Moderator: MacroQuest Developers
SK epic is harder. Epics are many expansions old. Start workin' on some nodrop armour from LDoN camps or somethin' man :) Trust me, pallies make uber tanks, just need the goods and the AAsMckorr wrote:Paladins tend to have less AC than an equivalent SK, simply because a lot more SK stuff drops than paladin gear. For the same reason we also seem to have less HP.
However my point exactly. Paladins are supposed to be defensive tanks, but don't have the armor or capabilities (level appropriate stuns, etc.) to effectively do it. Sure, aggro is easy to grab and hold, but try surviving it once you do. At level 61 with massive buffs I can manage 5k HP and 1300 AC... and when the mob hits for 500 a shot I go down fast. And I've got the best equipment I can buy.
If it were me I'd add 5 levels to the effect of ever stun thrown by a paladin (bringing most of them from 55 to 60), and add some pally only armor drops. At least fix the drop rate in places like Hate, where I've spent a lot of time and haven't seen one piece of paladin armor drop since the revamp. Oh, and adjust the epic a bit, simply because for something so freakin' hard to get it should be better. But then you can say that for every epic. Very few paladins above 55 still use their epics, simply because dropped weapons are better, and that doesn't make any sense.
Yeah, I'll do that, just as soon as I finish working on MQ and MQ2Teh_ish wrote:Trust me, pallies make uber tanks, just need the goods and the AAs