SnareSwap.mac

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

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A_Druid_00
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Post by A_Druid_00 » Sun Dec 05, 2004 9:20 pm

It's only like 4 months out of date! Not that it should matter for the tiem swapping, but /shrug
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

Birdbrain
a lesser mummy
a lesser mummy
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Post by Birdbrain » Sun Dec 05, 2004 9:22 pm

i just got the new one, and it doesnt say that error and crap before, but once i run it, it ends. I suck at modifying macros :P

Birdbrain
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a lesser mummy
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Post by Birdbrain » Sun Dec 05, 2004 9:23 pm

should i have that #1# in it for avatar proc?

Birdbrain
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Post by Birdbrain » Sun Dec 05, 2004 9:31 pm

Ok, i got the macro to run but it does jack shit, all it does is say a macro is running, nothing else.

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fearless
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Post by fearless » Sun Dec 05, 2004 10:26 pm

Birdbrain wrote:should i have that #1# in it for avatar proc?
no
Reading . . . it's not just for me.

[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
[quote="Ccomp5950"]Fearless showed me the light, you too shall learn.[/quote]

Birdbrain
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Post by Birdbrain » Sun Dec 05, 2004 10:43 pm

k this is it w/o still doesnt work though for some reason it loads and doesnt do anything.

Code: Select all

| snareswap.mac 

#include Spell_Routines.inc 
#event avatarproced "Your body screams with the power of an Avatar".
#event exp "You gain party experience!!" 

Sub Main 
/declare Primary string outer ${InvSlot[mainhand].Item.Name} 
/declare Secondary string outer ${InvSlot[offhand].Item.Name} 
/declare AvatarStick string outer Ancient Prismatic Brawl Stick 



   /if (${InvSlot[mainhand].Item.Name.NotEqual[${AvatarStick}]}) { 
      /call EquipItem "${avatarStick}|mainhand" 
      /call EquipItem "${Primary}|offhand" 

   :WaitAvatarproced 
      /doevents 
      /delay 1 
   /goto :Waitavatarproced

/endmacro 

Sub Event_Avatarproced(string Line,string Mob) 
   /echo Avatar proced! 
   /call SwapBack 
/return 

Sub Event_exp 
   /echo Avatar never proced 8( 
   /if (!${Target.ID}) /call SwapBack 
/return 

Sub SwapBack 
   /call EquipItem "${Secondary}|offhand" 
   /call EquipItem "${Primary}|mainhand" 
   /delay 1s ${InvSlot[mainhand].Item.Name.Equal[${Primary}]} 
   /endmacro 
/return

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Re: SnareSwap.mac

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Re: SnareSwap.mac

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Re: SnareSwap.mac

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Re: SnareSwap.mac

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Re: SnareSwap.mac

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Re: SnareSwap.mac

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