no everything esle is working just not this set of code. i replaced it with someone elses d arb code and still nothing. is there something wrong with divine arb code or am i the only one this is happening to..
this is my whole hud.
Code: Select all
RealTime=1,050,025,255,255,255,Time: ${Time.Time24}
Tribute=1,005,640,255,255,000,Tribute - ${Me.CurrentFavor}
PctXP=1,1220,725,255,255,000,XP ${Me.PctExp}%
PctAAXP=1,1220,735,255,255,000,AA ${Me.PctAAExp}%
CursorItemName=7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}
TargetLevel=1,150,745,255,255,000,${Target.Level}
TargetClass=1,165,745,255,255,000,${Target.Class.ShortName}
TargetHeading=1,200,745,255,255,000,${Target.HeadingTo.ShortName}
TargetDistance=1,230,745,255,255,000,${Target.Distance}
Spell1CastAmmount=1,490,692,000,255,255,${If[${Me.Gem[1].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[1].Mana},${Me.Gem[1].Mana},9999999999]}].Int},]}
Spell2CastAmmount=1,526,692,000,255,255,${If[${Me.Gem[2].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[2].Mana},${Me.Gem[2].Mana},9999999999]}].Int},]}
Spell3CastAmmount=1,562,692,000,255,255,${If[${Me.Gem[3].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[3].Mana},${Me.Gem[3].Mana},9999999999]}].Int},]}
Spell4CastAmmount=1,599,692,000,255,255,${If[${Me.Gem[4].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[4].Mana},${Me.Gem[4].Mana},9999999999]}].Int},]}
Spell5CastAmmount=1,636,692,000,255,255,${If[${Me.Gem[5].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[5].Mana},${Me.Gem[5].Mana},9999999999]}].Int},]}
Spell6CastAmmount=1,673,692,000,255,255,${If[${Me.Gem[6].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[6].Mana},${Me.Gem[6].Mana},9999999999]}].Int},]}
Spell7CastAmmount=1,707,692,000,255,255,${If[${Me.Gem[7].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[7].Mana},${Me.Gem[7].Mana},9999999999]}].Int},]}
Spell8CastAmmount=1,746,692,000,255,255,${If[${Me.Gem[8].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[8].Mana},${Me.Gem[8].Mana},9999999999]}].Int},]}
Spell9CastAmmount=1,786,692,000,255,255,${If[${Me.Gem[9].ID},${Math.Calc[${Me.CurrentMana}/${If[${Me.Gem[9].Mana},${Me.Gem[9].Mana},9999999999]}].Int},]}
Spawn1=1,005,660,255,255,000,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
Spawn2=1,005,670,255,255,000,${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
Spawn3=1,005,680,255,255,000,${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
Spawn4=1,005,690,255,255,000,${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
G1C=3,621,864,255,255,000,${If[${Group[1].ID},${Group[1].Level} ${Group[1].Class.ShortName},]}
G2C=3,621,895,255,255,000,${If[${Group[2].ID},${Group[2].Level} ${Group[2].Class.ShortName},]}
G3C=3,621,926,255,255,000,${If[${Group[3].ID},${Group[3].Level} ${Group[3].Class.ShortName},]}
G4C=3,621,957,255,255,000,${If[${Group[4].ID},${Group[4].Level} ${Group[4].Class.ShortName},]}
G5C=3,621,988,255,255,000,${If[${Group[5].ID},${Group[5].Level} ${Group[5].Class.ShortName},]}
GM1=1,005,710,255,255,000,GM:
GM2=1,025,710,255,020,020,${If[${Spawn[GM]},Yes,]}
GM3=1,025,710,255,255,000,${If[${Spawn[GM]},,No]}
Mana Timer=1,005,730,255,255,000,Full Mana in ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)/10]}]}m ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)%10*6]}]}s
Mana/HPRegen=1,005,740,255,255,000,Mana / HP Regen ${If[${Me.PctMana}<100,${Me.ManaRegen},0]} / ${If[${Me.PctHPs}<100, ${Me.HPRegen},0]}
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MGB1=3,005,510,255,255,000,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},MGB,]}
MGB2=3,070,510,255,255,000,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, Up,]}
MGB3=3,005,510,255,255,000,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["FALSE"]},MGB,]}
MGB4=3,070,510,255,255,000,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["FALSE"]}, Down,]}
MGB5=3,110,510,255,255,000,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}
Divine Arb1=3,005,520,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]},Divine Arb.,]}
Divine Arb2=3,070,520,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]}, Up,]}
Divine Arb3=3,005,520,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["FALSE"]},Divine Arb.,]}
Divine Arb4=3,070,520,255,000,000,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["FALSE"]}, Down,]}
