Search found 10 matches

by lva
Thu Aug 11, 2005 2:32 pm
Forum: MQ2::General
Topic: Patch
Replies: 31
Views: 25974

rofl that's a great pic
by lva
Fri Jul 08, 2005 9:58 am
Forum: MQ2::Bug Reports
Topic: First bug report....
Replies: 9
Views: 4011

pwned
by lva
Fri May 20, 2005 11:31 am
Forum: MQ2::General
Topic: FFS ... no comment who the hell did this?
Replies: 11
Views: 4593

i was about to say... what better way to advertise. kudos buddy
by lva
Fri May 20, 2005 11:30 am
Forum: MQ2::General
Topic: Kudos to MQ2 for Curbing Active Hacks
Replies: 32
Views: 13410

hehe some good Friday morning humor.
by lva
Wed May 11, 2005 3:16 pm
Forum: MQ2::General
Topic: Incorrect client version - read this first.
Replies: 70
Views: 26664

School hasn't gotten out yet, that's why the usual dumbass post isn't up yet =)
by lva
Tue Apr 26, 2005 5:59 pm
Forum: MQ2::General
Topic: Gotta love Karma
Replies: 20
Views: 17224

I'm sad that I read thru page 5 hoping for some juicy details... /sigh
by lva
Wed Jan 26, 2005 2:26 pm
Forum: MQ2::General
Topic: Downloading... eqgame.exe
Replies: 1
Views: 1774

Downloading... eqgame.exe

/twitch
/twitch

I can feel the withdrawl starting.
by lva
Thu Oct 07, 2004 6:25 pm
Forum: MQ2::Custom UI
Topic: HUD - Epic recast timer
Replies: 2
Views: 1764

HUD - Epic recast timer

Hi! I just got the shaman epic, and I am using the HUD that has the AA timers in it. I really like this, and am wondering if MQ2 has the objects exposed to allow me to do an "Available in 6:42" message for my epic right clicky. The HUD uses Me.AltAbilityReady[Radiant Cure] and ${Me.AltAbil...
by lva
Mon Sep 20, 2004 10:04 am
Forum: MQ2::Custom UI
Topic: HUD: AA timers / target / player data
Replies: 11
Views: 4846

Thank you. guess I would rather have false positives than getting nothing in there while I'm staring in the face a named I've been camping.

Is this still an open issue for development? Being able to distinguish real nameds from quest NPCs/Vendors?
by lva
Mon Sep 20, 2004 12:27 am
Forum: MQ2::Custom UI
Topic: HUD: AA timers / target / player data
Replies: 11
Views: 4846

Spawn1=3,5,62,255,255,0,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]} Spawn2=3,5,74,255,255,0,${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"...