Hud: AAExp, RegExp, LeaderExp, more

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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seph_yaro
a lesser mummy
a lesser mummy
Posts: 72
Joined: Sat Jul 26, 2003 1:12 pm

Hud: AAExp, RegExp, LeaderExp, more

Post by seph_yaro » Wed Sep 15, 2004 10:57 pm

I use this in 1024x768 mode, and it sits up under the lag metre.

Target level and class float above the cursor when something is targeted, otherwise, cursor appears as normal. This is somewhat odd (was accidental)... but I like it :)

Code: Select all

[Elements]  
     GameTime=3,5,45,255,0,0,GameTime - ${GameTime} - Night=${GameTime.Night}
     TargetLVLClass=7,-15,-15,255,255,255,${If[${Target.ID},${Target.Level} ${Target.Class},]} 
     Speed=3,5,55,255,255,255,Speed - ${Int[${Me.Speed}]} 
     LastTell=3,5,65,255,255,255,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]} 
     BankCash=3,5,75,255,255,255,Bank - ${Me.PlatinumBank} Platinum 
     Named=3,5,85,255,255,255,Named - ${Spawn[#]} 
     RegExp=3,5,95,255,255,255,Reg EXP - ${Me.PctExp}% 
     AAExp=3,5,105,255,255,255,AAExp - ${Me.PctAAExp}% 
     LeaderXP=3,5,115,255,255,255,LeaderXP - ${Float[${Me.PctGroupLeaderExp}]}% 
     Macro=3,5,125,255,255,255,Macro - ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}

User avatar
Cr4zyb4rd
Plugins Czar
Posts: 1449
Joined: Tue Jul 20, 2004 11:46 am

Post by Cr4zyb4rd » Wed Sep 15, 2004 11:51 pm

Hrm, that kinda works...I toyed with the idea of putting some extra junk on the cursor, but eventually decided to leave it as just the item name. Might have to revisit this.