebuffIcon3=Debuff #3 Effect Name
DebuffGem3=Debuff #3 Spell Gem or put Item if an item
DebuffSpellSet3=0
Debuff4=Debuff Item/Spell #4
DebuffIcon4=Debuff #4 Effect Name
DebuffGem4=Debuff #4 Spell Gem or put Item if an item
DebuffSpellSet4=0
Debuff5=Debuff Item/Spell #5
DebuffIcon5=Debuff #5 Effect Name
DebuffGem5=Debuff #5 Spell Gem or put Item if an item
DebuffSpellSet5=0
ReportDebuffs=0

[DebuffStuff]
DoDebuffs=0
DebuffHPs=98
DebuffRecasts=0
DebuffTotal=1

Debuff1=Hand of Ro 
DebuffIcon1=Hand of Ro 
DebuffGem1=gem5 
DebuffSpellSet1=1 


Debuff2=Debuff Item/Spell #2
DebuffIcon2=Debuff #2 Effect Name
DebuffGem2=Debuff #2 Spell Gem or put Item if an item
DebuffSpellSet2=0

Debuff3=Debuff Item/Spell #3
DebuffIcon3=Debuff #3 Effect Name
DebuffGem3=Debuff #3 Spell Gem or put Item if an item
DebuffSpellSet3=0

Debuff4=Debuff Item/Spell #4
DebuffIcon4=Debuff #4 Effect Name
DebuffGem4=Debuff #4 Spell Gem or put Item if an item
DebuffSpellSet4=0

Debuff5=Debuff Item/Spell #5
DebuffIcon5=Debuff #5 Effect Name
DebuffGem5=Debuff #5 Spell Gem or put Item if an item
DebuffSpellSet5=0
[DoTStuff]
DoDoTs=0
DoTHPs=95
DoTRecasts=0
DoTTotal=3
StopDoTing=50

DoT1=Blade of the Tempest
DoTIcon1=Tempest Wrath
DoTGem1=Item
DoTSpellSet1=0

DoT2=Swarming Death 
DoTIcon2=Swarming Death 
DoTGem2=gem9
DoTSpellSet2=0 

DoT3=Nature Walkers Scimitar 
DoTIcon3=Wrath of Nature 
DoTGem3=item 
DoTSpellSet3=0 

DoT4=DoT Item/Spell #4
DoTIcon4=DoT #4 Effect Name
DoTGem4=DoT #4 Spell Gem or put Item if an item
DoTSpellSet4=0

DoT5=DoT Item/Spell #5
DoTIcon5=DoT #5 Effect Name
DoTGem5=DoT #5 Spell Gem or put Item if an item
DoTSpellSet5=0
ReportDoTs=0
[NukeStuff]
DoNukes=1
NukeHPs=90
NukeDelay=5s
NukeGem=gem7
ColdNuke=Winter's Frost
WhichNuke=1
FireNuke=Summer's Flame
[SnareStuff]
DoSnare=0
SnareHPs=50
SnareRecasts=0
SnareGem=gem1
SnareSpell=Ensnare
ReportSnares=0

A_Druid_00
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Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Fri Jan 14, 2005 9:17 pm

The RDPause Toggle is backwards. I know, I suck. But now that I'm used to it, I just left it alone. RDPause=1 actually unpauses. If you have the HUD, it will have a little line that says ***Raid Druid is Paused***
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

Birdbrain
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Post by Birdbrain » Fri Jan 14, 2005 9:22 pm

So if i change it it will work now?

Birdbrain
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Post by Birdbrain » Fri Jan 14, 2005 9:24 pm

cool thnx a lot dude, now it works :P