Compilation error

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Bardmad
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Compilation error

Post by Bardmad » Wed Jan 29, 2014 9:00 am

not sure what went wrong....received this error msg:

1>MQ2Utilities.cpp(6238): warning C4244: '=' : conversion from 'DWORD' to 'unsigned short', possible loss of data
1>MQ2Utilities.cpp(6269): warning C4244: '=' : conversion from 'DWORD' to 'unsigned short', possible loss of data

pls help

EqMule
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Re: Compilation error

Post by EqMule » Wed Jan 29, 2014 9:04 am

Not an error just a warning, ignore it.
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Re: Compilation error

Post by Bardmad » Wed Jan 29, 2014 9:10 am

------ Build started: Project: MQ2Quickbeg, Configuration: Release Win32 ------
MQ2Quickbeg.cpp
EQLIB_IMPORTS
Microsoft (R) Incremental Linker Version 10.00.40219.01
Copyright (C) Microsoft Corporation. All rights reserved.

"/OUT:..\Release\MQ2Quickbeg.dll" /INCREMENTAL:NO /LIBPATH:..\Detours\lib /LIBPATH:..\Release wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST "/ManifestFile:.\Intermediate\MQ2Quickbeg.dll.intermediate.manifest" "/MANIFESTUAC:level='asInvoker' uiAccess='false'" /DEBUG "/PDB:D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\Release\MQ2Quickbeg.pdb" /MAP /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /OPT:NOREF /OPT:NOICF /TLBID:1 "/BASE:0x04000000" /DYNAMICBASE /NXCOMPAT "/IMPLIB:..\Release\MQ2Quickbeg.lib" /MACHINE:X86 /DLL .\Intermediate\MQ2Quickbeg.obj /OPT:NOICF
Creating library ..\Release\MQ2Quickbeg.lib and object ..\Release\MQ2Quickbeg.exp
MQ2Quickbeg.vcxproj -> D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\MQ2Quickbeg\..\Release\MQ2Quickbeg.dll
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(574,5): error MSB6006: "mt.exe" exited with code 31.

------ Build started: Project: MQ2Afclericcch, Configuration: Release Win32 ------
MQ2Afclericcch.cpp
EQLIB_IMPORTS
Microsoft (R) Incremental Linker Version 10.00.40219.01
Copyright (C) Microsoft Corporation. All rights reserved.

"/OUT:..\Release\MQ2Afclericcch.dll" /INCREMENTAL:NO /LIBPATH:..\Detours\lib /LIBPATH:..\Release wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST "/ManifestFile:.\Intermediate\MQ2Afclericcch.dll.intermediate.manifest" "/MANIFESTUAC:level='asInvoker' uiAccess='false'" /DEBUG "/PDB:D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\Release\MQ2Afclericcch.pdb" /MAP /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /OPT:NOREF /OPT:NOICF /TLBID:1 "/BASE:0x04000000" /DYNAMICBASE /NXCOMPAT "/IMPLIB:..\Release\MQ2Afclericcch.lib" /MACHINE:X86 /DLL .\Intermediate\MQ2Afclericcch.obj /OPT:NOICF
Creating library ..\Release\MQ2Afclericcch.lib and object ..\Release\MQ2Afclericcch.exp
MQ2Afclericcch.vcxproj -> D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\MQ2Afclericcch\..\Release\MQ2Afclericcch.dll
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(574,5): error MSB6006: "mt.exe" exited with code 31.
------ Build started: Project: MQ2EQBugFix, Configuration: Release Win32 ------
MQ2EQBugFix.cpp
EQLIB_IMPORTS
Microsoft (R) Incremental Linker Version 10.00.40219.01
Copyright (C) Microsoft Corporation. All rights reserved.

