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Moderator: MacroQuest Developers
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MacroN00b
- decaying skeleton

- Posts: 8
- Joined: Tue Oct 07, 2003 2:06 pm
Post
by MacroN00b » Sun Dec 07, 2003 9:05 am
anyone know how I can find out if a ability is usable?
I tried stuff like $char(ability,8)
8 for backstab.. but it wont tell me if up or down.. just tells me which ability 8 is..
help would be appreciated.. thanx
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Midnight
- a lesser mummy

- Posts: 68
- Joined: Wed Nov 12, 2003 12:51 pm
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by Midnight » Sun Dec 07, 2003 6:07 pm
/if n $target(distance)<11 /if n $char(ability,"Backstab")>0 /doability "Backstab"
Checks to see if you're within BS'ing range, then BS's only once in range. Put it in your main attack loop.
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Drunkensloth
- a lesser mummy

- Posts: 67
- Joined: Sat Oct 18, 2003 2:54 am
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by Drunkensloth » Sun Dec 07, 2003 6:13 pm
that wont check to see if his ability is up or not tho...
but it will spam with backstabs
/if n $char(ability,"Backstab")>0 /doability Backstab
And here I was clicking like a sucker!
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psychotik
- a ghoul

- Posts: 112
- Joined: Mon Oct 06, 2003 3:48 am
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by psychotik » Sun Dec 07, 2003 7:34 pm
add a timer:
Code: Select all
/declare BStime global
/declare Timeleft timer
/varset BStime 5s
/varset Timeleft @BStime
/if @Timeleft==0 {
/doability Backstab
/varset Timeleft @BStime
}
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Drunkensloth
- a lesser mummy

- Posts: 67
- Joined: Sat Oct 18, 2003 2:54 am
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by Drunkensloth » Sun Dec 07, 2003 8:15 pm
dont bother with a timer and crap like that for doing an ability....
takes up resources for nothing
And here I was clicking like a sucker!
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Midnight
- a lesser mummy

- Posts: 68
- Joined: Wed Nov 12, 2003 12:51 pm
Post
by Midnight » Mon Dec 08, 2003 12:43 am
Heh yes it will check to see if his ability is up. Look closely at the code
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ml2517
- a grimling bloodguard

- Posts: 1216
- Joined: Wed Nov 12, 2003 1:12 am
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by ml2517 » Mon Dec 08, 2003 12:47 am
Midnight,
The above doesn't actually check if the button is refreshed and ready for use. It only checks to see if you have an ability button called "Backstab".
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ap50
- a snow griffon

- Posts: 425
- Joined: Sun Aug 18, 2002 2:29 pm
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by ap50 » Mon Dec 08, 2003 3:23 am
Now, do you want to rethink that answer.....?

[color=yellow][size=92][b]Just because you're paranoid, it doesn't mean everyone isn't out to get you![/b][/size][/color]
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Midnight
- a lesser mummy

- Posts: 68
- Joined: Wed Nov 12, 2003 12:51 pm
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by Midnight » Mon Dec 08, 2003 4:11 am
Yep. You're right. My apologies
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GD
- a snow griffon

- Posts: 353
- Joined: Sat Jun 29, 2002 11:57 pm
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by GD » Mon Dec 08, 2003 4:11 am
>0 means it's ready, # corresponds to it's button assignment
-1 means it's ready, but doesn't have a button assigned
-2 means it's not ready yet
Opinions are like assholes, everyone has one, but most of them stink.
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psychotik
- a ghoul

- Posts: 112
- Joined: Mon Oct 06, 2003 3:48 am
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by psychotik » Mon Dec 08, 2003 9:28 am
doesnt seem to work for combat abilities
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ml2517
- a grimling bloodguard

- Posts: 1216
- Joined: Wed Nov 12, 2003 1:12 am
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by ml2517 » Mon Dec 08, 2003 11:50 am
ap50,
Were you referring to my answer? If so, I'd tested this with Slam. If Backstab returns different results from Slam then I'm in error.
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Falco72
- a hill giant

- Posts: 215
- Joined: Fri Sep 26, 2003 3:24 am
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by Falco72 » Mon Dec 08, 2003 1:06 pm
ml2517, SLAM DO NOT WORKS. At the moment we can't find the right offset for slam. Every other ability works as GD says. I use it all time with my bots.
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MacroN00b
- decaying skeleton

- Posts: 8
- Joined: Tue Oct 07, 2003 2:06 pm
Post
by MacroN00b » Tue Dec 09, 2003 12:54 am
when I type ingame: /echo $char(ability,8)
I get as resault: "Backstab" no matter weather the skill is usable or not..
when I type ingame: /echo $char(ability,Backstab)
I get as resault: "8" weather its up or not..
am I doing something wrong? Infact its not so bad about backstab I just spam that but would like it to work for Hide.
Thanx for all the help so far
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MacroN00b
- decaying skeleton

- Posts: 8
- Joined: Tue Oct 07, 2003 2:06 pm
Post
by MacroN00b » Thu Dec 25, 2003 9:00 am
/bump still trying to find out how to check if ability is up or not..