finally got it to work. this macro will: -twist speed and damage song unless you are are at low hp, when you will: -Twist speed and heal untill healthy, then go back to damage -use your current loc and default radius unless you define these. -camp and end macro if you die -only target mobs that you ...
btw... i'm putting this sucker into another macro, so i was trying to get it to cast and pause for the song using the timer, not delay, so it wouldn't delay the whole macro... if it works like that.
okay... i know now that it was my spell casting stuff in my macro was what was screwing up... and i tried to just isolate that part and get it to sing gems 1 and 2 unless damaged where it should switch to 1 3... still cant get it to work... it will sing the first 1 and switch, but then not switch ba...
i am trying to get a macro to twist 2 songs (gem 1 and 2) unless my hp drop below 90%, then i want it to twist gems 1 and 3. what have i done wrong here? #define CastTimer t0 #define CurSpell v10 Sub Main /varset a(0,1) 1 /varset CurSpell 1 /varset t0 0 :loop /if n $CastTimer<=0 /call Sing $int($a(0...
maybe i should explain my macro a bit. i couldn't get it to cast spells by their names, and i didn't want to have to imput them each time, so i just made them selo=gem1 damage=gem2 heal=gem3. thats what it's changing at the sub switch at the end. also, i want to know where i should add a /if n $targ...
NEW AND IMPROVED, NOT WORKING! WOOT seeing as this is my first script, i am fairly happy that it seems to START doing the right thing... but... as i said in my earlier post, there was a wishlist of things i wanted the previous programs to do, and since nobody immediatly posted em, i am trying to do ...
well i borrowed a bit all around to make this macro. IT DOESN'T WORK. What i wanted it to do is twist selo's and AOE DOT song while running around in a circle... unless i got damaged by something (i have to be close to mobs to hit em with DOT, and thats dangerous)... so if hp are low, i try and have...
Is there a way to make something that will allow you to stay within a certain range of a target (just out of melee). I will have sow, agro a mob, then i want to be able to target it, and the macro will then run strait untill i reach a certain distance from the target, then make turns (while still ru...