How to you make it so the druid cast tunares renewal instead of the old healing spell in the druid.mac script? Also how exactly do you change the spells around to something different?
Druid.Mac
Sub Main
:loop
/doevents
/goto :loop
/return
Sub Event_Chat
/stand
/target $p1
/if $p2~~"heal" /call HealSub
/if $p2~~"DS" /call DsSub
/if $p2~~"Skin" /call SkinSub
/if $p2~~"Regen" /call RegenSub
/if $p2~~"str" /call StrengthSub
/if $p2~~"sow" /call SoWSub
/if $p2~~"snare" /call SnareSub
/if $p2~~"root" /call RootSub
/if $p2~~"come" /call GoTarget
/if $p2~~"self" /call SelfBuff
/if $p2~~"go home" /call GoHome
/delay 15
/sit
/return
Sub HealSub
/TT INC Heal for %T
/call SpellSub 1 5
/return
Sub DsSub
/tt INC Damage Shield for %T
/call SpellSub 2 5.25
/return
Sub SkinSub
/tt INC Skin for %T
/call SpellSub 3 8
/return
Sub RegenSub
/tt INC Regen for %T
/call SpellSub 4 8.5
/return
Sub StrengthSub
/tt INC STR for %T
/call SpellSub 5 7.5
/return
Sub SoWSub
/tt INC SoW for %T
/call SpellSub 6 8
/return
Sub SnareSub
/assist $p1
/delay 5
/tell $p1 Ensnaring %T
/call SpellSub 7 5.75
/target $p1
/tt Mob ensnared
/return
Sub RootSub
/assist $p1
/delay 5
/tell $p1 Rooting %T
/call SpellSub 8 5.5
/target $p1
/tt Mob rooted
/return
Sub GoTarget
/stand
/face $p1
/varset v90 $target(id)
/tt I'm coming to you %t, no other actions possible in the next 10 Seconds
/varset t0 10s
:CloserAF
/if "$target(id)"!="$v90" /goto :EndAF
/if n $target(distance)>14 /call AutoRun 1
/if n $target(distance)<15 /call AutoRun 0
/if n $target(distance)<5 /call BackPedal 0
/if n $target(distance)>4 /call BackPedal 1
/face $p1
/if n $t0==0 /press esc
/goto :CloserAF
:EndAF
/call AutoRun 0
/return
Sub SelfBuff
/sendkey down F1
/sendkey up F1
/Call SpellSub 6 8
/sendkey down F1
/sendkey up F1
/call SpellSub 3 8
/target $p1
/return
Sub GoHome
/sit
/camp desktop
/unload
/return



