Moderator: MacroQuest Developers

Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-Target_BG">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>29</Y>
</Location>
<Size>
<CX>162</CX>
<CY>42</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TLabel">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_v1.tga</Texture>
<Location>
<X>237</X>
<Y>45</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="T_Label">
<ScreenID>T_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>21</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>TLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BG">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>162</CX>
<CY>82</CY>
</Size>
<Animation>Infiniti-Target_BG</Animation>
</StaticAnimation>
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>5</Y>
</Location>
<Size>
<CX>103</CX>
<CY>28</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>2</TextOffsetX>
<TextOffsetY>2</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<Text>SomeNastyMob</Text>
</Gauge>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>17</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>17</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Gauge item="Infiniti_CastingGauge">
<ScreenID>Infiniti_CastingGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>30</Y>
</Location>
<Size>
<CX>103</CX>
<CY>3</CY>
</Size>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Label item="MQ_TargetLevel">
<ScreenID>MQ_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(level)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>35</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetClass">
<ScreenID>MQ_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(class)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>35</Y>
</Location>
<Size>
<CX>85</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetX">
<ScreenID>MQ_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>X:$target(x)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetY">
<ScreenID>MQ_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>Y:$target(y)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_Dist">
<ScreenID>TargetDist</ScreenID>
<EQType>2003</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>50</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(direction)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>35</Y>
</Location>
<Size>
<CX>25</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>162</CX>
<CY>82</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Target_BG</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>Infiniti_CastingGauge</Pieces>
<Pieces>T_Label</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>MQ_TargetLevel</Pieces>
<Pieces>MQ_TargetClass</Pieces>
<Pieces>Target_Dist</Pieces>
<Pieces>MQ_TargetX</Pieces>
<Pieces>MQ_TargetY</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
</Screen>
</XML><?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-Target_BG">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>29</Y>
</Location>
<Size>
<CX>162</CX>
<CY>42</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TLabel">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_v1.tga</Texture>
<Location>
<X>237</X>
<Y>45</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="T_Label">
<ScreenID>T_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>21</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>TLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BG">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>162</CX>
<CY>82</CY>
</Size>
<Animation>Infiniti-Target_BG</Animation>
</StaticAnimation>
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>5</Y>
</Location>
<Size>
<CX>103</CX>
<CY>28</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>2</TextOffsetX>
<TextOffsetY>2</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<Text>SomeNastyMob</Text>
</Gauge>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>17</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>17</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Gauge item="Infiniti_CastingGauge">
<ScreenID>Infiniti_CastingGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>30</Y>
</Location>
<Size>
<CX>103</CX>
<CY>3</CY>
</Size>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Label item="MQ_TargetLevel">
<ScreenID>MQ_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(level)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>35</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetClass">
<ScreenID>MQ_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(class)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>35</Y>
</Location>
<Size>
<CX>85</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetX">
<ScreenID>MQ_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>X:$target(x)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetY">
<ScreenID>MQ_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>Y:$target(y)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>65</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_Dist">
<ScreenID>TargetDist</ScreenID>
<EQType>2003</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>50</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$target(direction)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>35</Y>
</Location>
<Size>
<CX>25</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>162</CX>
<CY>82</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Target_BG</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>Infiniti_CastingGauge</Pieces>
<Pieces>T_Label</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>MQ_TargetLevel</Pieces>
<Pieces>MQ_TargetClass</Pieces>
<Pieces>Target_Dist</Pieces>
<Pieces>MQ_TargetX</Pieces>
<Pieces>MQ_TargetY</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
</Screen>
