What I miss most after an EQ patch

A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy

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theoneandonly
orc pawn
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Post by theoneandonly » Thu Oct 14, 2004 5:35 am

EQ's Population is probably lessened by 50% untill the new updated offsets are out .

Space-Boy
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Post by Space-Boy » Thu Oct 14, 2004 5:49 am

Our users have posted a total of 68860 articles
We have 4443 registered users
probably closer to 65% or more if ya consider most of the toons ya run into are boxxed by a MQ user... =)
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NBarnes
orc pawn
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Post by NBarnes » Thu Oct 14, 2004 6:17 am

SlimFastForYou wrote:
Virtuoso65 wrote:Ill second the morning for /twist. Hope soe gets that /melody thing in soon for when they break mq again.
To the best of my knowledge, that won't handle fizzles. Pity.
Which, frankly, is freaking bizzare. I mean, bards are going to have to PUSH THE BUTTON AGAIN every five songs or something stupid like that. Bards fizzle like crazy, yet /melody just falls over dead if you fizzle? Gag me with a spoon, and I'll stick with /twist.

Homer
orc pawn
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Post by Homer » Thu Oct 14, 2004 7:03 am

/who npc
/who
/whotarget
/target
/face
/mapfilter

Blazza
a lesser mummy
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Post by Blazza » Thu Oct 14, 2004 8:22 am

Which, frankly, is freaking bizzare. I mean, bards are going to have to PUSH THE BUTTON AGAIN every five songs or something stupid like that. Bards fizzle like crazy, yet /melody just falls over dead if you fizzle? Gag me with a spoon, and I'll stick with /twist.
From what I have seen on test. /melody twists independant of client side lag. So a /twist that uses /melody will more than likely be what we all end up using. /melody to keep the twist going, and /twist to handle item clicks, re-cast timers, long-song buffs, and fizzles / interupts.

Dont dismiss the possibilities of something before it gets implimented ;) This just might be another tool to use in the twist plugin or any of your twist macro's.

The ability to /melody a few songs independant of client to server latency is a nice feature indeed ;)

Space-Boy
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Post by Space-Boy » Thu Oct 14, 2004 8:32 am

The ability to /melody a few songs independant of client to server latency is a nice feature indeed
shame that one of the only 2 times that would have been useful, one got nerfed =( boo /bye ae kites

BUT in raid situations, itll be nice to keep up 4 on your main tank without needing to set delay to 36
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A_Druid_00
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Post by A_Druid_00 » Thu Oct 14, 2004 8:56 am

I miss autoskills and moveutils :(
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

gonzoie
decaying skeleton
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Post by gonzoie » Thu Oct 14, 2004 9:26 am

/mac chant 23456 7 115 1 0

as i play WoW!


oh and cross zone targeting!

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Night Hawk
a grimling bloodguard
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Post by Night Hawk » Thu Oct 14, 2004 12:40 pm

Frankly I find it sad how long it takes me to buff myself up without automation. I have the same UI setup without MQ stuff in it for patch days, check buff duration with holding down alt just isn't the same. Hope you all noticed they added in Pet Buff Duration.

magictiger
a snow griffon
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Post by magictiger » Thu Oct 14, 2004 12:46 pm

The pet buff duration is bugged and will only show the base time on the buff. Once that time is up, it shows 00:00 until the buff falls.
Leave it to SOE to not even be able to figure in buff extension.

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Night Hawk
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Post by Night Hawk » Thu Oct 14, 2004 12:48 pm

Dunno what your talking about dude. Works fine for me.... it was very helpful on my ldon last night.

magictiger
a snow griffon
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Post by magictiger » Thu Oct 14, 2004 12:58 pm

I threw some buffs on the pet and checked the duration. It was base. I waited to see if they'd expire early or what, but just showed 00:00
*shrugs* could just be for shaman pets. Who knows.

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Night Hawk
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Post by Night Hawk » Thu Oct 14, 2004 1:06 pm

/shrug

Some Guy
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Post by Some Guy » Thu Oct 14, 2004 1:51 pm

/drop

Some Guy
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Post by Some Guy » Thu Oct 14, 2004 1:57 pm

It seems the pet buff durations are only partially bugged. The first buff I cast on my pet will show the normal duration. When I cast a second buff, the first buff shows the extended duration, and the second shows the normal duration. Zoning seems to update all the buff timers, however.