autodebuff.mac - Auto radius debuff macro - *New Parm Rdy*

A forum for you to dump all the macros you create, allowing users to use, modify, and comment on your work.

Moderator: MacroQuest Developers

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sat Apr 17, 2004 8:09 pm

Updated:
Removed almost all delays and it is running fantastic with the 4/17 MQ2 release. Upgrade before using this!

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sat Apr 17, 2004 10:07 pm

Updated:
autodebuff.mac

Added:
Group buffing.

New command: groupbuff
Syntax is just like rebuff was. You can either issue:

Code: Select all

| This would force all group buffs to be cast
groupbuff

or

| This would only cast group buff 1 on the group
groupbuff 1
Change:
Renamed the rebuff command to selfbuff.


Fixed various bugs.

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sat Apr 17, 2004 10:43 pm

Please let me know any problems you see. Also, any suggestions for a new name for this thing? It clearly isn't just an autodebuff script any longer. I'm thinking advbot.mac or something but dunno.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sat Apr 17, 2004 10:55 pm

bah so many updates gotta give me time to debug one thing at a time !

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sat Apr 17, 2004 10:57 pm

Hehe, I'm probably done adding things for a bit.

I'm probably going to add a class list for group buffs like the heals have, but I'll wait awhile to see if any problems pop up.

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sun Apr 18, 2004 1:05 am

Ok I lied...

Updated:
autodebuff.mac

Added in the ability to restrict group buffs by class. You should just leave all classes in when it is a group buff as opposed to a single target buff.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 1:27 am

getting
running same way as before.

/macro autodebuff

Code: Select all

Ending macro: Failed to parse /newif condition '${Defined[INI]}',non-numeric encountered
autodebuff.mac@42 (Main(INI)): /newif ${Defined[INI]}{
Cleared the following: Timers Arrays
the current macro has ended.

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sun Apr 18, 2004 1:37 am

Are you running with old and new parms active? or just with new? And are you using the 4/17 MQ2?
Last edited by ml2517 on Sun Apr 18, 2004 1:37 am, edited 1 time in total.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 1:37 am

just running /macro autodebuff


not using set paramater names

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sun Apr 18, 2004 1:38 am

Hop into IRC

Judging by what you posted I'm guessing you recompiled the 4/17 and forgot to turn on the new parms.
Last edited by ml2517 on Sun Apr 18, 2004 1:44 am, edited 1 time in total.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 1:44 am

k let me install it =p

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 2:17 am

Note to self.

dont forget to uncomment stuff!

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 3:49 am

odd problem not to bad tho.


on debuffing once and awhile it casts debuff2 then debuff1 . nothing drastic or bad.

Debuff Anouncement works good


Healing owns very very nice set up. fast healing and 6 heal settings. Nice work here.

Will get around to testing buff code tomorow.

ml2517
a grimling bloodguard
a grimling bloodguard
Posts: 1216
Joined: Wed Nov 12, 2003 1:12 am

Post by ml2517 » Sun Apr 18, 2004 5:10 am

JimJohnson wrote:odd problem not to bad tho.
on debuffing once and awhile it casts debuff2 then debuff1 . nothing drastic or bad.
Post your INI so I can get an idea on how to test this.

JimJohnson
a grimling bloodguard
a grimling bloodguard
Posts: 1299
Joined: Sat Oct 11, 2003 6:00 am

