/click is now restored. It will function in EQ, either full screen or windowed, when EQ has the mouse focus. It will function in EQW when the mouse is released. It will not work in EQW with the mouse captive. This is to prevent some nasty unloading problems associated with detoured clicks and EQW.
When the unloading issue is fixed we should be able to have /click work in any mode, EQ native or windowed, and EQW either with or without the mouse released.


