/cast "Embracing Darkness" problem

Help section from before the user variable changes that broke all macros

Moderator: MacroQuest Developers

cww256
orc pawn
orc pawn
Posts: 20
Joined: Mon Jun 23, 2003 7:58 pm

/cast "Embracing Darkness" problem

Post by cww256 » Sat Sep 13, 2003 11:48 pm

Code: Select all

#Event CastStart "You begin casting" 
#Event CastFizzle "Your spell fizzles!" 
#Event CastInterrupt "Your spell is interrupted." 
#Event CastNoMana "Insufficient Mana to cast this spell" 
#Event CastTooFar "Your target is out of range, get closer!" 
#Event Recovered "You haven't recovered yet..." 
#Event CastResist "Your target resisted " 
#Event Distracted "You are too distracted to cast a spell now!" 
#Event NoTarget "You must first select a target for this spell!" 
#Event Sitting "You must be standing to cast a spell." 
#Event NoMem "You do not seem to have that spell memorized." 
#Event Stunned "You can't cast spells while stunned!" 
#define Fail v94 
#define DoAgain v95 
#define StartCast v96 
#define SpellSlot v97 
#define SpellName v98 
#define CastTime v99 
#define CTimer t39

sub main
  /call SpellSub "Embracing Darkness"
/return

Sub SpellSub 
   /sendkey up up 
   /varset Fail 0 
   /if n $strlen("$p0")<=0 { 
      /return 
   } else /if n $strlen("$p1")<=0 { 
      /varset SpellName "$p0" 
   } else /if n $strlen("$p2")<=0 { 
      /varset SpellName "$p0 $p1" 
   } else /if n $strlen("$p3)<=0 { 
      /varset SpellName "$p0 $p1 $p2" 
   } else { 
      /varset SpellName "$p0 $p1 $p2 $p3" 
   } 
   /varset SpellSlot "$char(gem,"$SpellName")" 
   /varset CastTime "$spell("$SpellName",casttime)" 
   :BeginCast 
   /varset DoAgain 0 
   /varset StartCast 0 
   /call WaitForStart 
   :TimerLoop 
   /doevents 
   /if n $DoAgain==1 /goto :BeginCast 
   /if n $Fail==1 /return 
   /doevents 
   /if n $DoAgain==1 /goto :BeginCast 
   /if n $Fail==1 /return 
   /if n $CTimer>0 /goto :TimerLoop 
   /delay 2 
   /doevents 
   /if n $DoAgain==1 /goto :BeginCast 
/return 


Sub WaitForStart 
   /cast $SpellSlot 
   :StartLoop 
   /doevents 
   /if n $Fail==1 /return 
   /if n $DoAgain==1 /return 
   /if n $StartCast==0 { 
      /goto :StartLoop 
   } 
   /varset CTimer "$CastTime"s 
/return 

Sub Event_CastStart 
   /varset StartCast 1 
/return 

Sub Event_CastFizzle 
   /delay 2 
   /varset DoAgain 1 
/return 

Sub Event_CastInterrupt 
   /delay 2 
   /varset DoAgain 1 
/return 

Sub Event_Sitting 
   /stand 
   /delay 2 
   /varset DoAgain 1 
/return 

Sub Event_CastTooFar 
   /varset Fail 1 
   /varset CTimer 0 
/return 

Sub Event_Distracted 
   /varset Fail 1 
   /varset CTimer 0 
/return 

Sub Event_NoTarget 
   /varset Fail 1 
   /varset CTimer 0 
/return 

Sub Event_NoMem 
   /varset Fail 1 
   /varset CTimer 0 
/return 

Sub Event_CastNoMana 
   /sit off 
   /sit on 
   /varset Fail 1 
   /varset DoAgain 1 
/return 

Sub Event_Stunned 
   /delay 3s 
   /varset DoAgain 1 
/return 

Sub Event_Recovered 
   /delay 2s 
   /varset DoAgain 1 
/return 

Sub Event_CastResist 
   /varset DoAgain 1 
/return 

Sub Event_Collapse 
   /varset DoAgain 1 
/return 

Sub Event_NoLOS 
   /varset Fail 1 
   /varset CTimer 0 
/return
Drops me to desktop. I also have this integrated into another macro of mine but when it tries to call spellsub embracing darkness it says the spell is not memprized even though im 100% sure it is

User avatar
Imperfect
Macro Author
Macro Author
Posts: 319
Joined: Fri Jun 14, 2002 1:52 am

Post by Imperfect » Sun Sep 14, 2003 1:39 am

Just a suggestion but, attach NTSD to EQ and see where you are breaking.....