Yet another idea. I was looking over your source code (Hoping I could add this idea myself) and It looks pretty easy to do. Add a way for players to add there own event triggers. Frankly there are a TON of things that a player may want to look for and run a macro on, so it makes sense to add a way t...
Ahh thank it looks much better now. So thats what those little buttons are for. On another subject I was looking at the Source code and it looked fairly simple to add event triggers. I wish the entire project was open sourced because I would be working on it. Alas hooking DX calls are a bit out of m...
This is an example of a bard twisting Macro. It'll switch to the correct instrument right before the pulse, then switch back to weapons. It'll need a bit of work if anyone wants to use it. (You'll need to setup the correct weapon and instrument names) (Also you'll need to specify what pack to put th...
| - Bard.mac - | Sub Main /varset t0 36 | Bard Song Timing /varset v50 0 | Casting Flag /if n $v51==0 /varset v51 7 | Next Song to Cast /varset v52 0 | Switching :Loop /doevents /if n $t0<35 /call StartSong | Bard timings, A little slow but will always play now /if n $t0<13 /call Switch | Switch to...
/varset /varadd /varsub v,p: Set, add, or subtract variables a: Set, add, or subraact array variables t: Set, add, or subtract time from a timer (in 10ths of a second, suffix s for seconds, m for minutes) also what is this about how to I add time to a timer? As you can see I'm trying to setup to tim...