Post by JimJohnson » Sun Apr 18, 2004 5:35 am

first one

Code: Select all

[Settings]
Radius=75
NoSit=1
TrackNumber=10
SelfBuffCount=0
SelfBuff1=Self Buff Spell Name
SelfBuff2=Self Buff Spell Name
SelfBuff3=Self Buff Spell Name
SelfBuff4=Self Buff Spell Name
SelfBuff5=Self Buff Spell Name
SelfBuff6=Self Buff Spell Name
SelfBuff7=Self Buff Spell Name
SelfBuff8=Self Buff Spell Name
SelfBuffDuration1=0
SelfBuffDuration2=0
SelfBuffDuration3=0
SelfBuffDuration4=0
SelfBuffDuration5=0
SelfBuffDuration6=0
SelfBuffDuration7=0
SelfBuffDuration8=0
SelfBuffAtStart1=0
SelfBuffAtStart2=0
SelfBuffAtStart3=0
SelfBuffAtStart4=0
SelfBuffAtStart5=0
SelfBuffAtStart6=0
SelfBuffAtStart7=0
SelfBuffAtStart8=0
SelfBuffIconCheck1=0
SelfBuffIconCheck2=0
SelfBuffIconCheck3=0
SelfBuffIconCheck4=0
SelfBuffIconCheck5=0
SelfBuffIconCheck6=0
SelfBuffIconCheck7=0
SelfBuffIconCheck8=0
SelfBuffIconName1=Self Buff Icon Name
SelfBuffIconName2=Self Buff Icon Name
SelfBuffIconName3=Self Buff Icon Name
SelfBuffIconName4=Self Buff Icon Name
SelfBuffIconName5=Self Buff Icon Name
SelfBuffIconName6=Self Buff Icon Name
SelfBuffIconName7=Self Buff Icon Name
SelfBuffIconName8=Self Buff Icon Name
DebuffCount=2
Debuff1=Black Ice
Debuff2=Debuff Spell Name
Debuff3=Debuff Spell Name
Debuff4=Debuff Spell Name
Debuff5=Debuff Spell Name
Debuff6=Debuff Spell Name
Debuff7=Debuff Spell Name
Debuff8=Debuff Spell Name
DebuffDuration1=5
DebuffDuration2=99999
DebuffDuration3=99999
DebuffDuration4=99999
DebuffDuration5=99999
DebuffDuration6=99999
DebuffDuration7=99999
DebuffDuration8=99999
DebuffStartWait1=0
DebuffStartWait2=0
DebuffStartWait3=0
DebuffStartWait4=0
DebuffStartWait5=0
DebuffStartWait6=0
DebuffStartWait7=0
DebuffStartWait8=0
DebuffMinHealth1=95
DebuffMinHealth2=100
DebuffMinHealth3=100
DebuffMinHealth4=100
DebuffMinHealth5=100
DebuffMinHealth6=100
DebuffMinHealth7=100
DebuffMinHealth8=100
DebuffMinHealthNoCast1=2
DebuffMinHealthNoCast2=0
DebuffMinHealthNoCast3=0
DebuffMinHealthNoCast4=0
DebuffMinHealthNoCast5=0
DebuffMinHealthNoCast6=0
DebuffMinHealthNoCast7=0
DebuffMinHealthNoCast8=0
DebuffMinMana1=0
DebuffMinMana2=0
DebuffMinMana3=0
DebuffMinMana4=0
DebuffMinMana5=0
DebuffMinMana6=0
DebuffMinMana7=0
DebuffMinMana8=0
DebuffMinMobsInArea1=0
DebuffMinMobsInArea2=0
DebuffMinMobsInArea3=0
DebuffMinMobsInArea4=0
DebuffMinMobsInArea5=0
DebuffMinMobsInArea6=0
DebuffMinMobsInArea7=0
DebuffMinMobsInArea8=0
DebuffAnnounce1=Debuff Announcement
DebuffAnnounce2=Debuff Announcement
DebuffAnnounce3=Debuff Announcement
DebuffAnnounce4=Debuff Announcement
DebuffAnnounce5=Debuff Announcement
DebuffAnnounce6=Debuff Announcement
DebuffAnnounce7=Debuff Announcement
DebuffAnnounce8=Debuff Announcement
Announce=0
AnnounceChannel=group
PauseMacro=0
RetryCount=2
EventCount=0
EventSpell1=Event Spell Name
EventSpell2=Event Spell Name
EventSpell3=Event Spell Name
EventSpell4=Event Spell Name
EventSpell5=Event Spell Name
EventSpell6=Event Spell Name
EventSpell7=Event Spell Name
EventSpell8=Event Spell Name
EventMinMana1=100
EventMinMana2=100
EventMinMana3=100
EventMinMana4=100
EventMinMana5=100
EventMinMana6=100
EventMinMana7=100
EventMinMana8=100
EventMaxMana1=0
EventMaxMana2=0
EventMaxMana3=0
EventMaxMana4=0
EventMaxMana5=0
EventMaxMana6=0
EventMaxMana7=0
EventMaxMana8=0
EventMinHP1=100
EventMinHP2=100
EventMinHP3=100
