The point is....
-If your attack is on, it will continue to kick as long as you have a target, your kick is ready to use, and your not casting a spell.
-If your attack is off, it'll wait until the next fight
Pretty simple. Can be easily added to for more skills I'm sure:
Code: Select all
|-- groupinfo.mac
|-- by Drumstix42
|-- 10-05-2004
|----------------------------------------------------
|-- Lets Kick it!
Sub Main
/echo Auto-Kicking while Attacking
/call Combat
/return
Sub Combat
/echo Lets Fight...
:WaitLoop
/if (!${Me.Combat}) {
/echo Waiting for another fight...
/delay 60s ${Me.Combat}
/goto :WaitLoop
}
/echo Fighting -- ${Target.CleanName}
:CombatLoop
/if (${Me.Combat}) {
/delay 10s ${Me.AbilityReady["Kick"]}
/if (${Me.AbilityReady["Kick"]}&&!${Me.Casting.ID}&&${Target.ID}&&!${Me.Stunned}) /doability "Kick"
}
/if (${Me.Combat}) /goto :CombatLoop
/goto :WaitLoop
/return


