Rolling mod

Have a macro idea but not sure where to start? Ask here.

Moderator: MacroQuest Developers

acid
decaying skeleton
decaying skeleton
Posts: 2
Joined: Sat May 20, 2006 6:21 pm

Rolling mod

Post by acid » Sat May 20, 2006 6:33 pm

When you do /ran 500 you roll dice and you get a number between 0 and 500. I was wondering if someone could make a plug in that you can chose any number you want between 0 and 500 to be rolled.
Last edited by acid on Sat May 20, 2006 6:52 pm, edited 2 times in total.

User avatar
ieatacid
Developer
Developer
Posts: 2727
Joined: Wed Sep 03, 2003 7:44 pm

Post by ieatacid » Sat May 20, 2006 6:42 pm

I don't get it. Please be a little more vague.

s0rcier
a grimling bloodguard
a grimling bloodguard
Posts: 876
Joined: Mon Aug 02, 2004 10:49 pm

Post by s0rcier » Sat May 20, 2006 6:56 pm

He want a fake dice plugin that will simulate high winning numbers :P
s0rCieR
Many sleepless nights... many years writing plugins... many years without supports... many years without contributions ... many people take credits for my job on... MQ2Melee, MQ2Cursor and MQ2Cast. If you?ve used any of these plugins at some points and would like me to come back ... please consider taking a moment to make a small donation to help me. Thank You.

acid
decaying skeleton
decaying skeleton
Posts: 2
Joined: Sat May 20, 2006 6:21 pm

Post by acid » Sat May 20, 2006 7:05 pm

yea what he said

Jones2005
a lesser mummy
a lesser mummy
Posts: 30
Joined: Wed Jun 29, 2005 9:09 am

Post by Jones2005 » Sat May 20, 2006 7:21 pm

I have to wonder if people even think about what they are asking for before they open their mouth? Or rather in this case, type. Let's think about this logically, shall we?

Let's say that such a plugin exists right now and is in the hands of MQ users everywhere. This means that almost everyone in your groups should be rolling those 500s, or at the very least 496+. Have you seen this happen lately? Now, do you see the downside yet to having such a plugin? Everyone everywhere would be rolling nothing but winning rolls. Kinda makes random seem a bit pointless, no? It'd be kinda hard to cheat when everyone is using loaded dice.

Oh yeah, and randoms are stored serverside. Good luck on that plugin though!

User avatar
ieatacid
Developer
Developer
Posts: 2727
Joined: Wed Sep 03, 2003 7:44 pm

Post by ieatacid » Sat May 20, 2006 7:24 pm

That other players would be able to see?

Image

EQwhat
a lesser mummy
a lesser mummy
Posts: 57
Joined: Sat Jun 18, 2005 6:55 pm
Location: UK

MQ

Post by EQwhat » Sun May 21, 2006 12:16 pm

I'm supprised that user hasnt been banned from this forum for a post like that. The dev's didnt make this program for that sort of thing. like warp.

That_one_guy
decaying skeleton
decaying skeleton
Posts: 8
Joined: Thu Jul 24, 2008 1:58 am

Post by That_one_guy » Thu Jul 24, 2008 6:12 am

*** EDIT: This question is not allowed on this site. ***

User avatar
MQWatcher
a ghoul
a ghoul
Posts: 113
Joined: Sun Jan 21, 2007 8:22 am

Post by MQWatcher » Thu Jul 24, 2008 6:26 am

That_one_guy wrote:So no one actually answered his question. and how do you *************** with this program?

The Plugin you are requesting as well as the question above are both Active or serverside hacks and not supported by these forums.


EDIT: As the quote had a active hack question in it.

SwiftyMUSE
Developer
Developer
Posts: 1205
Joined: Tue Sep 23, 2003 10:52 pm

Post by SwiftyMUSE » Thu Jul 24, 2008 9:12 am

Edited above posts as they refer to active hacks not allowed on this site. If I was counting... that would be strike 3. Please don't ask those kind of questions anymore.
PayPal: Donate to SwiftyMUSE
Bitcoin: 1LuQ6YcEAWxF3fm9yWMiro4K582je7364V
Krono: PM me

dont_know_at_all wrote:Gee, if only there was a way to correctly report a crash...