EventMinHP4=100
EventMinHP5=100
EventMinHP6=100
EventMinHP7=100
EventMinHP8=100
EventMaxHP1=0
EventMaxHP2=0
EventMaxHP3=0
EventMaxHP4=0
EventMaxHP5=0
EventMaxHP6=0
EventMaxHP7=0
EventMaxHP8=0
EventDuration1=0
EventDuration2=0
EventDuration3=0
EventDuration4=0
EventDuration5=0
EventDuration6=0
EventDuration7=0
EventDuration8=0
PauseEvents=1
HealCount=0
HealSpell1=Heal Spell Name
HealSpell2=Heal Spell Name
HealSpell3=Heal Spell Name
HealSpell4=Heal Spell Name
HealSpell5=Heal Spell Name
HealSpell6=Heal Spell Name
HealSpell7=Heal Spell Name
HealSpell8=Heal Spell Name
HealMinHP1=0
HealMinHP2=0
HealMinHP3=0
HealMinHP4=0
HealMinHP5=0
HealMinHP6=0
HealMinHP7=0
HealMinHP8=0
HealMaxHP1=100
HealMaxHP2=100
HealMaxHP3=100
HealMaxHP4=100
HealMaxHP5=100
HealMaxHP6=100
HealMaxHP7=100
HealMaxHP8=100
HealMinMana1=0
HealMinMana2=0
HealMinMana3=0
HealMinMana4=0
HealMinMana5=0
HealMinMana6=0
HealMinMana7=0
HealMinMana8=0
HealMinGroupCount1=0
HealMinGroupCount2=0
HealMinGroupCount3=0
HealMinGroupCount4=0
HealMinGroupCount5=0
HealMinGroupCount6=0
HealMinGroupCount7=0
HealMinGroupCount8=0
HealClass1=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass2=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass3=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass4=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass5=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealAnnounce1=Heal Announcement
HealAnnounce2=Heal Announcement
HealAnnounce3=Heal Announcement
HealAnnounce4=Heal Announcement
HealAnnounce5=Heal Announcement
HealAnnounce6=Heal Announcement
HealAnnounce7=Heal Announcement
HealAnnounce8=Heal Announcement
PauseHeals=1
GroupBuffCount=0
GroupBuff1=Group Buff Spell Name
GroupBuff2=Group Buff Spell Name
GroupBuff3=Group Buff Spell Name
GroupBuff4=Group Buff Spell Name
GroupBuff5=Group Buff Spell Name
GroupBuff6=Group Buff Spell Name
GroupBuff7=Group Buff Spell Name
GroupBuff8=Group Buff Spell Name
GroupBuffDuration1=99999
GroupBuffDuration2=99999
GroupBuffDuration3=99999
GroupBuffDuration4=99999
GroupBuffDuration5=99999
GroupBuffDuration6=99999
GroupBuffDuration7=99999
GroupBuffDuration8=99999
GroupBuffAtStart1=0
GroupBuffAtStart2=0
GroupBuffAtStart3=0
GroupBuffAtStart4=0
GroupBuffAtStart5=0
GroupBuffAtStart6=0
GroupBuffAtStart7=0
GroupBuffAtStart8=0
GroupBuffMinMana1=0
GroupBuffMinMana2=0
GroupBuffMinMana3=0
GroupBuffMinMana4=0
GroupBuffMinMana5=0
GroupBuffMinMana6=0
GroupBuffMinMana7=0
GroupBuffMinMana8=0
GroupBuffMinGroupCount1=0
GroupBuffMinGroupCount2=0
GroupBuffMinGroupCount3=0
GroupBuffMinGroupCount4=0
GroupBuffMinGroupCount5=0
GroupBuffMinGroupCount6=0
GroupBuffMinGroupCount7=0
GroupBuffMinGroupCount8=0
GroupBuffAnnounce1=Group Buff Announcement
GroupBuffAnnounce2=Group Buff Announcement
GroupBuffAnnounce3=Group Buff Announcement
GroupBuffAnnounce4=Group Buff Announcement
GroupBuffAnnounce5=Group Buff Announcement
GroupBuffAnnounce6=Group Buff Announcement
GroupBuffAnnounce7=Group Buff Announcement
GroupBuffAnnounce8=Group Buff Announcement
GroupBuffClass1=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass2=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass3=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass4=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass5=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC

