Vert Vert Vert!!!
All I personally care about is the Buff times and the target info.
Moderator: MacroQuest Developers

Code: Select all
<?xml version="1.0"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>
<Ui2DAnimation item="buff_bg01">
<Cycle>true</Cycle>
<Frames>
<Texture>spellbook_bg.tga</Texture>
<Location>
<X>405</X>
<Y>1</Y>
</Location>
<Size>
<CX>43</CX>
<CY>465</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_buff_bg01">
<ScreenID>A_spell_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>95</X>
<Y>0</Y>
</Location>
<Size>
<CX>43</CX>
<CY>465</CY>
</Size>
<Animation>buff_bg01</Animation>
</StaticAnimation>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>10</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>40</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>70</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>100</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Default and not used
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>130</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--Default
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<!--<Font>3</Font> Defautl -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>160</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>190</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<!--<Font>3</Font> Use defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>220</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Use Defaults -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Use defaults
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<!--<Font>3</Font>Defaults-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>250</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>Use default-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<!--<Font>3</Font>Use Defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>280</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use Defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>310</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>340</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>370</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>400</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>430</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,1)"=="NULL","","$char(buff,1) $char(buff,1,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>3</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,2)"=="NULL","","$char(buff,2) $char(buff,2,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>34</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,3)"=="NULL","","$char(buff,3) $char(buff,3,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>65</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,4)"=="NULL","","$char(buff,4) $char(buff,4,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>96</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,5)"=="NULL","","$char(buff,5) $char(buff,5,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>127</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,6)"=="NULL","","$char(buff,6) $char(buff,6,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>158</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,7)"=="NULL","","$char(buff,7) $char(buff,7,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>189</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,8)"=="NULL","","$char(buff,8) $char(buff,8,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>220</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,9)"=="NULL","","$char(buff,9) $char(buff,9,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>251</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,10)"=="NULL","","$char(buff,10) $char(buff,10,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>282</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,11)"=="NULL","","$char(buff,11) $char(buff,11,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>313</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,12)"=="NULL","","$char(buff,12) $char(buff,12,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>344</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,13)"=="NULL","","$char(buff,13) $char(buff,13,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>375</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,14)"=="NULL","","$char(buff,14) $char(buff,14,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>406</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15) $char(buff,15,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>437</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text> </Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>415</X>
<Y>0</Y>
</Location>
<Size>
<CX>138</CX>
<CY>467</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_buff_bg01</Pieces>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
</Screen>
</XML>
Code: Select all
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<Ui2DAnimation item="SDBW_bg01">
<Cycle>true</Cycle>
<Frames>
<Texture>spellbook_bg.tga</Texture>
<Location>
<X>405</X>
<Y>1</Y>
</Location>
<Size>
<CX>43</CX>
<CY>186</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_SDBW_bg01">
<ScreenID>A_SDBW_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>95</X>
<Y>0</Y>
</Location>
<Size>
<CX>43</CX>
<CY>186</CY>
</Size>
<Animation>SDBW_bg01</Animation>
</StaticAnimation>
<Button item = "SDBW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>10</Y>
</Location>
<Size>
<CX>123</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>40</Y>
</Location>
<Size>
<CX>124</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>70</Y>
</Location>
<Size>
<CX>124</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>100</Y>
</Location>
<Size>
<CX>124</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup/>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Default and not used
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>130</Y>
</Location>
<Size>
<CX>124</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--Default
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<!--<Font>3</Font> Defautl -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>160</Y>
</Location>
<Size>
<CX>124</CX>
<CY>30</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>83</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>26</CX>
<CY>26</CY>
</DecalSize>
</Button>
<Label item="SDBW_Buff0_Label">
<ScreenID>SDBW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,1)"=="NULL","","$char(song,1) $char(song,1,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>3</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="SDBW_Buff1_Label">
<ScreenID>SDBW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,2)"=="NULL","","$char(song,2) $char(song,2,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>34</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="SDBW_Buff2_Label">
<ScreenID>SDBW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,3)"=="NULL","","$char(song,3) $char(song,3,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>65</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="SDBW_Buff3_Label">
<ScreenID>SDBW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,4)"=="NULL","","$char(song,4) $char(song,4,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>96</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="SDBW_Buff4_Label">
<ScreenID>SDBW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,5)"=="NULL","","$char(song,5) $char(song,5,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>127</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="SDBW_Buff5_Label">
<ScreenID>SDBW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>$if("$char(song,6)"=="NULL","","$char(song,6) $char(song,6,durationsecs)")</TooltipReference>
<Location>
<X>20</X>
<Y>158</Y>
</Location>
<Size>
<CX>75</CX>
<CY>30</CY>
</Size>
<Text/>
<TextColor>
<R>220</R>
<G>220</G>
<B>220</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item = "ShortDurationBuffWindow">
<!--<ScreenID/>-->
<Text>Songs</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>415</X>
<Y>395</Y>
</Location>
<Size>
<CX>138</CX>
<CY>186</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_SDBW_bg01</Pieces>
<Pieces>SDBW_Buff0_Button</Pieces>
<Pieces>SDBW_Buff1_Button</Pieces>
<Pieces>SDBW_Buff2_Button</Pieces>
<Pieces>SDBW_Buff3_Button</Pieces>
<Pieces>SDBW_Buff4_Button</Pieces>
<Pieces>SDBW_Buff5_Button</Pieces>
<Pieces>SDBW_Buff0_Label</Pieces>
<Pieces>SDBW_Buff1_Label</Pieces>
<Pieces>SDBW_Buff2_Label</Pieces>
<Pieces>SDBW_Buff3_Label</Pieces>
<Pieces>SDBW_Buff4_Label</Pieces>
<Pieces>SDBW_Buff5_Label</Pieces>
</Screen>
</XML>