Furthermore, saying you'd love for all profitable tradeskills in game to be nerfed is a completely asinine thing to say, there are alot of players in EQ who use those tradeskills to vendor profits to balance costs, players who might not have time to sell every crafted item in bazaar Absolutely wron...
Works for me, although this is only going to slow down my dev time with every new CVS release (to add in my functionality). Much easier to add new code into a single file. But I agree in concept that this is better.
This would be fairly simple to implement, I can try to do it in my spare time next week. (Just started a new job managing a casual dining restaurant, so my time is horribly limited now. )
Heh, actually here's what Lane meant. If you replied "Yes you are correct" to Resiliant's first question, that would have meant "yes, MQ is no longer available, piss off." Which would have saved the flaming. :lol: I think that's a much better solution than trying to explain the w...
You can't find offsets for those blank ones, because they don't exist. EverQuest's client functionality has changed such that a lot of MQ code must be redeveloped to work with it. Someone just needs to go in and remove all code referencing those bad offsets, and then remove them from the INI file.