Disappointment

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Oid
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Disappointment

Post by Oid » Wed Mar 10, 2004 10:20 am

I was so looking forward to some "my MQ is not working" type posts this morning with the patch... But nooooo... it seems they have all been taught.

Otterboyy
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Post by Otterboyy » Wed Mar 10, 2004 10:35 am

Well just for you... I'll do it. I'm at work so I can't REALLY test if its working or not (but even in my non-caffinated state I think I can figure it out). With out further ado, I give you:



hezzz there. like the mq thing that was the stuffz not wokring now. did ya brek it for why?



:

that is all.

Oid
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Post by Oid » Wed Mar 10, 2004 10:59 am

My hero....

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vzmule
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Post by vzmule » Wed Mar 10, 2004 11:03 am

Plazmic wrote:My MQ is not working!
Man, mine either. I'm also getting a incorrect version message. omgz.
[size=100][url]http://forever-hacking.com[/url][/size]

Plazmic
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Post by Plazmic » Wed Mar 10, 2004 11:05 am

My MQ is not working!
- Plazmic

motd2k
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Post by motd2k » Wed Mar 10, 2004 12:16 pm

Mine is

Plazmic
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Post by Plazmic » Wed Mar 10, 2004 12:24 pm

Mines not working because I had to leave for work before I could update the offsets ;(
- Plazmic

motd2k
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Post by motd2k » Wed Mar 10, 2004 12:25 pm

You're never on IRC!

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Post by Mckorr » Wed Mar 10, 2004 12:25 pm

Then send me the updated eqgame.h and .ini files so I can CVS them!

Mimatas
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Post by Mimatas » Wed Mar 10, 2004 4:33 pm

Okay... I'm fairly new to MQ. I've never been through a patch.. I'm aware that each patch breaks MQ and it needs to be recompiled.. my question is, do I need to wait for a new zip... do I just re-run mqauth and recompile... is there a way for me (a terrible C programmer) to update the code and recompile myself?

I hate to be a nuisance, but this whole thing is new to me... just kinda curious as to what the quickest way to get MQ working again on my comp would be.

Thanks for the help. /flameshield on :)

Oid
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Post by Oid » Wed Mar 10, 2004 4:45 pm

Wait for a new zip. As you get more confident, check the development threads and gank the new offsets from there and put them in the appropriate files.

Mimatas
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Post by Mimatas » Wed Mar 10, 2004 6:37 pm

hmm.. Dev threads post the new offsets? :) I'll give that a shot. Worst case, it'll just stay broken till the new zip is posted. Thanks for the help.

Lane
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Post by Lane » Wed Mar 10, 2004 10:16 pm

These guys are so freaking fast with the offsets I don't even bother with finding them myself. Then again, about half the time the structures of the information are changed and use peions can't do anything until the devs "fix" things.

-Lane