Text Macros crashing eq?

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sunflail
decaying skeleton
decaying skeleton
Posts: 4
Joined: Tue Nov 18, 2003 4:03 pm

Text Macros crashing eq?

Post by sunflail » Tue Nov 18, 2003 4:07 pm

running eqw 2.35a with 2 instances open correctly, mq latest build (20031013#2) runnin, and everything works great

except when I try to use one of my text macros, just like a simple slow message such as

/group <<< %t Slowed >>>
/rsay <<< %t SLOWED >>>

for some reason chat macros like that make eq crash with that lame 'eq has found an error, would you like to send the info blah blah' pop up box

any ideas?

sunflail
decaying skeleton
decaying skeleton
Posts: 4
Joined: Tue Nov 18, 2003 4:03 pm

Post by sunflail » Tue Nov 18, 2003 5:12 pm

what I meant was running 20031113 hehe :)

chimaera
a lesser mummy
a lesser mummy
Posts: 37
Joined: Fri Aug 01, 2003 4:14 pm

Post by chimaera » Wed Nov 19, 2003 8:16 am

Doesnt seem like it should crash you..
Just to satisfy my curiosity though, try this..

;1 <<< %T Slowed >>>
/rs <<< %T Slowed >>>

It avoids EQ's "spam detection" by sending the first line to a chat channel (which isnt spam protected) and the second to a "real" channel which is spam protected.

sunflail
decaying skeleton
decaying skeleton
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Joined: Tue Nov 18, 2003 4:03 pm

Post by sunflail » Wed Nov 19, 2003 5:41 pm

still crashed, and the reason is...

%s

no clue why - my macro had << turgurs on %t --- %s slowed! >>>

so its'd read like turgurs on bob -- he's slowed!

for some reason it hates %s

Midnight
a lesser mummy
a lesser mummy
Posts: 68
Joined: Wed Nov 12, 2003 12:51 pm

Post by Midnight » Wed Nov 19, 2003 6:08 pm

then use mq's $target and not the in game variable

sunflail
decaying skeleton
decaying skeleton
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Joined: Tue Nov 18, 2003 4:03 pm

Post by sunflail » Thu Nov 20, 2003 1:29 pm

oh good call :)