commands defaulting to isxeq

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echoism
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commands defaulting to isxeq

Post by echoism » Thu Dec 01, 2005 4:43 pm

I'm trying to use commands like /g for /gsay (eq commands), but with isxeq, those default to IS commands (i.e. Gamma).
Is there a way to not have IS commands trigger with / commands in game, or am I just missing something?
I'm only just starting to work with isxeq, and I"m very interested in it, but I don't like not being able to use /t, /g, etc.

Can someone point me in the right direction?

onetimehero
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Post by onetimehero » Thu Dec 01, 2005 5:12 pm

/alias g gsay
Hmm. That's odd.

echoism
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Post by echoism » Thu Dec 01, 2005 5:43 pm

then I get a "Unknown command 'gsay'
I'm sure it something small that I'm missing, but its frustrating. heh

echoism
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Post by echoism » Thu Dec 01, 2005 5:48 pm

ah, found it.

Code: Select all

/alias g EQExecute /gsay
/alias t EQExecute /tell
/alias time EQExecute /time
/alias r EQExecute /reply
will keep an eye out for other commands.

Lax
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Post by Lax » Thu Dec 01, 2005 10:41 pm

This is actually the same as in MQ2 -- those same things default to MQ2 commands, but there are aliases made for MQ2.

Here's the full list, from MQ2CommandAPI.cpp

Code: Select all

	AddAlias("/d","/duel");
	AddAlias("/t","/tell");
	AddAlias("/w","/who");
	AddAlias("/a","/anonymous");
	AddAlias("/ta","/tap");
	AddAlias("/c","/consider");
	AddAlias("/cha","/channel");
	AddAlias("/f","/feedback");
	AddAlias("/fa","/fastdrop");
	AddAlias("/m","/msg");
	AddAlias("/load","/loadspells");
	AddAlias("/b","/bazaar");
	AddAlias("/ba","/bazaar");
	AddAlias("/g","/gsay");
	AddAlias("/gu","/guildsay");
	AddAlias("/key","/keys");
	AddAlias("/r","/reply");
Note: I'll add these in ISXEQ cvs
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echoism
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Post by echoism » Fri Dec 02, 2005 1:53 am

Ah, thanks lax.