</XML>Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-PW_BGa">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>0</X>
<Y>72</Y>
</Location>
<Size>
<CX>162</CX>
<CY>64</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Infiniti-PW_BGb">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>0</X>
<Y>183</Y>
</Location>
<Size>
<CX>162</CX>
<CY>64</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="XPLabel">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>173</X>
<Y>59</Y>
</Location>
<Size>
<CX>12</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="APLabel">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>173</X>
<Y>71</Y>
</Location>
<Size>
<CX>11</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="MLabel">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>237</X>
<Y>59</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="G1Label">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>189</X>
<Y>59</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="G1_Label">
<ScreenID>G1_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>35</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
<Animation>G1Label</Animation>
</StaticAnimation>
<StaticAnimation item="XP_Label">
<ScreenID>XP_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>66</Y>
</Location>
<Size>
<CX>12</CX>
<CY>7</CY>
</Size>
<Animation>XPLabel</Animation>
</StaticAnimation>
<StaticAnimation item="AP_Label">
<ScreenID>AP_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>77</Y>
</Location>
<Size>
<CX>11</CX>
<CY>7</CY>
</Size>
<Animation>APLabel</Animation>
</StaticAnimation>
<StaticAnimation item="M_Label">
<ScreenID>M_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>54</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>MLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_PW_BGa">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>190</CX>
<CY>85</CY>
</Size>
<Animation>Infiniti-PW_BGa</Animation>
</StaticAnimation>
<StaticAnimation item="A_PW_BGb">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>85</Y>
</Location>
<Size>
<CX>190</CX>
<CY>85</CY>
</Size>
<Animation>Infiniti-PW_BGb</Animation>
</StaticAnimation>
<Label item="Player_Name">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<EQType>1</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>9</Y>
</Location>
<Size>
<CX>84</CX>
<CY>14</CY>
</Size>
<Text>Reallylongname</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_HP">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>35</Y>
</Location>
<Size>
<CX>103</CX>
<CY>8</CY>
</Size>
<TextOffsetY>-250</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<GaugeOffsetX>0</GaugeOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<TopAnchorOffset>0</TopAnchorOffset>
<Font>2</Font>
</Gauge>
<Gauge item="Pet_HP">
<ScreenID>PetHP</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>73</X>
<Y>44</Y>
</Location>
<Size>
<CX>51</CX>
<CY>6</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>192</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Background>A_MiniGaugeBackground</Background>
<Fill>A_MiniGaugeFill</Fill>
<LinesFill>A_MiniGaugeLines</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="Player_Mana">
<ScreenID>PlayerMana</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>54</Y>
</Location>
<Size>
<CX>103</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>50</R>
<G>50</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
</Gauge>
<!-- MIN GAUGE FER STAMINA -->
<Ui2DAnimation item="A_MiniGaugeBackground">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>189</X>
<Y>202</Y>
</Location>
<Size>
<CX>51</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MiniGaugeFill">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>189</X>
<Y>186</Y>
</Location>
<Size>
<CX>51</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MiniGaugeLines">
<Cycle>true</Cycle>
<Frames>
<Location>
<X>189</X>
<Y>196</Y>
</Location>
<Size>
<CX>51</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Label item="Main_Player_StamPercentage">
<Font>1</Font>
<ScreenID>StamPercentage</ScreenID>
<EQType>21</EQType>
<TooltipReference>StamPercentage</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>117</X>
<Y>42</Y>
</Location>
<Size>
<CX>28</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item="Player_EXP">
<ScreenID>PlayerHP</ScreenID>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>66</Y>
</Location>
<Size>
<CX>103</CX>
<CY>8</CY>
</Size>
<TextOffsetX>-250</TextOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>80</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>4</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="Player_AAXP">
<ScreenID>PlayerAAXP</ScreenID>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>77</Y>
</Location>
<Size>
<CX>103</CX>
<CY>8</CY>
</Size>
<TextOffsetX>-250</TextOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>220</R>
<G>200</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>80</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>5</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_LevelNum">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<EQType>2</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>85</X>
<Y>9</Y>
</Location>
<Size>
<CX>18</CX>
<CY>14</CY>
</Size>
<Text>65</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_Class">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<EQType>3</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>98</X>
<Y>9</Y>
</Location>
<Size>
<CX>144</CX>
<CY>14</CY>
</Size>
<Text>Necromancer</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_HPNote">
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>22</Y>
</Location>
<Size>
<CX>50</CX>
<CY>10</CY>
</Size>
<Text>Hit Points:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_HPNumber">
<Font>3</Font>
<ScreenID>PlayerHPNumber</ScreenID>