second one

Code: Select all

[Settings]
Radius=75
NoSit=1
TrackNumber=10
SelfBuffCount=0
SelfBuff1=Self Buff Spell Name
SelfBuff2=Self Buff Spell Name
SelfBuff3=Self Buff Spell Name
SelfBuff4=Self Buff Spell Name
SelfBuff5=Self Buff Spell Name
SelfBuff6=Self Buff Spell Name
SelfBuff7=Self Buff Spell Name
SelfBuff8=Self Buff Spell Name
SelfBuffDuration1=0
SelfBuffDuration2=0
SelfBuffDuration3=0
SelfBuffDuration4=0
SelfBuffDuration5=0
SelfBuffDuration6=0
SelfBuffDuration7=0
SelfBuffDuration8=0
SelfBuffAtStart1=0
SelfBuffAtStart2=0
SelfBuffAtStart3=0
SelfBuffAtStart4=0
SelfBuffAtStart5=0
SelfBuffAtStart6=0
SelfBuffAtStart7=0
SelfBuffAtStart8=0
SelfBuffIconCheck1=0
SelfBuffIconCheck2=0
SelfBuffIconCheck3=0
SelfBuffIconCheck4=0
SelfBuffIconCheck5=0
SelfBuffIconCheck6=0
SelfBuffIconCheck7=0
SelfBuffIconCheck8=0
SelfBuffIconName1=Self Buff Icon Name
SelfBuffIconName2=Self Buff Icon Name
SelfBuffIconName3=Self Buff Icon Name
SelfBuffIconName4=Self Buff Icon Name
SelfBuffIconName5=Self Buff Icon Name
SelfBuffIconName6=Self Buff Icon Name
SelfBuffIconName7=Self Buff Icon Name
SelfBuffIconName8=Self Buff Icon Name
DebuffCount=2
Debuff1=Malos
Debuff2=Turgur's Insect
Debuff3=Debuff Spell Name
Debuff4=Debuff Spell Name
Debuff5=Debuff Spell Name
Debuff6=Debuff Spell Name
Debuff7=Debuff Spell Name
Debuff8=Debuff Spell Name
DebuffDuration1=5
DebuffDuration2=99999
DebuffDuration3=99999
DebuffDuration4=99999
DebuffDuration5=99999
DebuffDuration6=99999
DebuffDuration7=99999
DebuffDuration8=99999
DebuffStartWait1=0
DebuffStartWait2=0
DebuffStartWait3=0
DebuffStartWait4=0
DebuffStartWait5=0
DebuffStartWait6=0
DebuffStartWait7=0
DebuffStartWait8=0
DebuffMinHealth1=100
DebuffMinHealth2=100
DebuffMinHealth3=100
DebuffMinHealth4=100
DebuffMinHealth5=100
DebuffMinHealth6=100
DebuffMinHealth7=100
DebuffMinHealth8=100
DebuffMinHealthNoCast1=2
DebuffMinHealthNoCast2=0
DebuffMinHealthNoCast3=0
DebuffMinHealthNoCast4=0
DebuffMinHealthNoCast5=0
DebuffMinHealthNoCast6=0
DebuffMinHealthNoCast7=0
DebuffMinHealthNoCast8=0
DebuffMinMana1=0
DebuffMinMana2=0
DebuffMinMana3=0
DebuffMinMana4=0
DebuffMinMana5=0
DebuffMinMana6=0
DebuffMinMana7=0
DebuffMinMana8=0
DebuffMinMobsInArea1=0
DebuffMinMobsInArea2=0
DebuffMinMobsInArea3=0
DebuffMinMobsInArea4=0
DebuffMinMobsInArea5=0
DebuffMinMobsInArea6=0
DebuffMinMobsInArea7=0
DebuffMinMobsInArea8=0
DebuffAnnounce1=Debuff Announcement
DebuffAnnounce2=Debuff Announcement
DebuffAnnounce3=Debuff Announcement
DebuffAnnounce4=Debuff Announcement
DebuffAnnounce5=Debuff Announcement
DebuffAnnounce6=Debuff Announcement
DebuffAnnounce7=Debuff Announcement
DebuffAnnounce8=Debuff Announcement
Announce=0
AnnounceChannel=group
PauseMacro=0
RetryCount=2
EventCount=0
EventSpell1=Malos on < %t >
EventSpell2=Slowing < %t >
EventSpell3=Event Spell Name
EventSpell4=Event Spell Name
EventSpell5=Event Spell Name
EventSpell6=Event Spell Name
EventSpell7=Event Spell Name
EventSpell8=Event Spell Name
EventMinMana1=100
EventMinMana2=100
EventMinMana3=100
EventMinMana4=100
EventMinMana5=100
EventMinMana6=100
EventMinMana7=100
EventMinMana8=100
EventMaxMana1=0
EventMaxMana2=0
EventMaxMana3=0
EventMaxMana4=0
EventMaxMana5=0
EventMaxMana6=0
EventMaxMana7=0
EventMaxMana8=0
EventMinHP1=100
EventMinHP2=100
EventMinHP3=100
EventMinHP4=100
EventMinHP5=100
EventMinHP6=100
EventMinHP7=100
EventMinHP8=100
EventMaxHP1=0
EventMaxHP2=0
EventMaxHP3=0
EventMaxHP4=0
EventMaxHP5=0
EventMaxHP6=0
