Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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srene8
- orc pawn

- Posts: 11
- Joined: Thu Oct 02, 2003 7:35 pm
Post
by srene8 » Mon Nov 17, 2003 3:36 pm
Is there a way to include
<EQType>9999</EQType>
<TooltipReference>$calc($char(hp,cur)+$char(DAR))</TooltipReference>
in my UI? I try but I get spammed with can not parse and it shows my hp as negative 1. Any ideas, please let me know.
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Zxeses
- a ghoul

- Posts: 103
- Joined: Tue Jan 07, 2003 4:17 pm
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by Zxeses » Mon Nov 17, 2003 4:50 pm
Well first of all, can you do this on the command line?
type
/echo $calc(whatever)
does it return an error also?
next, check each sub componant to see your result
/echo $char(hp,cur)
/echo $char(DAR)
Are they both returning numbers? You cant "add" two things unless they are numbers.
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gnome001
- a ghoul

- Posts: 109
- Joined: Fri Jan 24, 2003 1:01 am
Post
by gnome001 » Mon Nov 17, 2003 5:42 pm
what is /echo $char(DAR) supposed to show?
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pooz
- a lesser mummy

- Posts: 44
- Joined: Fri Jun 27, 2003 1:01 pm
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by pooz » Mon Nov 17, 2003 6:09 pm
Damage Absorption Remaining... Unfortunately it doesn't update until after you zone (its not real time)
trees do not need much money
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srene8
- orc pawn

- Posts: 11
- Joined: Thu Oct 02, 2003 7:35 pm
Post
by srene8 » Mon Nov 17, 2003 6:24 pm
thanks. Problem was that I had DAR capitalized, hehe. DAR stands for Damage Absorb Remaining. So if you have a 800 rune, and get hit for 200, it would report 600 remaining.
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bob_the_builder
- a hill giant

- Posts: 275
- Joined: Tue Jul 22, 2003 1:22 pm
Post
by bob_the_builder » Tue Nov 18, 2003 12:21 am
Is $char(dar) real time or not?
it is not real time.
Is there any way to make this real time or get a real time %char ??
Bob
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Guest
Post
by Guest » Tue Dec 02, 2003 2:21 pm
I have the same question as bob the bulder; is there a way to make this update without zoning?
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FallenOne
- orc pawn

- Posts: 14
- Joined: Sun Sep 14, 2003 6:37 am
Post
by FallenOne » Fri Jan 23, 2004 10:14 pm
sorry to bump this, but has a solution been found to the non real timeness of $char(dar) ? :)
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mcswanbeck
- a lesser mummy

- Posts: 70
- Joined: Fri Jan 16, 2004 5:16 am
Post
by mcswanbeck » Sat Jan 24, 2004 11:17 am
it seems to work in real time now... I have tested it out with a RuneII proc as well as removing that buff again.
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FallenOne
- orc pawn

- Posts: 14
- Joined: Sun Sep 14, 2003 6:37 am
Post
by FallenOne » Sat Jan 24, 2004 2:40 pm
did you test getting hit ? atm mine only shows that i got runes that amount to xxxx when full, but doesnt show whats actually left atm
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mcswanbeck
- a lesser mummy

- Posts: 70
- Joined: Fri Jan 16, 2004 5:16 am
Post
by mcswanbeck » Sun Jan 25, 2004 4:16 pm
FallenOne wrote:did you test getting hit ? atm mine only shows that i got runes that amount to xxxx when full, but doesnt show whats actually left atm
You might be right... I was using it with max hp and not with the current hp... My bad, sorry.