<EQType>17</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>54</X>
<Y>19</Y>
</Location>
<Size>
<CX>42</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPDivider">
<Font>3</Font>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>97</X>
<Y>19</Y>
</Location>
<Size>
<CX>7</CX>
<CY>14</CY>
<CY>14</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_HPMax">
<Font>3</Font>
<ScreenID>PlayerMaxHP</ScreenID>
<EQType>18</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>19</Y>
</Location>
<Size>
<CX>43</CX>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_HPLabel">
<ScreenID>HPLabel</ScreenID>
<Font>2</Font>
<ScreenID>HPPercentage</ScreenID>
<EQType>19</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>31</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPPercLabel">
<ScreenID>HPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>148</X>
<Y>31</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Label item="MQ_Regen">
<Font>1</Font>
<ScreenID>RegenLabel</ScreenID>
<EQType>9999</EQType>
<TooltipReference>Regen</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>108</Y>
</Location>
<Size>
<CX>28</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_HpRegen">
<Font>2</Font>
<ScreenID>MQ_HpRegen</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(hp,regen)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>106</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_ManaRegen">
<Font>2</Font>
<ScreenID>MQ_ManaRegen</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(mana,regen)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>106</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>100</R>
<G>100</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_Mana">
<Font>2</Font>
<ScreenID>MQ_Mana</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(mana,cur)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>50</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_EXPPercentage">
<Font>2</Font>
<ScreenID>HPPercentage</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(exp)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>62</Y>
</Location>
<Size>
<CX>32</CX>
<CY>14</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_EXPPercLabel">
<ScreenID>EXPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>158</X>
<Y>62</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Label item="Player_AAXPPercentage">
<Font>2</Font>
<ScreenID>HPPercentage</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$char(aa,exp)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>73</Y>
</Location>
<Size>
<CX>32</CX>
<CY>14</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_AAXPPercLabel">
<ScreenID>AAXPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>158</X>
<Y>73</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Label item="Player_AC">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>92</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>AC</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ACNum">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<EQType>22</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>92</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text>1888</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ATK">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>71</X>
<Y>92</Y>
</Location>
<Size>
<CX>23</CX>
<CY>14</CY>
</Size>
<Text>ATK</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ATKNum">
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<EQType>23</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>97</X>
<Y>92</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text>1888</Text>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_State">
<ScreenID>CharState</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$char(state)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>95</X>
<Y>106</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>255</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="MQ_ZEMLabel">
<ScreenID>MQ_ZEMLabel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>Z.E.M.</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>130</X>
<Y>92</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>255</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="MQ_ZEM">
<ScreenID>MQ_ZEM</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>$zone(zem)</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>105</Y>
</Location>
<Size>
<CX>35</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="PlayerWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>0</Y>
</Location>
<Size>
<CX>175</CX>
<CY>125</CY>
</Size>
<Text>Player</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>The Breath Meter</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_PW_BGa</Pieces>
<Pieces>A_PW_BGb</Pieces>
<Pieces>Player_ACNum</Pieces>
<Pieces>Player_ATKNum</Pieces>
<Pieces>Player_ATK</Pieces>
<Pieces>Player_AC</Pieces>
<Pieces>Player_HPNumber</Pieces>
<Pieces>Player_HPDivider</Pieces>
<Pieces>Player_HPMax</Pieces>
<Pieces>Player_HPNote</Pieces>
<Pieces>Player_HPLabel</Pieces>
<Pieces>MQ_Mana</Pieces>
<Pieces>Player_EXPPercentage</Pieces>
<Pieces>Player_AAXPPercentage</Pieces>
<Pieces>Player_HPPercLabel</Pieces>
<Pieces>Player_EXPPercLabel</Pieces>
<Pieces>Player_AAXPPercLabel</Pieces>
<Pieces>Player_Name</Pieces>
<Pieces>Player_HP</Pieces>
<Pieces>Player_Mana</Pieces>
<Pieces>Player_EXP</Pieces>
<Pieces>Player_AAXP</Pieces>
<Pieces>Player_LevelNum</Pieces>
<Pieces>Player_Class</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>G1_Label</Pieces>
<Pieces>M_Label</Pieces>
<Pieces>AP_Label</Pieces>
<Pieces>XP_Label</Pieces>
<Pieces>MQ_ManaRegen</Pieces>
<Pieces>MQ_HpRegen</Pieces>
<Pieces>MQ_Regen</Pieces>
<Pieces>MQ_State</Pieces>
<Pieces>MQ_ZEMLabel</Pieces>
<Pieces>MQ_ZEM</Pieces>
<Pieces>Main_Player_StamPercentage</Pieces>
</Screen>
</XML>