Incorrect Client Version.

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TMS
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Incorrect Client Version.

Post by TMS » Sun Nov 07, 2004 7:13 am

Hello ;P

First some generic information.

I am a german, and use a german windows xp. I am playing on the german server, BUT i did the tests with the english version on an english server (Solusek Ro).

I downloaded MQ2 today, compiled it and started it. And got the "Incorrect Client Version" error message.

Headed to this board and after a while of searching i found out what atleast creates this error.

Backchecking the \mq2main\eqgame.h gave me the following date / time

"Aug 13 2004"
"10:18:48".

My english eqgame.exe with a filesize of 3.477.504 gave me

"Aug 13 2004"
"03:07:25"

This explains why i got the error message.

After this i deleted the complete MQ2 stuff from my comp, reinstalled everything according to the step by step manual and changed the date in the \mq2main\eqgame.h so they would match, thinking everquest would maybe crash, but atleast i should NOT get the wrong client errormessage.

After compiling, and starting MQ2, i got the incorrect client errormessage.

After this i recogniced the following. The date given in the \mq2main\eqgame.h looks like this: "Aug 13 2004" if i check the date on eqgame.exe i get a date looking like this: "13 Oktober 2004" (Thats german).

I deleted everything again, installed it and changed the date in the \mq2main\eqgame.h to "13 Oktober 2004" and tried it again.

Same result, i get the incorrect client errormessage.

Now, in the \mq2main\eqgame.h there are 4 lines which may declare the date/time of the eqgame.exe and i can only understand 2 of them. Thats maybe why i am unable to change the date/time correct.

The 4 lines are the following:
#define __ExpectedVersionDate "Aug 13 2004"
#define __ExpectedVersionTime "10:18:48"
#define __ActualVersionDate 0x5D706C
#define __ActualVersionTime 0x5D7078

Maybe the __ActualVersionDate/Time have to be changed also?

If yes, how do i know which is the correct Value?

If not, anyone have an idea what do i do wrong? Since everyone else with some brain get MQ to run its obvious i do something elementar wrong.


The last i want to say, please keep in mind i am a german. English is not my native language and i might write some things wrong, or use the false words. If that, i am sorry for this. But unfortunally my english is not as good as my german.

Thank you for your time reading this little essay, and furthermore thanks for the time you may take to answer.

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TheUnholy
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Post by TheUnholy » Sun Nov 07, 2004 7:47 am

semi OT. did anyone else open this topic expecting to type out "fuck off dude"

As far as your problem goes, me and euro servers don't get along. Sorriez.

TMS
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Post by TMS » Sun Nov 07, 2004 7:54 am

TheUnholy wrote: As far as your problem goes, me and euro servers don't get along. Sorriez.
To quote myself, TheUnholy
TMS wrote: BUT i did the tests with the english version on an english server (Solusek Ro).
Thanks for your time..

maq0r
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Post by maq0r » Sun Nov 07, 2004 10:11 am

I'm having the same issue, however my eqgame.exe says 'Miercoles 13 de Octubre'

eqjoe
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Post by eqjoe » Sun Nov 07, 2004 12:35 pm

You could always override the client version if you are sure you have the right client combo....


Code: Select all

#define __ClientOverride                     1 
-j

TMS
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Post by TMS » Sun Nov 07, 2004 2:04 pm

Thanks eqjoe. That was a good hint ;P

As expected everquest crash after starting. Weird, it seems there are 2 different eqgame.exe from the same date then. Just different times.

I will check sourceforge.net if i can find a version with the same date/time stamp.

// edit:

Checked sourceforge.net. Next older version i could find were
MQ2-20040619 from 2004-06-19 01:03. But eqgame.h showed an date from june.

Do you know by chance if there is another version i missed? Otherwise i just wait till next update ;P

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TheUnholy
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Post by TheUnholy » Sun Nov 07, 2004 5:54 pm

I understand that you did the tests on an english version. However, since your files are older than the eqlive for most of us, I still consider it to be a euro version anyways. Euro to me when talking about this means not up to date.

magictiger
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Post by magictiger » Sun Nov 07, 2004 9:46 pm

did anyone else open this topic expecting to type out "fuck off dude"
Yes.

The expected time actually corresponds to values inside the .exe itself.

To get incorrect client version, your eqgame.exe date/time (inside the .exe itself) doesn't match our eqgame.exe exactly. It may just be another date/time, but probably more offsets than anything. I'd have to look at your .exe to know for sure.

And now you know why people don't like to mess with Euro versions :)

Malkail
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Post by Malkail » Sun Nov 14, 2004 2:29 pm

I seem to be getting the same problem - Did you find a solution for it?

Sommerfugl
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Post by Sommerfugl » Tue Nov 16, 2004 2:52 am

Same problem here :cry:
Anybody know what to do? or do we just have to wait for next update?

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Post by insanitywiz » Tue Nov 16, 2004 12:39 pm

Has MQ's build ever worked correctly on the Euro version of EQ? I thought the non US localizations all included some code changes (for various reasons, certain laws, architecture fine tuning, etc etc) that made MQ not work on them.

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