Divine Arb5=3,110,520,255,255,000,${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}
Celestial Regen1=3,005,450,255,255,000,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["TRUE"]},Celest Regen,]}
Celestial Regen2=3,070,450,255,255,000,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["TRUE"]}, Up,]}
Celestial Regen3=3,005,450,255,255,000,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["FALSE"]},Celest Regen,]}
Celestial Regen4=3,070,450,255,000,000,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["FALSE"]}, Down,]}
Celestial Regen5=3,110,450,255,255,000,${Me.AltAbilityTimer[Celestial Regeneration].TimeHMS}
Radiant Cure1=3,005,460,255,255,000,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Radiant Cure,]}
Radiant Cure2=3,070,460,255,255,000,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, Up,]}
Radiant Cure3=3,005,460,255,255,000,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["FALSE"]},Radiant Cure,]}
Radiant Cure4=3,070,460,255,000,000,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["FALSE"]}, Down,]}
Radiant Cure5=3,110,460,255,255,000,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}
Purify Soul1=3,005,470,255,255,000,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["TRUE"]},Purify Soul,]}
Purify Soul2=3,070,470,255,255,000,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["TRUE"]}, Up,]}
Purify Soul3=3,005,470,255,255,000,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["FALSE"]},Purify Soul,]}
Purify Soul4=3,070,470,255,000,000,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["FALSE"]}, Down,]}
Purify Soul5=3,110,470,255,255,000,${Me.AltAbilityTimer[Purify Soul].TimeHMS}
Bestow Divine Aura1=3,005,480,255,255,000,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["TRUE"]},Target DA,]}
Bestow Divine Aura2=3,070,480,255,255,000,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["TRUE"]}, Up,]}
Bestow Divine Aura3=3,005,480,255,255,000,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["FALSE"]},Target DA,]}
Bestow Divine Aura4=3,070,480,255,000,000,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["FALSE"]}, Down,]}
Bestow Divine Aura5=3,110,480,255,255,000,${Me.AltAbilityTimer[Bestow Divine Aura].TimeHMS}
Divine Res1=3,005,490,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["TRUE"]},Divine Rez,]}
Divine Res2=3,070,490,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["TRUE"]}, Up,]}
Divine Res3=3,005,490,255,255,000,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["FALSE"]},Divine Rez,]}
Divine Res4=3,070,490,255,000,000,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["FALSE"]}, Down,]}
Divine Res5=3,110,490,255,255,000,${Me.AltAbilityTimer[Divine Resurrection].TimeHMS}
Turn Undead1=3,005,500,255,255,000,${If[${String[${Me.AltAbilityReady[Turn Undead]}].Equal["TRUE"]},Turn Undead,]}
Turn Undead2=3,070,500,255,255,000,${If[${String[${Me.AltAbilityReady[Turn Undead]}].Equal["TRUE"]}, Up,]}
Turn Undead3=3,005,500,255,255,000,${If[${String[${Me.AltAbilityReady[Turn Undead]}].Equal["FALSE"]},Turn Undead,]}
Turn Undead4=3,070,500,255,000,000,${If[${String[${Me.AltAbilityReady[Turn Undead]}].Equal["FALSE"]}, Down,]}
Turn Undead5=3,110,500,255,255,000,${Me.AltAbilityTimer[Turn Undead].TimeHMS}
Guardian1=3,005,520,255,255,000,${If[${String[${Me.AltAbilityReady[Guardian of the Forest]}].Equal["TRUE"]},Rabid Wolf,]}
Guardian2=3,070,520,255,255,000,${If[${String[${Me.AltAbilityReady[Guardian of the Forest]}].Equal["TRUE"]}, Up,]}
Guardian3=3,005,520,255,255,000,${If[${String[${Me.AltAbilityReady[Guardian of the Forest]}].Equal["FALSE"]},Rabid Wolf,]}
Guardian4=3,070,520,255,000,000,${If[${String[${Me.AltAbilityReady[Guardian of the Forest]}].Equal["FALSE"]}, Down,]}
Guardian5=3,110,520,255,255,000,${Me.AltAbilityTimer[Guardian of the Forest].TimeHMS}
Hunter1=3,005,530,255,255,000,${If[${String[${Me.AltAbilityReady[Auspice of the Hunter]}].Equal["TRUE"]},Hunter,]}
Hunter2=3,070,530,255,255,000,${If[${String[${Me.AltAbilityReady[Auspice of the Hunter]}].Equal["TRUE"]}, Up,]}
Hunter3=3,005,530,255,255,000,${If[${String[${Me.AltAbilityReady[Auspice of the Hunter]}].Equal["FALSE"]},Hunter,]}
Hunter4=3,070,530,255,000,000,${If[${String[${Me.AltAbilityReady[Auspice of the Hunter]}].Equal["FALSE"]}, Down,]}
Hunter5=3,110,530,255,255,000,${Me.AltAbilityTimer[Auspice of the Hunter].TimeHMS}
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