EventMaxHP7=0
EventMaxHP8=0
EventDuration1=0
EventDuration2=0
EventDuration3=0
EventDuration4=0
EventDuration5=0
EventDuration6=0
EventDuration7=0
EventDuration8=0
PauseEvents=1
HealCount=0
HealSpell1=Heal Spell Name
HealSpell2=Heal Spell Name
HealSpell3=Heal Spell Name
HealSpell4=Heal Spell Name
HealSpell5=Heal Spell Name
HealSpell6=Heal Spell Name
HealSpell7=Heal Spell Name
HealSpell8=Heal Spell Name
HealMinHP1=0
HealMinHP2=0
HealMinHP3=0
HealMinHP4=0
HealMinHP5=0
HealMinHP6=0
HealMinHP7=0
HealMinHP8=0
HealMaxHP1=100
HealMaxHP2=100
HealMaxHP3=100
HealMaxHP4=100
HealMaxHP5=100
HealMaxHP6=100
HealMaxHP7=100
HealMaxHP8=100
HealMinMana1=0
HealMinMana2=0
HealMinMana3=0
HealMinMana4=0
HealMinMana5=0
HealMinMana6=0
HealMinMana7=0
HealMinMana8=0
HealMinGroupCount1=0
HealMinGroupCount2=0
HealMinGroupCount3=0
HealMinGroupCount4=0
HealMinGroupCount5=0
HealMinGroupCount6=0
HealMinGroupCount7=0
HealMinGroupCount8=0
HealClass1=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass2=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass3=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass4=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass5=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealAnnounce1=Heal Announcement
HealAnnounce2=Heal Announcement
HealAnnounce3=Heal Announcement
HealAnnounce4=Heal Announcement
HealAnnounce5=Heal Announcement
HealAnnounce6=Heal Announcement
HealAnnounce7=Heal Announcement
HealAnnounce8=Heal Announcement
PauseHeals=1
GroupBuffCount=0
GroupBuff1=Group Buff Spell Name
GroupBuff2=Group Buff Spell Name
GroupBuff3=Group Buff Spell Name
GroupBuff4=Group Buff Spell Name
GroupBuff5=Group Buff Spell Name
GroupBuff6=Group Buff Spell Name
GroupBuff7=Group Buff Spell Name
GroupBuff8=Group Buff Spell Name
GroupBuffDuration1=99999
GroupBuffDuration2=99999
GroupBuffDuration3=99999
GroupBuffDuration4=99999
GroupBuffDuration5=99999
GroupBuffDuration6=99999
GroupBuffDuration7=99999
GroupBuffDuration8=99999
GroupBuffAtStart1=0
GroupBuffAtStart2=0
GroupBuffAtStart3=0
GroupBuffAtStart4=0
GroupBuffAtStart5=0
GroupBuffAtStart6=0
GroupBuffAtStart7=0
GroupBuffAtStart8=0
GroupBuffMinMana1=0
GroupBuffMinMana2=0
GroupBuffMinMana3=0
GroupBuffMinMana4=0
GroupBuffMinMana5=0
GroupBuffMinMana6=0
GroupBuffMinMana7=0
GroupBuffMinMana8=0
GroupBuffMinGroupCount1=0
GroupBuffMinGroupCount2=0
GroupBuffMinGroupCount3=0
GroupBuffMinGroupCount4=0
GroupBuffMinGroupCount5=0
GroupBuffMinGroupCount6=0
GroupBuffMinGroupCount7=0
GroupBuffMinGroupCount8=0
GroupBuffAnnounce1=Group Buff Announcement
GroupBuffAnnounce2=Group Buff Announcement
GroupBuffAnnounce3=Group Buff Announcement
GroupBuffAnnounce4=Group Buff Announcement
GroupBuffAnnounce5=Group Buff Announcement
GroupBuffAnnounce6=Group Buff Announcement
GroupBuffAnnounce7=Group Buff Announcement
GroupBuffAnnounce8=Group Buff Announcement
GroupBuffClass1=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass2=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass3=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass4=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass5=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC


first ini for a wizzie sometimes it tries to cast debuff2 (yes I am aware is no debuff2 for this ini but it still checks for a second and attempts to cast it first)

second ini for a shaman casts Turgur's Insects before Malos sometimes not always just sometimes.[/code]