Got a cool macro idea? Wanna request a macro? Here is the place for you!
Moderator: MacroQuest Developers
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 4:00 pm
i was wondering if anyone had a good macro out there i couldnt find a macro to work for my ranger (lvl 57) has no AA's yet so i dont need any AA's implimented into it just a simple assist MT and auto fire arrows maybe throw in an odd forage or somthing...
=)
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JimJohnson
- a grimling bloodguard

- Posts: 1299
- Joined: Sat Oct 11, 2003 6:00 am
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by JimJohnson » Tue Mar 02, 2004 8:56 pm
use search dont be so lazy
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 8:59 pm
i looked for hours and i cant find a good macro that will work with a 59 ranger.. with just a simple range attack..
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 10:18 pm
thx so much man ive been looking for one of these forever and ive been (refreashing my dam web browesr every 10 minutes waiting lol thx so much

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theafkxper
- a hill giant

- Posts: 207
- Joined: Sun Sep 08, 2002 6:41 pm
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by theafkxper » Tue Mar 02, 2004 10:20 pm
ill be nice since the old ranger macros have sorta dissapeared, or at least are farther down than i wanted to search for

not sur eif it works anymore, but here ya go...
Code: Select all
|**
Rangah.mac
theafkxper
11/13/03
The other one crashed so i made my own.
If your a momo dont use this, as it dosent have all the invis checks and whatnot.
Usage: /mac Rangah <TankName>
**|
|Events
#Event Resist "Your spell fizzles!"
#Event Resist "Your target resisted"
#Event MoveFaded "The avian spirit departs."
#Event MoveFaded "You return to your true form."
#Event MoveFaded "The spirit of wolf leaves you."
#Event MoveFaded "The spirit of the shrew leaves you."
#Event MoveFaded "You are no longer a wolf."
#Event EyeFaded "The avian presence departs."
#turbo 400
Sub Main
/echo Bow to me, or give me leet plat macros!1!!
|/say wuwu I roxor!
/if $defined(Param0)==FALSE {
/echo Usage: /macro rangah <TankName>
/endmacro
}
|Declarations
/declare EngageRange global
/declare TankName global
/declare ArcheryKey global
/declare EngagePct global
/declare SnarePct global
/declare SnareSpell global
/declare EyeSpell global
/declare LastCast global
/declare MovementSpell global
|Defines
/varset TankName @Param0
/varset ArcheryKey Num_6 |Mod this to suit your Archery Button
/varset EngageRange 300 |Mod this to set the range at which you engage the Mob
/varset EngagePct 97 |Mod this to set the percentage of life the mob should have when you begin your attack.
/varset SnareSpell "Ensnare" |Mod this to set the spell you wish to use to snare
/varset SnarePct -1 |Mod this to set the percentage at which you wish to snare
/varset EyeSpell "Eagle Eye" |Mod this to set which Archery Improving spell youd like to use
/varset MovementSpell "Greater Wolf Form" |Mod this to specify a Movement increaseing spell
/varset LastCast NULL
|Main Loop
:MainLoop
/call Kill
/delay 1
/goto :MainLoop
/endmacro
Sub Kill
/assist @TankName
/if "$combat"~~"TRUE" /attack off
/if "$target(type)"=="NPC" {
/if n "$target(hp,pct)"<="@EngagePct" {
/if n "$target(distance)"<="@EngageRange" {
/goto :KillLoop
}
}
}
/return
:KillLoop
/face
/doevents
/if "$target(type)"=="NPC" {
/if n "$target(hp,pct)"<="@EngagePct" {
/if n "$target(distance)"<="@EngageRange" {
/press @ArcheryKey
/if n "$target(hp,pct)"<="@SnarePct" {
/if "@MobSnared"!="TRUE" {
/varset LastCast @SnareSpell
/cast @SnareSpell
}
}
/goto :KillLoop
}
/return
}
/return
}
/return
Sub Event_Resist
/cast @LastCast
/varset LastCast @LastCast
/return
Sub Event_MoveFaded
/target id $char(id)
/cast @MovementSpell
/varset LastCast @MovementSpell
/return
Sub Event_EyeFaded
/target id $char(id)
/cast @EyeSpell
/varset LastCast @EyeSpell
/return
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theafkxper
- a hill giant

- Posts: 207
- Joined: Sun Sep 08, 2002 6:41 pm
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by theafkxper » Tue Mar 02, 2004 10:34 pm
np at all, if it dosent work lemme know, ill need to fix it anyway if i start my ranger back up...
/afk
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 10:42 pm
just a few things need to be done cant talk at all when macro is going i get hella spammed with 66666666 lol and it would be cool to impliment that XP %age thing and also 1 last thing is just that it doesnt back up if u are too close other then that it kicks ass...
kicks ass without those makes a rangers life 100x easyer thanks
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theafkxper
- a hill giant

- Posts: 207
- Joined: Sun Sep 08, 2002 6:41 pm
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by theafkxper » Tue Mar 02, 2004 10:44 pm
turn off numlock to fix the 666666 problem, ill see about the rest when im done with this raid, lol
/afk
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 11:05 pm
lol awsome cool thx man
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 11:17 pm
actully no i never seen that one ill try it out
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sunsnake
- orc pawn

- Posts: 18
- Joined: Tue Mar 02, 2004 3:56 pm
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by sunsnake » Tue Mar 02, 2004 11:32 pm
i ran into a problem with that macro it keeps going /end once the mob died therfore i gotta always reset the macro.
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Goofmester1
- a hill giant

- Posts: 241
- Joined: Thu Nov 06, 2003 4:26 am
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by Goofmester1 » Wed Mar 03, 2004 2:11 am
Just posted the auto archery macro I been using. It ends after each exp gain. To stop that simply find the Event_EXP and either put a | infront of /endmacro or remove endmacro.
You can find it here.
http://macroquest2.com/phpBB2/viewtopic.php?t=5579
This is based off of an older mac found here and has just been tweaked to work more reliably for me. The only buffs it keeps are self buffs.