Tracking UI

Macro requests from before the user variable changes that broke all macros

Moderator: MacroQuest Developers

mig1278
decaying skeleton
decaying skeleton
Posts: 8
Joined: Sun Jan 19, 2003 4:29 am

Tracking UI

Post by mig1278 » Fri Feb 07, 2003 12:06 am

Is there any way to make a graphical tracking screen using MacroQuest? I'm thinking of something similar to what the rangers have only using the information gleaned from maybe the /whonpc command...
-Mig

Malachi
a hill giant
a hill giant
Posts: 227
Joined: Tue Nov 19, 2002 1:29 am
Contact:

hum

Post by Malachi » Fri Feb 07, 2003 12:44 am

I'm sure it's possible....are you thinking of a showEQ like overlay, or an actual window like the tracking window? You could prolly use custom ui things to convert the notes window to a tracking window, but I know of no way to send the data from who npc to the window...it'd be easy to dump the /who npc data to a text file which would then be openable from the note window...I don't really see the point..

I personally use hotkeys for like /who npc hill and /target npc hill and /face....that sort of thing. Why do you want this functionality?

~malachi
~Oh danny boy, the pipes the pipes are calling.~

mig1278
decaying skeleton
decaying skeleton
Posts: 8
Joined: Sun Jan 19, 2003 4:29 am

Tracking

Post by mig1278 » Fri Feb 07, 2003 12:12 pm

Well, I have been using the /who npc to track named and stuff in the zone.. But there are sooo many named in every zone that it takes forever to scroll up thru it. That's only issue with it. Maybe instead of an actual UI maybe a subscript to /who npc like one that would scan thru all the npc names and if there is more then 1 name in the list then it would remove it from the list. And then only return all the names that have only 1 of them listed in the zone. I know this wouldnt be perfect but it would cut down on the amount of mob names returned. Using the /who <name> /target <name> does indeed work real well however I run into spelling issues and then issues of not even knowing what hte named's are in the zone that I'm in.
So, in clarification. How about one that will dump this modified /show npc command to a specific text file. Creating the same text file each time it's dumped so as to destroy the old data. And then opening this with the notes window. This would ease the scroll on the chat window and make it so I can have the note's window huge on a portion of a screen and just have to keep hitting it to update it similar to the track window. As a question to the note window. Can I open actual text files with it? or would it destroy the notes that I have in it now.
Thank you for thinking about this in advance. I've been looking at the MacroQuest code and quite frankly, I haven't gotten used to it yet. I'm a C programmer so it isn't too bad.. But ya gotta love syntax... sigh..
-Mig