"/OUT:..\Release\MQ2EQBugFix.dll" /INCREMENTAL:NO /LIBPATH:..\Detours\lib /LIBPATH:..\Release wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST "/ManifestFile:.\Intermediate\MQ2EQBugFix.dll.intermediate.manifest" "/MANIFESTUAC:level='asInvoker' uiAccess='false'" /DEBUG "/PDB:D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\Release\MQ2EQBugFix.pdb" /MAP /MAPINFO:EXPORTS /SUBSYSTEM:WINDOWS /OPT:NOREF /OPT:NOICF /TLBID:1 "/BASE:0x04000000" /DYNAMICBASE /NXCOMPAT "/IMPLIB:..\Release\MQ2EQBugFix.lib" /MACHINE:X86 /DLL .\Intermediate\MQ2EQBugFix.obj /OPT:NOICF
Creating library ..\Release\MQ2EQBugFix.lib and object ..\Release\MQ2EQBugFix.exp
MQ2EQBugFix.vcxproj -> D:\PLUGSNOW\Games\Sony Online Entertainment\MacroQuest2\Download\MQ2-20140128\MQ2EQBugFix\..\Release\MQ2EQBugFix.dll
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(574,5): error MSB6006: "mt.exe" exited with code 31.

========== Build: 14 succeeded, 3 failed, 1 up-to-date, 0 skipped ==========

Bigger problem... btw Bro, u reply so fast!!! thx a lot...

Bardmad
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Re: Compilation error

Post by Bardmad » Wed Jan 29, 2014 9:14 am

I'm pretty much a computer idiot.... just update of what I'm using:

Microsoft Visual C++ 2010Express

I added 4 more additional .vcxproj

I compile as per normal, and that's the error msg I received...

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Re: Compilation error

Post by three-p-o » Wed Jan 29, 2014 9:15 am

what in blazes is MQ2Afclericcch?
Slovotsky's Law # 146. Power corrupts. Absolute power is kind of neat.

"When i open the dll files expecting to just copy their code to the cpp file is all garbage and not code. Is the procedure for adding dll plugins different?" -- fujitsu

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Re: Compilation error

Post by EqMule » Wed Jan 29, 2014 9:16 am

Keep pressing F7 until u get the 0 warnings 0 errors message.

If you don't after a few presses... Reboot and try that again.
My status o/
If you like MQ2 and would like to contribute, please do. My goal is 25 donations per month.
So far I've received Image donations for this month's patches.

Bitcoin: 1Aq8ackjQ4f7AUvbUL7BE6oPfT8PmNP4Zq
Krono: PM me.
I can always use characters for testing, PM me if you can donate one.

Bardmad
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Re: Compilation error

Post by Bardmad » Wed Jan 29, 2014 9:18 am

I forgot when I add in MQ2Afclericcch.cpp, think pretty long ago...

ok new update, I rebuilt MQ2Main and re-Batch Built everything, Twice... now everything ok!

========== Rebuild All: 18 succeeded, 0 failed, 0 skipped ==========

Bardmad
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Re: Compilation error

Post by Bardmad » Wed Jan 29, 2014 9:19 am

Bro EQmule~~ U're the best!

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three-p-o
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Re: Compilation error

Post by three-p-o » Wed Jan 29, 2014 9:20 am

Bardmad wrote:I forgot when I add in MQ2Afclericcch.cpp, think pretty long ago...

ok new update, I rebuilt MQ2Main and re-Batch Built everything, Twice... now everything ok!

========== Rebuild All: 18 succeeded, 0 failed, 0 skipped ==========
Still doesn't explain what it is. I cannot find any info on it anywhere.
Slovotsky's Law # 146. Power corrupts. Absolute power is kind of neat.

"When i open the dll files expecting to just copy their code to the cpp file is all garbage and not code. Is the procedure for adding dll plugins different?" -- fujitsu

demonstar55
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Re: Compilation error

Post by demonstar55 » Wed Jan 29, 2014 12:39 pm

three-p-o wrote:Still doesn't explain what it is. I cannot find any info on it anywhere.
My best guess is that they tried to use a macro as a plugin (I've seen it before ...)

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three-p-o
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Re: Compilation error

Post by three-p-o » Wed Jan 29, 2014 1:02 pm

demonstar55 wrote:My best guess is that they tried to use a macro as a plugin (I've seen it before ...)
Very astute of you. Afclericcch seems to be the include for AFCleric.mac.
Slovotsky's Law # 146. Power corrupts. Absolute power is kind of neat.

"When i open the dll files expecting to just copy their code to the cpp file is all garbage and not code. Is the procedure for adding dll plugins different?" -- fujitsu

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